Related papers: GOALPlace: Begin with the End in Mind
This letter investigates a cache-enabled multiuser mobile edge computing (MEC) system with dynamic task arrivals, taking into account the impact of proactive cache placement on the system's overall energy consumption. We consider that an…
Traditional end-to-end (E2E) training of deep networks necessitates storing intermediate activations for back-propagation, resulting in a large memory footprint on GPUs and restricted model parallelization. As an alternative, greedy local…
In Reinforcement Learning (RL), an agent explores the environment and collects trajectories into the memory buffer for later learning. However, the collected trajectories can easily be imbalanced with respect to the achieved goal states.…
Grasp planning for multi-fingered hands is still a challenging task due to the high nonlinear quality metrics, the high dimensionality of hand posture configuration, and complex object shapes. Analytical-based grasp planning algorithms…
This work presents a machine learning approach to optimize the energy efficiency (EE) in a multi-cell wireless network. This optimization problem is non-convex and its global optimum is difficult to find. In the literature, either simple…
This paper aims to improve the computational efficiency of motion planning for mobile robots with non-trivial dynamics through the use of learned controllers. Offline, a system-specific controller is first trained in an empty environment.…
We present GLASSES: Global optimisation with Look-Ahead through Stochastic Simulation and Expected-loss Search. The majority of global optimisation approaches in use are myopic, in only considering the impact of the next function value; the…
This work proposes a learning method to accelerate robotic pick-and-place planning by predicting shared grasps. Shared grasps are defined as grasp poses feasible to both the initial and goal object configurations in a pick-and-place task.…
Due to the lack of enough generalization in the state-space, common methods in Reinforcement Learning (RL) suffer from slow learning speed especially in the early learning trials. This paper introduces a model-based method in discrete…
In this paper, we introduce the Method of Ellipcenters (ME) for unconstrained minimization. At the cost of two gradients per iteration and a line search, we compute the next iterate by setting it as the center of an elliptical…
We present Placeto, a reinforcement learning (RL) approach to efficiently find device placements for distributed neural network training. Unlike prior approaches that only find a device placement for a specific computation graph, Placeto…
Precise parking requires an end-to-end system where perception adaptively provides policy-relevant details - especially in critical areas where fine control decisions are essential. End-to-end learning offers a unified framework by directly…
Identifying new user intents is an essential task in the dialogue system. However, it is hard to get satisfying clustering results since the definition of intents is strongly guided by prior knowledge. Existing methods incorporate prior…
Deep learning-based grasp prediction models have become an industry standard for robotic bin-picking systems. To maximize pick success, production environments are often equipped with several end-effector tools that can be swapped…
For multi-beam high throughput (MB-HTS) geostationary (GEO) satellite networks, the congestion appears when user's demands cannot be fully satisfied. This paper boosts the system performance by formulating and solving the power allocation…
The goal of imitation learning is to mimic expert behavior from demonstrations, without access to an explicit reward signal. A popular class of approach infers the (unknown) reward function via inverse reinforcement learning (IRL) followed…
Continual Generalized Category Discovery (C-GCD) requires identifying novel classes from unlabeled data while retaining knowledge of known classes over time. Existing methods typically update classifier weights dynamically, resulting in…
Collaborative edge computing (CEC) is an emerging paradigm where heterogeneous edge devices collaborate to fulfill computation tasks, such as model training or video processing, by sharing communication and computation resources.…
In crowd navigation, the local goal plays a crucial role in trajectory initialization, optimization, and evaluation. Recognizing that when the global goal is distant, the robot's primary objective is avoiding collisions, making it less…
With the growing demand for latency-critical and computation-intensive Internet of Things (IoT) services, the IoT-oriented network architecture, mobile edge computing (MEC), has emerged as a promising technique to reinforce the computation…