Related papers: Visual Grounding Methods for Efficient Interaction…
Multimodal large language models (MLLMs) have markedly expanded the competence of graphical user-interface (GUI) systems, propelling them beyond controlled simulations into complex, real-world environments across diverse platforms. However,…
Graphical User Interface (GUI) grounding aims to translate natural language instructions into executable screen coordinates, enabling automated GUI interaction. Nevertheless, incorrect grounding can result in costly, hard-to-reverse actions…
Graphical User Interface (GUI) automation holds significant promise for enhancing human productivity by assisting with computer tasks. Existing task formulations primarily focus on simple tasks that can be specified by a single,…
Natural Human-Robot Interaction (HRI) is one of the key components for service robots to be able to work in human-centric environments. In such dynamic environments, the robot needs to understand the intention of the user to accomplish a…
Remote sensing visual grounding (RSVG) aims to localize objects in remote sensing imagery according to natural language expressions. Previous methods typically rely on sentence-level vision-language alignment, which struggles to exploit…
Traditional Visual Grounding (VG) predominantly relies on textual descriptions to localize objects, a paradigm that inherently struggles with linguistic ambiguity and often ignores non-verbal deictic cues prevalent in real-world…
Grounding is a fundamental capability for building graphical user interface (GUI) agents. Although existing approaches rely on large-scale bounding box supervision, they still face various challenges, such as cross-platform generalization,…
Instruction following is crucial in contemporary LLM. However, when extended to multimodal setting, it often suffers from misalignment between specific textual instruction and targeted local region of an image. To achieve more accurate and…
Graphical user interface (GUI) grounding is a key capability for computer-use agents, mapping natural-language instructions to actionable regions on the screen. Existing Multimodal Large Language Model (MLLM) approaches typically formulate…
Understanding and localizing objects in complex 3D environments from natural language descriptions, known as 3D Visual Grounding (3DVG), is a foundational challenge in embodied AI, with broad implications for robotics, augmented reality,…
The task of visual grounding requires locating the most relevant region or object in an image, given a natural language query. So far, progress on this task was mostly measured on curated datasets, which are not always representative of…
3D object affordance grounding aims to identify regions on 3D objects that support human-object interaction (HOI), a capability essential to embodied visual reasoning. However, most existing approaches rely on static visual or textual cues,…
Visual grounding refers to the ability of a model to identify a region within some visual input that matches a textual description. Consequently, a model equipped with visual grounding capabilities can target a wide range of applications in…
In this paper, we present a neat yet effective transformer-based framework for visual grounding, namely TransVG, to address the task of grounding a language query to the corresponding region onto an image. The state-of-the-art methods,…
In many applications of advanced robotic manipulation, six degrees of freedom (6DoF) object pose estimates are continuously required. In this work, we develop a multi-modality tracker that fuses information from visual appearance and…
Visual Grounding (VG) methods in Visual Question Answering (VQA) attempt to improve VQA performance by strengthening a model's reliance on question-relevant visual information. The presence of such relevant information in the visual input…
GUI grounding, the task of mapping natural-language instructions to pixel coordinates, is crucial for autonomous agents, yet remains difficult for current VLMs. The core bottleneck is reliable patch-to-pixel mapping, which breaks when…
We revisit a particular visual grounding method: the "Image Retrieval Using Scene Graphs" (IRSG) system of Johnson et al. (2015). Our experiments indicate that the system does not effectively use its learned object-relationship models. We…
Advancements at the intersection of computer vision and natural language processing are crucial for applications like assistive tech, multimedia querying, and robotics. This dissertation proposes novel architectures to improve intelligent…
Reconstructing coherent 3D geometry and appearance from unposed multi-view images is a fundamental yet challenging problem in computer vision. Most existing visual geometry foundation models predict explicit geometry by regressing…