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In recent years, Text-to-Audio Generation has achieved remarkable progress, offering sound creators powerful tools to transform textual inspirations into vivid audio. However, existing models predominantly operate directly in the acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-30 Zheqi Dai , Guangyan Zhang , Haolin He , Xiquan Li , Jingyu Li , Chunyat Wu , Yiwen Guo , Qiuqiang Kong

Utilization of latent space to capture a lower-dimensional representation of a complex dynamics model is explored in this work. The targeted application is of a robotic manipulator executing a complex environment interaction task, in…

Robotics · Computer Science 2020-07-23 Sahand Rezaei-Shoshtari , David Meger , Inna Sharf

A generative modeling framework is proposed that combines diffusion models and manifold learning to efficiently sample data densities on manifolds. The approach utilizes Diffusion Maps to uncover possible low-dimensional underlying (latent)…

Machine Learning · Computer Science 2025-04-22 Dimitris G. Giovanis , Ellis Crabtree , Roger G. Ghanem , Ioannis G. Kevrekidis

Cross-domain generative models based on encoder-decoder AI architectures have attracted much attention in generating realistic images, where domain alignment is crucial for generation accuracy. Domain alignment methods usually deal directly…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Wei Zeng , Xuebin Chang , Jianghao Su , Xiang Gu , Jian Sun , Zongben Xu

In this paper, we propose three methods for generating synthetic samples to train and evaluate multimodal large language models capable of processing both text and speech inputs. Addressing the scarcity of samples containing both…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-21 Vahid Noroozi , Zhehuai Chen , Somshubra Majumdar , Steve Huang , Jagadeesh Balam , Boris Ginsburg

The increasing success of audio foundation models across various tasks has led to a growing need for improved interpretability to understand their intricate decision-making processes better. Existing methods primarily focus on explaining…

Sound · Computer Science 2024-10-11 Alican Akman , Qiyang Sun , Björn W. Schuller

Analyzing creative activity traces requires capturing activity at appropriate granularity and interpreting it in ways that reflect the structure of creative practice. However, existing approaches record state changes without preserving the…

Human-Computer Interaction · Computer Science 2026-03-10 Xiaohan Peng , Sotiris Piliouras , Carl Abou Saada Nujaim

World models have demonstrated impressive performance on robotic learning tasks. Many such tasks inherently demand multimodal reasoning; for example, filling a bottle with water will lead to visual information alone being ambiguous or…

Robotics · Computer Science 2025-12-10 Fan Zhang , Michael Gienger

We present a probabilistic framework to generate character animations based on weak control signals, such that the synthesized motions are realistic while retaining the stochastic nature of human movement. The proposed architecture, which…

Graphics · Computer Science 2020-10-21 Saeed Ghorbani , Calden Wloka , Ali Etemad , Marcus A. Brubaker , Nikolaus F. Troje

Passive Acoustic Monitoring (PAM) analysis is often hindered by the intensive manual effort needed to create labelled training data. This study introduces a synthetic data framework to generate large volumes of richly labelled training data…

Sound · Computer Science 2025-07-23 Kaspar Soltero , Tadeu Siqueira , Stefanie Gutschmidt

Controllable generation using StyleGANs is usually achieved by training the model using labeled data. For audio textures, however, there is currently a lack of large semantically labeled datasets. Therefore, to control generation, we…

Audio and Speech Processing · Electrical Eng. & Systems 2024-10-08 Purnima Kamath , Chitralekha Gupta , Lonce Wyse , Suranga Nanayakkara

We present a novel artificial cognitive mapping system using generative deep neural networks, called variational autoencoder/generative adversarial network (VAE/GAN), which can map input images to latent vectors and generate temporal…

Machine Learning · Computer Science 2022-04-14 Hiroki Kojima , Takashi Ikegami

Can we synthesize 3D humans interacting with scenes without learning from any 3D human-scene interaction data? We propose GenZI, the first zero-shot approach to generating 3D human-scene interactions. Key to GenZI is our distillation of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Lei Li , Angela Dai

This paper proposes an Expressive Speech Synthesis model that utilizes token-level latent prosodic variables in order to capture and control utterance-level attributes, such as character acting voice and speaking style. Current works aim to…

In audio-related creative tasks, sound designers often seek to extend and morph different sounds from their libraries. Generative audio models, capable of creating audio using examples as references, offer promising solutions. By masking…

Sound · Computer Science 2026-02-20 Prem Seetharaman , Oriol Nieto , Justin Salamon

Neural audio autoencoders create compact latent representations that preserve perceptually important information, serving as the foundation for both modern audio compression systems and generation approaches like next-token prediction and…

Sound · Computer Science 2025-09-10 Dimitrios Bralios , Paris Smaragdis , Jonah Casebeer

Humans interact with an object in many different ways by making contact at different locations, creating a highly complex motion space that can be difficult to learn, particularly when synthesizing such human interactions in a controllable…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Xiaohan Zhang , Bharat Lal Bhatnagar , Vladimir Guzov , Sebastian Starke , Gerard Pons-Moll

Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

We propose a novel multi-texture synthesis model based on generative adversarial networks (GANs) with a user-controllable mechanism. The user control ability allows to explicitly specify the texture which should be generated by the model.…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Aibek Alanov , Max Kochurov , Denis Volkhonskiy , Daniil Yashkov , Evgeny Burnaev , Dmitry Vetrov

Large-scale articulated objects with high quality are desperately needed for multiple tasks related to embodied AI. Most existing methods for creating articulated objects are either data-driven or simulation based, which are limited by the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Xinyu Lian , Zichao Yu , Ruiming Liang , Yitong Wang , Li Ray Luo , Kaixu Chen , Yuanzhen Zhou , Qihong Tang , Xudong Xu , Zhaoyang Lyu , Bo Dai , Jiangmiao Pang