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In many application settings, the data have missing entries which make analysis challenging. An abundant literature addresses missing values in an inferential framework: estimating parameters and their variance from incomplete tables. Here,…

Machine Learning · Statistics 2024-03-22 Julie Josse , Jacob M. Chen , Nicolas Prost , Erwan Scornet , Gaël Varoquaux

In this work, we adapt a training approach inspired by the original AlphaGo system to play the imperfect information game of Reconnaissance Blind Chess. Using only the observations instead of a full description of the game state, we first…

Artificial Intelligence · Computer Science 2022-08-04 Timo Bertram , Johannes Fürnkranz , Martin Müller

We introduce a stochastic learning process called the dampened gradient approximation process. While learning models have almost exclusively focused on finite games, in this paper we design a learning process for games with continuous…

Computer Science and Game Theory · Computer Science 2018-07-02 Sebastian Bervoets , Mario Bravo , Mathieu Faure

Appropriate credit assignment for delay rewards is a fundamental challenge for reinforcement learning. To tackle this problem, we introduce a delay reward calibration paradigm inspired from a classification perspective. We hypothesize that…

Machine Learning · Computer Science 2021-08-26 Yixuan Liu , Hu Wang , Xiaowei Wang , Xiaoyue Sun , Liuyue Jiang , Minhui Xue

We present the first reinforcement-learning model to self-improve its reward-modulated training implemented through a continuously improving "intuition" neural network. An agent was trained how to play the arcade video game Pong with two…

Artificial Intelligence · Computer Science 2016-09-26 Matt Oberdorfer , Matt Abuzalaf

One of the most complex tasks of decision making and planning is to gather information. This task becomes even more complex when the state is high-dimensional and its belief cannot be expressed with a parametric distribution. Although the…

Artificial Intelligence · Computer Science 2022-09-26 Gilad Rotman , Vadim Indelman

Multi-agent planning and reinforcement learning can be challenging when agents cannot see the state of the world or communicate with each other due to communication costs, latency, or noise. Partially Observable Stochastic Games (POSGs)…

Multiagent Systems · Computer Science 2024-12-20 Rafael F. Cunha , Jacopo Castellini , Johan Peralez , Jilles S. Dibangoye

A preparation game is a task whereby a player sequentially sends a number of quantum states to a referee, who probes each of them and announces the measurement result. The measurement setting in each round, as well as the final score of the…

Quantum Physics · Physics 2021-08-19 Mirjam Weilenmann , Edgar A. Aguilar , Miguel Navascues

We study the problem of implementing equilibria of complete information games in settings of incomplete information, and address this problem using "recommender mechanisms." A recommender mechanism is one that does not have the power to…

Computer Science and Game Theory · Computer Science 2015-12-11 Michael Kearns , Mallesh M. Pai , Aaron Roth , Jonathan Ullman

Knowing exactly how many data points need to be labeled to achieve a certain model performance is a hugely beneficial step towards reducing the overall budgets for annotation. It pertains to both active learning and traditional data…

Computation and Language · Computer Science 2023-07-04 Ernie Chang , Muhammad Hassan Rashid , Pin-Jie Lin , Changsheng Zhao , Vera Demberg , Yangyang Shi , Vikas Chandra

Supervised learning from training data with imbalanced class sizes, a commonly encountered scenario in real applications such as anomaly/fraud detection, has long been considered a significant challenge in machine learning. Motivated by…

Machine Learning · Computer Science 2019-05-27 Yunru Liu , Tingran Gao , Haizhao Yang

Text games present opportunities for natural language understanding (NLU) methods to tackle reinforcement learning (RL) challenges. However, recent work has questioned the necessity of NLU by showing random text hashes could perform…

Computation and Language · Computer Science 2022-10-18 Yi Gu , Shunyu Yao , Chuang Gan , Joshua B. Tenenbaum , Mo Yu

Rating systems play a crucial role in evaluating player skill across competitive environments. The Elo rating system, originally designed for deterministic and information-complete games such as chess, has been widely adopted and modified…

Computer Science and Game Theory · Computer Science 2025-12-23 Avirup Chakraborty , Shirsa Maitra , Tathagata Banerjee , Diganta Mukherjee , Tridib Mukherjee

Games have a long history as benchmarks for progress in artificial intelligence. Approaches using search and learning produced strong performance across many perfect information games, and approaches using game-theoretic reasoning and…

Zero-sum asymmetric games model decision making scenarios involving two competing players who have different information about the game being played. A particular case is that of nested information, where one (informed) player has superior…

Computer Science and Game Theory · Computer Science 2017-11-08 Lichun Li , Jeff S. Shamma

Suppose you receive a sequence of qubits where each qubit is guaranteed to be in one of two pure states, but you do not know what those states are. Your task is to determine the states. This can be viewed as a kind of quantum state learning…

In recent years, several algorithms for system identification with neural state-space models have been introduced. Most of the proposed approaches are aimed at reducing the computational complexity of the learning problem, by splitting the…

Machine Learning · Computer Science 2022-06-28 Marco Forgione , Manas Mejari , Dario Piga

We study the long-term behavior of the fictitious play process in repeated extensive-form games of imperfect information with perfect recall. Each player maintains incorrect beliefs that the moves at all information sets, except the one at…

Computer Science and Game Theory · Computer Science 2025-04-28 Jason Castiglione , Gürdal Arslan

Deep neural network training spends most of the computation on examples that are properly handled, and could be ignored. We propose to mitigate this phenomenon with a principled importance sampling scheme that focuses computation on…

Machine Learning · Computer Science 2019-10-29 Angelos Katharopoulos , François Fleuret

Learning from imbalanced data is a challenging task. Standard classification algorithms tend to perform poorly when trained on imbalanced data. Some special strategies need to be adopted, either by modifying the data distribution or by…

Machine Learning · Computer Science 2022-08-26 Asif Newaz , Shahriar Hassan , Farhan Shahriyar Haq
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