English
Related papers

Related papers: PartCraft: Crafting Creative Objects by Parts

200 papers

Part-based 3D generation holds great potential for various applications. Previous part generators that represent parts using implicit vector-set tokens often suffer from insufficient geometric details. Another line of work adopts an…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Lihe Ding , Shaocong Dong , Yaokun Li , Chenjian Gao , Xiao Chen , Rui Han , Yihao Kuang , Hong Zhang , Bo Huang , Zhanpeng Huang , Zibin Wang , Dan Xu , Tianfan Xue

Data-driven generative modeling has made remarkable progress by leveraging the power of deep neural networks. A reoccurring challenge is how to enable a model to generate a rich variety of samples from the entire target distribution, rather…

Graphics · Computer Science 2019-09-04 Nadav Schor , Oren Katzir , Hao Zhang , Daniel Cohen-Or

Part-based approaches for fine-grained recognition do not show the expected performance gain over global methods, although explicitly focusing on small details that are relevant for distinguishing highly similar classes. We assume that…

Computer Vision and Pattern Recognition · Computer Science 2023-07-31 Dimitri Korsch , Paul Bodesheim , Joachim Denzler

This paper argues that generative art driven by conformance to a visual and/or semantic corpus lacks the necessary criteria to be considered creative. Among several issues identified in the literature, we focus on the fact that generative…

Artificial Intelligence · Computer Science 2022-05-03 Marvin Zammit , Antonios Liapis , Georgios N. Yannakakis

Generative object compositing emerges as a promising new avenue for compositional image editing. However, the requirement of object identity preservation poses a significant challenge, limiting practical usage of most existing methods. In…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Yizhi Song , Zhifei Zhang , Zhe Lin , Scott Cohen , Brian Price , Jianming Zhang , Soo Ye Kim , He Zhang , Wei Xiong , Daniel Aliaga

People with visual impairments often struggle to create content that relies heavily on visual elements, particularly when conveying spatial and structural information. Existing accessible drawing tools, which construct images line by line,…

Human-Computer Interaction · Computer Science 2025-04-30 Seonghee Lee , Maho Kohga , Steve Landau , Sile O'Modhrain , Hari Subramonyam

Whilst there are perhaps only a few scientific methods, there seem to be almost as many artistic methods as there are artists. Artistic processes appear to inhabit the highest order of open-endedness. To begin to understand some of the…

Artificial Intelligence · Computer Science 2021-05-05 Chrisantha Fernando , S. M. Ali Eslami , Jean-Baptiste Alayrac , Piotr Mirowski , Dylan Banarse , Simon Osindero

Generative 3D part assembly involves understanding part relationships and predicting their 6-DoF poses for assembling a realistic 3D shape. Prior work often focus on the geometry of individual parts, neglecting part-whole hierarchies of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Bi'an Du , Xiang Gao , Wei Hu , Renjie Liao

Approximately 50% of development resources are devoted to UI development tasks [9]. Occupying a large proportion of development resources, developing icons can be a time-consuming task, because developers need to consider not only effective…

Human-Computer Interaction · Computer Science 2022-04-20 Sidong Feng , Minmin Jiang , Tingting Zhou , Yankun Zhen , Chunyang Chen

We introduce a method for composing object-level visual prompts within a text-to-image diffusion model. Our approach addresses the task of generating semantically coherent compositions across diverse scenes and styles, similar to the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Gaurav Parmar , Or Patashnik , Kuan-Chieh Wang , Daniil Ostashev , Srinivasa Narasimhan , Jun-Yan Zhu , Daniel Cohen-Or , Kfir Aberman

Inspired by cognitive theories of creativity, this paper introduces a computational model (AIGenC) that lays down the necessary components to enable artificial agents to learn, use and generate transferable representations. Unlike machine…

Artificial Intelligence · Computer Science 2023-06-22 Corina Catarau-Cotutiu , Esther Mondragon , Eduardo Alonso

As generative technologies advance, visual content has evolved into a complex mix of natural and AI-generated images, driving the need for more efficient coding techniques that prioritize perceptual quality. Traditional codecs and learned…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Jianhui Chang

In the scenario of one/multi-shot learning, conventional end-to-end learning strategies without sufficient supervision are usually not powerful enough to learn correct patterns from noisy signals. Thus, given a CNN pre-trained for object…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Quanshi Zhang , Ruiming Cao , Shengming Zhang , Mark Redmonds , Ying Nian Wu , Song-Chun Zhu

Immersion in a creative task can be an intimate experience. It can feel like a mystery: intangible, inexplicable, and beyond the reach of science. However, science is making exciting headway into understanding creativity. While the mind of…

Neurons and Cognition · Quantitative Biology 2019-07-09 Alexandra Maland , Liane Gabora

The unabated mystique of large-scale neural networks, such as the CLIP dual image-and-text encoder, popularized automatically generated art. Increasingly more sophisticated generators enhanced the artworks' realism and visual appearance,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Piotr Mirowski , Dylan Banarse , Mateusz Malinowski , Simon Osindero , Chrisantha Fernando

Peer review in software engineering research operates under tight time constraints, while generative AI has substantially reduced the human effort required to produce polished research narratives. Reviewer attention is often spent on…

Software Engineering · Computer Science 2026-04-21 Christoph Treude , Christopher M. Poskitt , Rashina Hoda

Classifying images with an interpretable decision-making process is a long-standing problem in computer vision. In recent years, Prototypical Part Networks has gained traction as an approach for self-explainable neural networks, due to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Zhijie Zhu , Lei Fan , Maurice Pagnucco , Yang Song

Obtaining the human-like perception ability of abstracting visual concepts from concrete pixels has always been a fundamental and important target in machine learning research fields such as disentangled representation learning and scene…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Tao Yang , Yuwang Wang , Yan Lu , Nanning Zheng

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

Understanding what objects could furnish for humans-namely, learning object affordance-is the crux to bridge perception and action. In the vision community, prior work primarily focuses on learning object affordance with dense (e.g., at a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Chao Xu , Yixin Chen , He Wang , Song-Chun Zhu , Yixin Zhu , Siyuan Huang