Related papers: Multi-State-Action Tokenisation in Decision Transf…
Utilizing transformer architectures for semantic segmentation of high-resolution images is hindered by the attention's quadratic computational complexity in the number of tokens. A solution to this challenge involves decreasing the number…
We present a deep-learning framework for real-time multiple spatio-temporal (S/T) action localisation, classification and early prediction. Current state-of-the-art approaches work offline and are too slow to be useful in real- world…
The reinforcement learning (RL) framework formalizes the notion of learning with interactions. Many real-world problems have large state-spaces and/or action-spaces such as in Go, StarCraft, protein folding, and robotics or are…
Videos capture events that typically contain multiple sequential, and simultaneous, actions even in the span of only a few seconds. However, most large-scale datasets built to train models for action recognition in video only provide a…
Multi-agent debate has been shown to improve reasoning in large language models (LLMs). However, it is compute-intensive, requiring generation of long transcripts before answering questions. To address this inefficiency, we develop a…
Many robotic applications require the agent to perform long-horizon tasks in partially observable environments. In such applications, decision making at any step can depend on observations received far in the past. Hence, being able to…
Skeleton-based human action recognition aims to classify human skeletal sequences, which are spatiotemporal representations of actions, into predefined categories. To reduce the reliance on costly annotations of skeletal sequences while…
Temporal action localization is a recently-emerging task, aiming to localize video segments from untrimmed videos that contain specific actions. Despite the remarkable recent progress, most two-stage action localization methods still suffer…
We propose a new formulation of temporal action detection (TAD) with denoising diffusion, DiffTAD in short. Taking as input random temporal proposals, it can yield action proposals accurately given an untrimmed long video. This presents a…
Multi-Agent Path Finding (MAPF) poses a significant and challenging problem critical for applications in robotics and logistics, particularly due to its combinatorial complexity and the partial observability inherent in realistic…
In action recognition, although the combination of spatio-temporal videos and skeleton features can improve the recognition performance, a separate model and balancing feature representation for cross-modal data are required. To solve these…
Driving in the dynamic, multi-agent, and complex urban environment is a difficult task requiring a complex decision policy. The learning of such a policy requires a state representation that can encode the entire environment. Mid-level…
Concerns for the privacy of individuals captured in public imagery have led to privacy-preserving action recognition. Existing approaches often suffer from issues arising through obfuscation being applied globally and a lack of…
In recent years, a ton of research has been conducted on real image denoising tasks. However, the efforts are more focused on improving real image denoising through creating a better network architecture. We explore a different direction…
Weakly-supervised action segmentation is a task of learning to partition a long video into several action segments, where training videos are only accompanied by transcripts (ordered list of actions). Most of existing methods need to infer…
Robots operating in dynamic environments face significant challenges due to the presence of moving agents and displaced objects. Traditional SLAM systems typically assume a static world or treat dynamic as outliers, discarding their…
We aim to learn to temporally localize object state changes and the corresponding state-modifying actions by observing people interacting with objects in long uncurated web videos. We introduce three principal contributions. First, we…
Skeleton-based action recognition attracts practitioners and researchers due to the lightweight, compact nature of datasets. Compared with RGB-video-based action recognition, skeleton-based action recognition is a safer way to protect the…
World Action Models (WAMs) improve robot manipulation by using video-based future representations to condition action generation. In pixel-space WAMs, however, the best action condition is not necessarily the fully denoised video.…
Existing temporal action localization (TAL) works rely on a large number of training videos with exhaustive segment-level annotation, preventing them from scaling to new classes. As a solution to this problem, few-shot TAL (FS-TAL) aims to…