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Related papers: PartCraft: Crafting Creative Objects by Parts

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Advanced generative models excel at synthesizing images but often rely on text-based conditioning. Visual designers, however, often work beyond language, directly drawing inspiration from existing visual elements. In many cases, these…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Elad Richardson , Kfir Goldberg , Yuval Alaluf , Daniel Cohen-Or

Procedural Content Generation (PCG) algorithms enable the automatic generation of complex and diverse artifacts. However, they don't provide high-level control over the generated content and typically require domain expertise. In contrast,…

Graphics · Computer Science 2024-04-25 Sam Earle , Filippos Kokkinos , Yuhe Nie , Julian Togelius , Roberta Raileanu

In this work, we address the task of few-shot part segmentation, which aims to segment the different parts of an unseen object using very few labeled examples. It is found that leveraging the textual space of a powerful pre-trained…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Mengya Han , Heliang Zheng , Chaoyue Wang , Yong Luo , Han Hu , Jing Zhang , Yonggang Wen

Text-to-image (T2I) generation has made remarkable progress, yet existing systems still lack intuitive control over spatial composition, object consistency, and multi-step editing. We present $\textbf{LayerCraft}$, a modular framework that…

Machine Learning · Computer Science 2025-10-20 Yuyao Zhang , Jinghao Li , Yu-Wing Tai

Many text generation tasks naturally contain two steps: content selection and surface realization. Current neural encoder-decoder models conflate both steps into a black-box architecture. As a result, the content to be described in the text…

Computation and Language · Computer Science 2019-09-11 Xiaoyu Shen , Jun Suzuki , Kentaro Inui , Hui Su , Dietrich Klakow , Satoshi Sekine

We explore the intersection of human and machine creativity by generating sculptural objects through machine learning. This research raises questions about both the technical details of automatic art generation and the interaction between…

Machine Learning · Computer Science 2019-08-22 Songwei Ge , Austin Dill , Eunsu Kang , Chun-Liang Li , Lingyao Zhang , Manzil Zaheer , Barnabas Poczos

Self-supervised learning shows promise in harnessing extensive unlabeled data, but it also confronts significant privacy concerns, especially in vision. In this paper, we perform membership inference on visual self-supervised models in a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Jie Zhu , Jirong Zha , Ding Li , Leye Wang

When automatically generating programming exercise tasks one often also needs to automatically generate programs. At the very least when providing sample solutions is part of automated feedback. But programs can also be used as part of the…

Software Engineering · Computer Science 2025-08-06 Oliver Westphal

A creative idea is often born from transforming, combining, and modifying ideas from existing visual examples capturing various concepts. However, one cannot simply copy the concept as a whole, and inspiration is achieved by examining…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Yael Vinker , Andrey Voynov , Daniel Cohen-Or , Ariel Shamir

Understanding and generating the fine-grained structure of objects -- such as birds with species-specific beaks, wings, and tails -- is a long-standing challenge in computer vision. We propose Chirpy3D, a part-aware multi-view diffusion…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Kam Woh Ng , Jing Yang , Jia Wei Sii , Chee Seng Chan , Jiankang Deng , Yi-Zhe Song , Tao Xiang , Xiatian Zhu

Recent text-to-image (T2I) generative models allow for high-quality synthesis following either text instructions or visual examples. Despite their capabilities, these models face limitations in creating new, detailed creatures within…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Kam Woh Ng , Xiatian Zhu , Yi-Zhe Song , Tao Xiang

Machine-learning excels in many areas with well-defined goals. However, a clear goal is usually not available in art forms, such as photography. The success of a photograph is measured by its aesthetic value, a very subjective concept. This…

Computer Vision and Pattern Recognition · Computer Science 2017-07-13 Hui Fang , Meng Zhang

This paper tackles the problem of parts-aware point cloud generation. Unlike existing works which require the point cloud to be segmented into parts a priori, our parts-aware editing and generation are performed in an unsupervised manner.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Shidi Li , Miaomiao Liu , Christian Walder

Remarkable progress has been achieved in image generation with the introduction of generative models. However, precisely controlling the content in generated images remains a challenging task due to their fundamental training objective.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Giang H. Le , Anh Q. Nguyen , Byeongkeun Kang , Yeejin Lee

We present a framework for generating physically realizable assembly instructions from natural language descriptions. Unlike unconstrained text-to-3D approaches, our method operates within a discrete parts vocabulary, enforcing geometric…

Artificial Intelligence · Computer Science 2025-12-19 David Noever

We introduce AutoPartGen, a model that generates objects composed of 3D parts in an autoregressive manner. This model can take as input an image of an object, 2D masks of the object's parts, or an existing 3D object, and generate a…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Minghao Chen , Jianyuan Wang , Roman Shapovalov , Tom Monnier , Hyunyoung Jung , Dilin Wang , Rakesh Ranjan , Iro Laina , Andrea Vedaldi

Traditional visualisation designers often start with sketches before implementation. With generative AI, these sketches can be turned into AI-generated visualisations using specific prompts. However, guiding AI to create compelling visuals…

Human-Computer Interaction · Computer Science 2024-09-04 Aron E. Owen , Jonathan C. Roberts

Artistic typography aims to stylize input characters with visual effects that are both creative and legible. Traditional approaches rely heavily on manual design, while recent generative models, particularly diffusion-based methods, have…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Zhe Wang , Jingbo Zhang , Tianyi Wei , Wanchao Su , Can Wang

We develop a method for producing vector sketches one part at a time. To do this, we train a multi-modal language model-based agent using a novel multi-turn process-reward reinforcement learning following supervised fine-tuning. Our…

Artificial Intelligence · Computer Science 2026-04-27 Xiaodan Du , Ruize Xu , David Yunis , Yael Vinker , Greg Shakhnarovich

We introduce PartGlot, a neural framework and associated architectures for learning semantic part segmentation of 3D shape geometry, based solely on part referential language. We exploit the fact that linguistic descriptions of a shape can…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Juil Koo , Ian Huang , Panos Achlioptas , Leonidas Guibas , Minhyuk Sung