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Real-to-Sim-to-Real technique is gaining increasing interest for robotic manipulation, as it can generate scalable data in simulation while having narrower sim-to-real gap. However, previous methods mainly focused on environment-level…

Robotics · Computer Science 2026-01-27 Yiming Wang , Ruogu Zhang , Minyang Li , Hao Shi , Junbo Wang , Deyi Li , Jieji Ren , Wenhai Liu , Weiming Wang , Hao-Shu Fang

Safe navigation in real-time is an essential task for humanoid robots in real-world deployment. Since humanoid robots are inherently underactuated thanks to unilateral ground contacts, a path is considered safe if it is obstacle-free and…

Robotics · Computer Science 2024-11-07 Chengyang Peng , Victor Paredes , Guillermo A. Castillo , Ayonga Hereid

Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) objects is vital especially for collision determination such as in virtual surgeon simulation and real-time car crash simulation. Instead of…

Graphics · Computer Science 2014-10-20 Hamzah Asyrani Sulaiman , Abdullah Bade , Mohd Harun Abdullah

A flexible operation of multiple robotic manipulators in a shared workspace requires an online trajectory planning with static and dynamic collision avoidance. In this work, we propose a real-time capable motion control algorithm, based on…

Robotics · Computer Science 2024-10-16 Nigora Gafur , Gajanan Kanagalingam , Martin Ruskowski

Obstacle avoidance from monocular images is a challenging problem for robots. Though multi-view structure-from-motion could build 3D maps, it is not robust in textureless environments. Some learning based methods exploit human demonstration…

Robotics · Computer Science 2017-05-01 Shichao Yang , Sandeep Konam , Chen Ma , Stephanie Rosenthal , Manuela Veloso , Sebastian Scherer

This contribution presents a robot path-following framework via Reactive Model Predictive Contouring Control (RMPCC) that successfully avoids obstacles, singularities and self-collisions in dynamic environments at 100 Hz. Many…

Robotics · Computer Science 2025-08-14 Junheon Yoon , Woo-Jeong Baek , Jaeheung Park

In this paper, we propose a map-based end-to-end DRL approach for three-dimensional (3D) obstacle avoidance in a partially observed environment, which is applied to achieve autonomous navigation for an indoor mobile robot using a depth…

Robotics · Computer Science 2021-08-16 Yu'an Chen , Guangda Chen , Lifan Pan , Jun Ma , Yu Zhang , Yanyong Zhang , Jianmin Ji

Autonomous agents such as self-driving cars or parcel robots need to recognize and avoid possible collisions with obstacles in order to move successfully in their environment. Humans, however, have learned to predict movements intuitively…

Machine Learning · Computer Science 2020-11-30 Carsten Hahn , Sebastian Feld , Hannes Schroter

Mobile manipulator robots operating in complex domestic and industrial environments must effectively coordinate their base and arm motions while avoiding obstacles. While current reactive control methods gracefully achieve this…

Robotics · Computer Science 2025-09-04 Nicolas Marticorena , Tobias Fischer , Jesse Haviland , Niko Suenderhauf

In this paper, we present a task space-based local motion planner that incorporates collision avoidance and constraints on end-effector motion during the execution of a task. Our key technical contribution is the development of a novel…

Robotics · Computer Science 2021-04-19 Anirban Sinha , Anik Sarker , Nilanjan Chakraborty

We develop an autonomous navigation algorithm for a robot operating in two-dimensional environments cluttered with obstacles having arbitrary convex shapes. The proposed navigation approach relies on a hybrid feedback to guarantee global…

Robotics · Computer Science 2022-08-05 Mayur Sawant , Soulaimane Berkane , Ilia Polusin , Abdelhamid Tayebi

These notes accompany the open-source code published in GitHub which implements a GPU-based line-segment, surface-triangle intersection algorithm in CUDA. It mentions some relevant works and discusses issues specific to this implementation.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-08 Raymond Leung

Autonomous robots are increasingly playing key roles as support platforms for human operators in high-risk, dangerous applications. To accomplish challenging tasks, an efficient human-robot cooperation and understanding is required. While…

Robotics applications often rely on scene reconstructions to enable downstream tasks. In this work, we tackle the challenge of actively building an accurate map of an unknown scene using an RGB-D camera on a mobile platform. We propose a…

Robotics · Computer Science 2025-04-09 Liren Jin , Xingguang Zhong , Yue Pan , Jens Behley , Cyrill Stachniss , Marija Popović

We propose a GPU-based iterative method for accelerated elastodynamic simulation with the log-barrier-based contact model. While Newton's method is a conventional choice for solving the interior-point system, the presence of ill-conditioned…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-14 Dewen Guo , Minchen Li , Yin Yang , Guoping Wang , Sheng Li

Current trends in the computer graphics community propose leveraging the massive parallel computational power of GPUs to accelerate physically based simulations. Collision detection and solving is a fundamental part of this process. It is…

Graphics · Computer Science 2021-10-06 Hugo Bertiche , Meysam Madadi , Sergio Escalera

This paper presents a set of simple and intuitive robot collision detection algorithms that show substantial scaling improvements for high geometric complexity and large numbers of collision queries by leveraging hardware-accelerated ray…

Robotics · Computer Science 2025-09-11 Sizhe Sui , Luis Sentis , Andrew Bylard

The success of intelligent robotic missions relies on integrating various research tasks, each demanding distinct representations. Designing task-specific representations for each task is costly and impractical. Unified representations…

Robotics · Computer Science 2024-05-30 Lan Wu

This paper presents a real-time 3D LiDAR mapping framework based on global matching cost minimization. The proposed method constructs a factor graph that directly minimizes matching costs between frames over the entire map, unlike pose…

Robotics · Computer Science 2023-12-27 Kenji Koide , Masashi Yokozuka , Shuji Oishi , Atsuhiko Banno

Developing robot controllers in a simulated environment is advantageous but transferring the controllers to the target environment presents challenges, often referred to as the "sim-to-real gap". We present a method for continuous…

Robotics · Computer Science 2022-11-24 Sirui Chen , Keenon Werling , Albert Wu , C. Karen Liu
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