Related papers: Real-time Timbre Remapping with Differentiable DSP
Music is a mysterious language that conveys feeling and thoughts via different tones and timbre. For better understanding of timbre in music, we chose music data of 6 representative instruments, analysed their timbre features and classified…
Neural Audio Synthesis (NAS) models offer interactive musical control over high-quality, expressive audio generators. While these models can operate in real-time, they often suffer from high latency, making them unsuitable for intimate…
The estimation of reverberation time from real-world signals plays a central role in a wide range of applications. In many scenarios, acoustic conditions change over time which in turn requires the estimate to be updated continuously.…
Audio-to-score alignment aims at generating an accurate mapping between a performance audio and the score of a given piece. Standard alignment methods are based on Dynamic Time Warping (DTW) and employ handcrafted features, which cannot be…
We propose an audio effects processing framework that learns to emulate a target electric guitar tone from a recording. We train a deep neural network using an adversarial approach, with the goal of transforming the timbre of a guitar, into…
The automated creation of accurate musical notation from an expressive human performance is a fundamental task in computational musicology. To this end, we present an end-to-end deep learning approach that constructs detailed musical scores…
In neural audio signal processing, pitch conditioning has been used to enhance the performance of synthesizers. However, jointly training pitch estimators and synthesizers is a challenge when using standard audio-to-audio reconstruction…
Modeling real-world sound is a fundamental problem in the creative use of machine learning and many other fields, including human speech processing and bioacoustics. Transformer-based generative models and some prior work (e.g., DDSP) are…
A deep neural network solution for time-scale modification (TSM) focused on large stretching factors is proposed, targeting environmental sounds. Traditional TSM artifacts such as transient smearing, loss of presence, and phasiness are…
Generating realistic drum audio directly from symbolic representations is a challenging task at the intersection of music perception and machine learning. We propose a system that transforms an expressive drum grid, a time-aligned MIDI…
Speaker recognition is an active research area that contains notable usage in biometric security and authentication system. Currently, there exist many well-performing models in the speaker recognition domain. However, most of the advanced…
Automatic singing evaluation independent of reference melody is a challenging task due to its subjective and multi-dimensional nature. As an essential attribute of singing voices, vocal timbre has a non-negligible effect and influence on…
We present a sequential transfer learning framework for transformers on functional Magnetic Resonance Imaging (fMRI) data and demonstrate its significant benefits for decoding musical timbre. In the first of two phases, we pre-train our…
Multi-speaker singing voice synthesis is to generate the singing voice sung by different speakers. To generalize to new speakers, previous zero-shot singing adaptation methods obtain the timbre of the target speaker with a fixed-size…
Existing audio-to-MIDI tools extract notes but discard the timbral characteristics that define an instrument's identity. We present Instrumental, a system that recovers continuous synthesizer parameters from audio by coupling a…
Audio envelopes serve a crucial role in ensuring the versatility of synthesizers in producing timbres. To this end, the Attack, Decay, Release and Sustain (ADSR) envelope generator and its derivatives have been established as a mainstay in…
Disentangling and recovering physical attributes, such as shape and material, from a few waveform examples is a challenging inverse problem in audio signal processing, with numerous applications in musical acoustics as well as structural…
This paper introduces a novel data-driven strategy for synthesizing gramophone noise audio textures. A diffusion probabilistic model is applied to generate highly realistic quasiperiodic noises. The proposed model is designed to generate…
Most recent advances in audio dereverberation focus almost exclusively on speech, leaving percussive and drum signals largely unexplored despite their importance in music production. Percussive dereverberation poses distinct challenges due…
Sound synthesiser controls typically correspond to technical parameters of signal processing algorithms rather than intuitive sound descriptors that relate to human perception of sound. This makes it difficult to realise sound ideas in a…