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With the inherent advantages of skeleton representation, 3D skeleton-based action recognition has become a prominent topic in the field of computer vision. However, previous reviews have predominantly adopted a model-oriented perspective,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Mengyuan Liu , Hong Liu , Qianshuo Hu , Bin Ren , Junsong Yuan , Jiaying Lin , Jiajun Wen

Skeleton sequence representation learning has shown great advantages for action recognition due to its promising ability to model human joints and topology. However, the current methods usually require sufficient labeled data for training…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Hong Yan , Yang Liu , Yushen Wei , Zhen Li , Guanbin Li , Liang Lin

The analysis of the collaborative learning process is one of the growing fields of education research, which has many different analytic solutions. In this paper, we provided a new solution to improve automated collaborative learning…

Human-Computer Interaction · Computer Science 2019-04-18 Zhang Guo , Kevin Yu , Rebecca Pearlman , Nassir Navab , Roghayeh Barmaki

Different from traditional action recognition based on video segments, online action recognition aims to recognize actions from unsegmented streams of data in a continuous manner. One way for online recognition is based on the evidence…

Computer Vision and Pattern Recognition · Computer Science 2017-07-07 Chang Tang , Pichao Wang , Wanqing Li

Recently, skeleton based action recognition gains more popularity due to cost-effective depth sensors coupled with real-time skeleton estimation algorithms. Traditional approaches based on handcrafted features are limited to represent the…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Hongsong Wang , Liang Wang

3D action recognition is referred to as the classification of action sequences which consist of 3D skeleton joints. While many research work are devoted to 3D action recognition, it mainly suffers from three problems: highly complicated…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Bin Sun , Shaofan Wang , Dehui Kong , Lichun Wang , Baocai Yin

The motion analysis of human skeletons is crucial for human action recognition, which is one of the most active topics in computer vision. In this paper, we propose a fully end-to-end action-attending graphic neural network (A$^2$GNN) for…

Computer Vision and Pattern Recognition · Computer Science 2018-05-09 Chaolong Li , Zhen Cui , Wenming Zheng , Chunyan Xu , Rongrong Ji , Jian Yang

Recent research into human action recognition (HAR) has focused predominantly on skeletal action recognition and video-based methods. With the increasing availability of consumer-grade depth sensors and Lidar instruments, there is a growing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 James Dickens

There has been a dramatic increase in the volume of videos and their related content uploaded to the internet. Accordingly, the need for efficient algorithms to analyse this vast amount of data has attracted significant research interest.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Motasem Alsawadi , Miguel Rio

With the fast development of effective and low-cost human skeleton capture systems, skeleton-based action recognition has attracted much attention recently. Most existing methods use Convolutional Neural Network (CNN) and Recurrent Neural…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Wu Zheng , Lin Li , Zhaoxiang Zhang , Yan Huang , Liang Wang

Human Activity Recognition (HAR) using deep neural network has become a hot topic in human-computer interaction. Machine can effectively identify human naturalistic activities by learning from a large collection of sensor data. Activity…

Computer Vision and Pattern Recognition · Computer Science 2019-06-12 Jun Long , WuQing Sun , Zhan Yang , Osolo Ian Raymond

Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. We think the key to skeleton-based action recognition is a skeleton hanging in frames, so we focus on how the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Nguyen Huu Bao Long

Human action recognition plays an important role when developing intelligent interactions between humans and machines. While there is a lot of active research on improving the machine learning algorithms for skeleton-based action…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Daniel Bermuth , Alexander Poeppel , Wolfgang Reif

The data-driven approach that learns an optimal representation of vision features like skeleton frames or RGB videos is currently a dominant paradigm for activity recognition. While great improvements have been achieved from existing single…

Computer Vision and Pattern Recognition · Computer Science 2020-04-30 Bruce X. B. Yu , Yan Liu , Keith C. C. Chan

For pursuing accurate skeleton-based action recognition, most prior methods use the strategy of combining Graph Convolution Networks (GCNs) with attention-based methods in a serial way. However, they regard the human skeleton as a complete…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Chen Pang , Xuequan Lu , Lei Lyu

Graph-based reasoning over skeleton data has emerged as a promising approach for human action recognition. However, the application of prior graph-based methods, which predominantly employ whole temporal sequences as their input, to the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Lukas Hedegaard , Negar Heidari , Alexandros Iosifidis

To accurately analyze changes of anatomical structures in longitudinal imaging studies, consistent segmentation across multiple time-points is required. Existing solutions often involve independent registration and segmentation components.…

Image and Video Processing · Electrical Eng. & Systems 2019-08-28 Bo Li , Wiro Niessen , Stefan Klein , Marius de Groot , Arfan Ikram , Meike Vernooij , Esther Bron

Skeleton-based action recognition has attracted research attentions in recent years. One common drawback in currently popular skeleton-based human action recognition methods is that the sparse skeleton information alone is not sufficient to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Jinmiao Cai , Nianjuan Jiang , Xiaoguang Han , Kui Jia , Jiangbo Lu

Research on human action classification has made significant progresses in the past few years. Most deep learning methods focus on improving performance by adding more network components. We propose, however, to better utilize auxiliary…

Computer Vision and Pattern Recognition · Computer Science 2020-07-31 Mahdi Davoodikakhki , KangKang Yin