English
Related papers

Related papers: Multi-State-Action Tokenisation in Decision Transf…

200 papers

Utilizing transformer architectures for semantic segmentation of high-resolution images is hindered by the attention's quadratic computational complexity in the number of tokens. A solution to this challenge involves decreasing the number…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Daniel Kienzle , Marco Kantonis , Robin Schön , Rainer Lienhart

We present a deep-learning framework for real-time multiple spatio-temporal (S/T) action localisation, classification and early prediction. Current state-of-the-art approaches work offline and are too slow to be useful in real- world…

Computer Vision and Pattern Recognition · Computer Science 2017-08-25 Gurkirt Singh , Suman Saha , Michael Sapienza , Philip Torr , Fabio Cuzzolin

The reinforcement learning (RL) framework formalizes the notion of learning with interactions. Many real-world problems have large state-spaces and/or action-spaces such as in Go, StarCraft, protein folding, and robotics or are…

Machine Learning · Computer Science 2020-12-21 Sultan Javed Majeed , Marcus Hutter

Videos capture events that typically contain multiple sequential, and simultaneous, actions even in the span of only a few seconds. However, most large-scale datasets built to train models for action recognition in video only provide a…

Computer Vision and Pattern Recognition · Computer Science 2021-09-29 Mathew Monfort , Bowen Pan , Kandan Ramakrishnan , Alex Andonian , Barry A McNamara , Alex Lascelles , Quanfu Fan , Dan Gutfreund , Rogerio Feris , Aude Oliva

Multi-agent debate has been shown to improve reasoning in large language models (LLMs). However, it is compute-intensive, requiring generation of long transcripts before answering questions. To address this inefficiency, we develop a…

Artificial Intelligence · Computer Science 2026-04-29 John Seon Keun Yi , Aaron Mueller , Dokyun Lee

Many robotic applications require the agent to perform long-horizon tasks in partially observable environments. In such applications, decision making at any step can depend on observations received far in the past. Hence, being able to…

Machine Learning · Computer Science 2019-03-12 Kuan Fang , Alexander Toshev , Li Fei-Fei , Silvio Savarese

Skeleton-based human action recognition aims to classify human skeletal sequences, which are spatiotemporal representations of actions, into predefined categories. To reduce the reliance on costly annotations of skeletal sequences while…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Zhigang Tu , Zhengbo Zhang , Jia Gong , Junsong Yuan , Bo Du

Temporal action localization is a recently-emerging task, aiming to localize video segments from untrimmed videos that contain specific actions. Despite the remarkable recent progress, most two-stage action localization methods still suffer…

Computer Vision and Pattern Recognition · Computer Science 2019-08-05 Guoqiang Gong , Liangfeng Zheng , Kun Bai , Yadong Mu

We propose a new formulation of temporal action detection (TAD) with denoising diffusion, DiffTAD in short. Taking as input random temporal proposals, it can yield action proposals accurately given an untrimmed long video. This presents a…

Computer Vision and Pattern Recognition · Computer Science 2023-07-17 Sauradip Nag , Xiatian Zhu , Jiankang Deng , Yi-Zhe Song , Tao Xiang

Multi-Agent Path Finding (MAPF) poses a significant and challenging problem critical for applications in robotics and logistics, particularly due to its combinatorial complexity and the partial observability inherent in realistic…

Multiagent Systems · Computer Science 2025-09-29 Merve Atasever , Matthew Hong , Mihir Nitin Kulkarni , Qingpei Li , Jyotirmoy V. Deshmukh

In action recognition, although the combination of spatio-temporal videos and skeleton features can improve the recognition performance, a separate model and balancing feature representation for cross-modal data are required. To solve these…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Dasom Ahn , Sangwon Kim , Hyunsu Hong , Byoung Chul Ko

Driving in the dynamic, multi-agent, and complex urban environment is a difficult task requiring a complex decision policy. The learning of such a policy requires a state representation that can encode the entire environment. Mid-level…

Robotics · Computer Science 2020-03-03 Eshagh Kargar , Ville Kyrki

Concerns for the privacy of individuals captured in public imagery have led to privacy-preserving action recognition. Existing approaches often suffer from issues arising through obfuscation being applied globally and a lack of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Filip Ilic , He Zhao , Thomas Pock , Richard P. Wildes

In recent years, a ton of research has been conducted on real image denoising tasks. However, the efforts are more focused on improving real image denoising through creating a better network architecture. We explore a different direction…

Computer Vision and Pattern Recognition · Computer Science 2022-07-06 Agus Gunawan , Muhammad Adi Nugroho , Se Jin Park

Weakly-supervised action segmentation is a task of learning to partition a long video into several action segments, where training videos are only accompanied by transcripts (ordered list of actions). Most of existing methods need to infer…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Angchi Xu , Wei-Shi Zheng

Robots operating in dynamic environments face significant challenges due to the presence of moving agents and displaced objects. Traditional SLAM systems typically assume a static world or treat dynamic as outliers, discarding their…

We aim to learn to temporally localize object state changes and the corresponding state-modifying actions by observing people interacting with objects in long uncurated web videos. We introduce three principal contributions. First, we…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Tomáš Souček , Jean-Baptiste Alayrac , Antoine Miech , Ivan Laptev , Josef Sivic

Skeleton-based action recognition attracts practitioners and researchers due to the lightweight, compact nature of datasets. Compared with RGB-video-based action recognition, skeleton-based action recognition is a safer way to protect the…

Computer Vision and Pattern Recognition · Computer Science 2023-02-15 Saemi Moon , Myeonghyeon Kim , Zhenyue Qin , Yang Liu , Dongwoo Kim

World Action Models (WAMs) improve robot manipulation by using video-based future representations to condition action generation. In pixel-space WAMs, however, the best action condition is not necessarily the fully denoised video.…

Robotics · Computer Science 2026-05-28 Yirui Sun , Guangyu Zhuge , Keliang Liu , Jie Gu , Xinyu Bing , Zhongxue Gan , Chunxu Tian

Existing temporal action localization (TAL) works rely on a large number of training videos with exhaustive segment-level annotation, preventing them from scaling to new classes. As a solution to this problem, few-shot TAL (FS-TAL) aims to…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Sauradip Nag , Xiatian Zhu , Tao Xiang
‹ Prev 1 8 9 10 Next ›