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As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…

Human-Computer Interaction · Computer Science 2025-10-16 Tangyao Li , Yitong Zhu , Hai-Ning Liang , Yuyang Wang

In recent years, world business in online discussions and opinion sharing on social media is booming. Re-entry prediction task is thus proposed to help people keep track of the discussions which they wish to continue. Nevertheless, existing…

Computation and Language · Computer Science 2021-09-07 Lingzhi Wang , Xingshan Zeng , Huang Hu , Kam-Fai Wong , Daxin Jiang

Purpose: The purpose of this paper is to identify the factors influencing the growth of healthcare virtual communities of practice (VCoPs) through a seven-year longitudinal study conducted using metrics from social-network and semantic…

Social and Information Networks · Computer Science 2021-05-27 G. Antonacci , A. Fronzetti Colladon , A. Stefanini , P. Gloor

Virtual reality (VR) is increasingly used as a social platform for users to interact and build connections with one another in an immersive virtual environment. Reflecting on the empirical progress in this area of study, a comprehensive…

Human-Computer Interaction · Computer Science 2024-10-17 Xiaoying Wei , Xiaofu Jin , Ge Lin Kan , Yukang Yan , Mingming Fan

With the rising interest in Virtual Reality and the fast development and improvement of available devices, new features of interactions are becoming available. One of them that is becoming very popular is hand tracking, as the idea to…

Human-Computer Interaction · Computer Science 2020-04-28 Jan-Niklas Voigt-Antons , Tanja Kojić , Danish Ali , Sebastian Möller

This paper has two goals. First, we present the turn-taking annotation layers created for 95 minutes of conversational speech of the Graz Corpus of Read and Spontaneous Speech (GRASS), available to the scientific community. Second, we…

Computation and Language · Computer Science 2025-04-15 Anneliese Kelterer , Barbara Schuppler

VR devices have recently been actively promoted as tools for knowledge workers and prior work has demonstrated that VR can support some knowledge worker tasks. However, only a few studies have explored the effects of prolonged use of VR…

In many domains of life, business and management, numerous problems are addressed by small groups of individuals engaged in face-to-face discussions. While research in social psychology has a long history of studying the determinants of…

Physics and Society · Physics 2018-02-07 Mehdi Moussaid , Alejandro Noriega Campero , Abdullah Almaatouq

Forecasting human trajectories in traffic scenes is critical for safety within mixed or fully autonomous systems. Human future trajectories are driven by two major stimuli, social interactions, and stochastic goals. Thus, reliable…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Chen Zhou , Ghassan AlRegib , Armin Parchami , Kunjan Singh

Understanding how individual traits influence team performance is valuable, but these traits are not always directly observable. Prior research has inferred traits like trust from behavioral data. We analyze conversational data to identify…

Artificial Intelligence · Computer Science 2025-03-07 Ali Jalal-Kamali , Nikolos Gurney , David Pynadath

Visual transformation reasoning (VTR) is a vital cognitive capability that empowers intelligent agents to understand dynamic scenes, model causal relationships, and predict future states, and thereby guiding actions and laying the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Yuheng Ji , Yipu Wang , Yuyang Liu , Xiaoshuai Hao , Yue Liu , Yuting Zhao , Huaihai Lyu , Xiaolong Zheng

Online social networks usage has increased significantly in the last decade and continues to grow in popularity. Multiple social platforms use volunteers as a central component. The behavior of volunteers in volunteer-based networks has…

Social and Information Networks · Computer Science 2023-10-11 Nofar Piterman , Tamar Makov , Michael Fire

Traditional cinematography has relied for over a century on a well-established set of editing rules, called continuity editing, to create a sense of situational continuity. Despite massive changes in visual content across cuts, viewers in…

Graphics · Computer Science 2018-06-14 Ana Serrano , Vincent Sitzmann , Jaime Ruiz-Borau , Gordon Wetzstein , Diego Gutierrez , Belen Masia

The explosion of Open Educational Resources (OERs) in the recent years creates the demand for scalable, automatic approaches to process and evaluate OERs, with the end goal of identifying and recommending the most suitable educational…

Computers and Society · Computer Science 2020-06-11 Sahan Bulathwela , María Pérez-Ortiz , Aldo Lipani , Emine Yilmaz , John Shawe-Taylor

Online conversations can go in many directions: some turn out poorly due to antisocial behavior, while others turn out positively to the benefit of all. Research on improving online spaces has focused primarily on detecting and reducing…

Computers and Society · Computer Science 2021-02-17 Jiajun Bao , Junjie Wu , Yiming Zhang , Eshwar Chandrasekharan , David Jurgens

Social mediator robots facilitate human-human interactions by producing behavior strategies that positively influence how humans interact with each other in social settings. As robots for social mediation gain traction in the field of…

Robotics · Computer Science 2023-07-03 Hifza Javed , Nawid Jamali

The increasing popularity of e-learning has created demand for improving online education through techniques such as predictive analytics and content recommendations. In this paper, we study learner outcome predictions, i.e., predictions of…

Machine Learning · Computer Science 2020-01-24 Yuwei Tu , Weiyu Chen , Christopher G. Brinton

Large language models can generate fluent explanations, but effective tutoring requires supporting the learner's thought process, not just delivering content. Metacognitive tutoring targets this gap by prompting planning, monitoring,…

Computers and Society · Computer Science 2026-02-03 Naiming Liu , Richard Baraniuk , Shashank Sonkar

Predicting gaze behavior in virtual reality environments remains a significant challenge with implications for rendering optimization and interface design. This paper introduces a multimodal approach to VR gaze prediction that combines…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Farhaan Ebadulla , Chiraag Mudlpaur , Shreya Chaurasia , Gaurav BV

After-action reviews (AARs) are professional discussions that help operators and teams enhance their task performance by analyzing completed missions with peers and professionals. Previous studies that compared different formats of AARs…

Human-Computer Interaction · Computer Science 2025-04-15 Sean Dallas , Hongjiao Qiang , Motaz AbuHijleh , Wonse Jo , Kayla Riegner , Jon Smereka , Lionel Robert , Wing-Yue Louie , Dawn M. Tilbury