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Tracking 3D human motion in real-time is crucial for numerous applications across many fields. Traditional approaches involve attaching artificial fiducial objects or sensors to the body, limiting their usability and comfort-of-use and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Luca Fortini , Mattia Leonori , Juan M. Gandarias , Elena de Momi , Arash Ajoudani

Egocentric 3D human pose estimation has been actively studied using cameras installed in front of a head-mounted device (HMD). While frontal placement is the optimal and the only option for some tasks, such as hand tracking, it remains…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Hiroyasu Akada , Jian Wang , Vladislav Golyanik , Christian Theobalt

Existing self-supervised 3D human pose estimation schemes have largely relied on weak supervisions like consistency loss to guide the learning, which, inevitably, leads to inferior results in real-world scenarios with unseen poses. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Kehong Gong , Bingbing Li , Jianfeng Zhang , Tao Wang , Jing Huang , Michael Bi Mi , Jiashi Feng , Xinchao Wang

In this work, we propose a new solution to 3D human pose estimation in videos. Instead of directly regressing the 3D joint locations, we draw inspiration from the human skeleton anatomy and decompose the task into bone direction prediction…

Computer Vision and Pattern Recognition · Computer Science 2021-01-27 Tianlang Chen , Chen Fang , Xiaohui Shen , Yiheng Zhu , Zhili Chen , Jiebo Luo

To understand and analyze human behavior, we need to capture humans moving in, and interacting with, the world. Most existing methods perform 3D human pose estimation without explicitly considering the scene. We observe however that the…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Mohamed Hassan , Vasileios Choutas , Dimitrios Tzionas , Michael J. Black

We propose ManiPose, a manifold-constrained multi-hypothesis model for human-pose 2D-to-3D lifting. We provide theoretical and empirical evidence that, due to the depth ambiguity inherent to monocular 3D human pose estimation, traditional…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Cédric Rommel , Victor Letzelter , Nermin Samet , Renaud Marlet , Matthieu Cord , Patrick Pérez , Eduardo Valle

3D human motion prediction, predicting future poses from a given sequence, is an issue of great significance and challenge in computer vision and machine intelligence, which can help machines in understanding human behaviors. Due to the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Kedi Lyu , Haipeng Chen , Zhenguang Liu , Beiqi Zhang , Ruili Wang

Thanks to the development of 2D keypoint detectors, monocular 3D human pose estimation (HPE) via 2D-to-3D uplifting approaches have achieved remarkable improvements. Still, monocular 3D HPE is a challenging problem due to the inherent depth…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Jeongjun Choi , Dongseok Shim , H. Jin Kim

Recovering 3D human mesh from monocular images is a popular topic in computer vision and has a wide range of applications. This paper aims to estimate 3D mesh of multiple body parts (e.g., body, hands) with large-scale differences from a…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Yu Sun , Qian Bao , Wu Liu , Wenpeng Gao , Yili Fu , Chuang Gan , Tao Mei

Occlusion is commonplace in realistic human-robot shared environments, yet its effects are not considered in standard 3D human pose estimation benchmarks. This leaves the question open: how robust are state-of-the-art 3D pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2019-01-14 István Sárándi , Timm Linder , Kai O. Arras , Bastian Leibe

The dominant paradigm in 3D human pose estimation that lifts a 2D pose sequence to 3D heavily relies on long-term temporal clues (i.e., using a daunting number of video frames) for improved accuracy, which incurs performance saturation,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Qitao Zhao , Ce Zheng , Mengyuan Liu , Chen Chen

In this paper, we propose a pose grammar to tackle the problem of 3D human pose estimation. Our model directly takes 2D pose as input and learns a generalized 2D-3D mapping function. The proposed model consists of a base network which…

Computer Vision and Pattern Recognition · Computer Science 2018-01-08 Haoshu Fang , Yuanlu Xu , Wenguan Wang , Xiaobai Liu , Song-Chun Zhu

In multi-view 3D human pose estimation, models typically rely on images captured simultaneously from different camera views to predict a pose at a specific moment. While providing accurate spatial information, this traditional approach…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Ling Li , Changjie Chen , Yuyan Wang , Jiaqing Lyu , Kenglun Chang , Yiyun Chen , Zhidong Deng

In this paper, we present a comprehensive review of 3D human pose estimation and human mesh recovery from in-the-wild LiDAR point clouds. We compare existing approaches across several key dimensions, and propose a structured taxonomy to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Salma Galaaoui , Eduardo Valle , David Picard , Nermin Samet

In this paper, we strive to answer two questions: What is the current state of 3D hand pose estimation from depth images? And, what are the next challenges that need to be tackled? Following the successful Hands In the Million Challenge…

Estimating 3D human pose and shape from 2D images is a crucial yet challenging task. While prior methods with model-based representations can perform reasonably well on whole-body images, they often fail when parts of the body are occluded…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Chun-Han Yao , Jimei Yang , Duygu Ceylan , Yi Zhou , Yang Zhou , Ming-Hsuan Yang

3D animation of humans in action is quite challenging as it involves using a huge setup with several motion trackers all over the person's body to track the movements of every limb. This is time-consuming and may cause the person discomfort…

Graphics · Computer Science 2020-02-10 Laxman Kumarapu , Prerana Mukherjee

Estimating three-dimensional human poses from the positions of two-dimensional joints has shown promising results.However, using two-dimensional joint coordinates as input loses more information than image-based approaches and results in…

Computer Vision and Pattern Recognition · Computer Science 2021-05-11 Shu Chen , Lei Zhang , Beiji Zou

This paper addresses the problem of cross-dataset generalization of 3D human pose estimation models. Testing a pre-trained 3D pose estimator on a new dataset results in a major performance drop. Previous methods have mainly addressed this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Mohsen Gholami , Bastian Wandt , Helge Rhodin , Rabab Ward , Z. Jane Wang

Estimating 3D human poses only from a 2D human pose sequence is thoroughly explored in recent years. Yet, prior to this, no such work has attempted to unify 2D and 3D pose representations in the shared feature space. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zhenyu Zhang , Wenhao Chai , Zhongyu Jiang , Tian Ye , Mingli Song , Jenq-Neng Hwang , Gaoang Wang