Related papers: Helios: An extremely low power event-based gesture…
We present an advance in wearable technology: a mobile-optimized, real-time, ultra-low-power event camera system that enables natural hand gesture control for smart glasses, dramatically improving user experience. While hand gesture…
There is growing industry interest in creating unobtrusive designs for electrooculography (EOG) sensing of eye gestures on glasses (e.g. JINS MEME and Apple eyewear). We present VergeIO, the first EOG-based glasses that enables depth-aware…
The goal of this project is to create an inexpensive, lightweight, wearable assistive device that can measure hand or finger movements accurately enough to identify a range of hand gestures. One eventual application is to provide assistive…
Automated hand gesture recognition has long been a focal point in the AI community. Traditionally, research in this field has predominantly focused on scenarios with access to a continuous flow of hand's images. This focus has been driven…
Automated hand gesture recognition has been a focus of the AI community for decades. Traditionally, work in this domain revolved largely around scenarios assuming the availability of the flow of images of the user hands. This has partly…
This paper proposes a novel method for human hands tracking using data from an event camera. The event camera detects changes in brightness, measuring motion, with low latency, no motion blur, low power consumption and high dynamic range.…
Gesture recognition is a cornerstone of Human-Computer Interaction (HCI) for smart eyewear, enabling natural and device-free control in augmented reality environments. Traditional vision-based approaches face significant challenges…
Hand gestures form an intuitive means of interaction in Mixed Reality (MR) applications. However, accurate gesture recognition can be achieved only through state-of-the-art deep learning models or with the use of expensive sensors. Despite…
This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…
We present GestOS, a gesture-based operating system for high-level control of heterogeneous robot teams. Unlike prior systems that map gestures to fixed commands or single-agent actions, GestOS interprets hand gestures semantically and…
Smart glasses are rapidly gaining advanced functions thanks to cutting-edge computing technologies, especially accelerated hardware architectures, and tiny Artificial Intelligence (AI) algorithms. However, integrating AI into smart glasses…
Gesture recognition is a very essential technology for many wearable devices. While previous algorithms are mostly based on statistical methods including the hidden Markov model, we develop two dynamic hand gesture recognition techniques…
In this paper we propose an energy-efficient camera-based gesture recognition system powered by light energy for "always on" applications. Low energy consumption is achieved by directly extracting gesture features from the compressed…
Event cameras offer significant advantages for edge robotics applications due to their asynchronous operation and sparse, event-driven output, making them well-suited for tasks requiring fast and efficient closed-loop control, such as…
Realizing on-device ML-based gesture detection under tight real-time performance, energy and memory constraints is challenging, especially when considering mobile devices with varying battery-power levels. Existing EdgeAI deployments…
3D hand pose estimation from monocular videos is a long-standing and challenging problem, which is now seeing a strong upturn. In this work, we address it for the first time using a single event camera, i.e., an asynchronous vision sensor…
Hand gesture recognition attracts great attention for interaction since it is intuitive and natural to perform. In this paper, we explore a novel method for interaction by using bone-conducted sound generated by finger movements while…
We present ETHOS (Encountered-Type Haptics for On-demand Social Interaction), a dynamic encountered-type haptic display (ETHD) that enables natural physical contact in virtual reality (VR) during social interactions such as handovers, fist…
The cameras in modern gaze-tracking systems suffer from fundamental bandwidth and power limitations, constraining data acquisition speed to 300 Hz realistically. This obstructs the use of mobile eye trackers to perform, e.g., low latency…
Smart glasses with integrated eye tracking technology are revolutionizing diverse fields, from immersive augmented reality experiences to cutting-edge health monitoring solutions. However, traditional eye tracking systems rely heavily on…