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We examine the number T of queries that a quantum network requires to compute several Boolean functions on {0,1}^N in the black-box model. We show that, in the black-box model, the exponential quantum speed-up obtained for partial functions…

Quantum Physics · Physics 2007-05-23 Robert Beals , Harry Buhrman , Richard Cleve , Michele Mosca , Ronald de Wolf

Dependence logic provides an elegant approach for introducing dependencies between variables into the object language of first-order logic. In [1] generalized quantifiers were introduced in this context. However, a satisfactory account was…

Logic · Mathematics 2024-04-29 Fredrik Engström

Recent work has shown that the input-output behavior of some machine learning systems can be captured symbolically using Boolean expressions or tractable Boolean circuits, which facilitates reasoning about the behavior of these systems.…

Artificial Intelligence · Computer Science 2020-07-06 Arthur Choi , Andy Shih , Anchal Goyanka , Adnan Darwiche

Using semi-tensor product of matrices, the structures of several kinds of symmetric games are investigated via the linear representation of symmetric group in the structure vector of games as its representation space. First of all, the…

Computer Science and Game Theory · Computer Science 2017-03-09 Daizhan Cheng , Ting Liu

We know extensions of first order logic by quantifiers of the kind "there are uncountable many ...", "most ..." with new axioms and appropriate semantics. Related are operations such as "set of x, such that ...", Hilbert's…

Logic · Mathematics 2009-09-25 Josef Schoenbrunner

Simulation relations are an important tool in automata theory because they provide efficiently computable approximations to language inclusion. In recent years, extensions of ordinary simulations have been studied, for instance multi-pebble…

Formal Languages and Automata Theory · Computer Science 2014-05-23 Milka Hutagalung , Martin Lange , Etienne Lozes

Extending previous analyses on function classes like linear functions, we analyze how the simple (1+1) evolutionary algorithm optimizes pseudo-Boolean functions that are strictly monotone. Contrary to what one would expect, not all of these…

Neural and Evolutionary Computing · Computer Science 2015-03-17 Benjamin Doerr , Thomas Jansen , Dirk Sudholt , Carola Winzen , Christine Zarges

Second-order Boolean logic is a generalization of QBF, whose constant alternation fragments are known to be complete for the levels of the exponential time hierarchy. We consider two types of restriction of this logic: 1) restrictions to…

Logic in Computer Science · Computer Science 2020-07-09 Miika Hannula , Juha Kontinen , Martin Lück , Jonni Virtema

Various feature descriptions are being employed in logic programming languages and constrained-based grammar formalisms. The common notational primitive of these descriptions are functional attributes called features. The descriptions…

cmp-lg · Computer Science 2008-02-03 Rolf Backofen , Gert Smolka

The goal in function property testing is to determine whether a black-box Boolean function has a certain property or is epsilon-far from having that property. The performance of the algorithm is judged by how many calls need to be made to…

Quantum Physics · Physics 2015-05-28 Mark Hillery , Erika Andersson

The probabilistic degree of a Boolean function $f:\{0,1\}^n\rightarrow \{0,1\}$ is defined to be the smallest $d$ such that there is a random polynomial $\mathbf{P}$ of degree at most $d$ that agrees with $f$ at each point with high…

Computational Complexity · Computer Science 2019-10-08 Srikanth Srinivasan , Utkarsh Tripathi , S. Venkitesh

A parallel method for computing Boolean expressions based on the properties of finite free Boolean algebras is presented. We also show how various finite combinatorial objects can be codded in the formalism of Boolean algebras and counted…

Logic in Computer Science · Computer Science 2013-10-28 Zarko Mijajlovic , Aleksandar Pejovic

Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case…

Logic in Computer Science · Computer Science 2016-11-29 Romain Brenguier , Guillermo A. Pérez , Jean-François Raskin , Ocan Sankur

We are considering RAMs $N_{n}$, with wordlength $n=2^{d}$, whose arithmetic instructions are the arithmetic operations multiplication and addition modulo $2^{n}$, the unary function $ \min\lbrace 2^{x}, 2^{n}-1\rbrace$, the binary…

Computational Complexity · Computer Science 2013-06-04 Miklos Ajtai

The theorem states that: Every Boolean function can be $\epsilon -approximated$ by a Disjunctive Normal Form (DNF) of size $O_{\epsilon}(2^{n}/\log{n})$. This paper will demonstrate this theorem in detail by showing how this theorem is…

Computational Complexity · Computer Science 2020-05-13 Yunhao Yang , Andrew Tan

We define a semantics for first-order logic with generalized quantifiers based on double teams. We also define and investigate a notion of a generalized atom. Such atoms can be used in order to define extensions of first-order logic with a…

Logic · Mathematics 2017-09-01 Antti Kuusisto

Rule based classifiers that use the presence and absence of key sub-strings to make classification decisions have a natural mechanism for quantifying the uncertainty of their precision. For a binary classifier, the key insight is to treat…

Machine Learning · Computer Science 2020-05-20 James Nutaro , Ozgur Ozmen

We generalize and extend the ideas in a recent paper of Chiarelli, Hatami and Saks to prove new bounds on the number of relevant variables for boolean functions in terms of a variety of complexity measures. Our approach unifies and refines…

Combinatorics · Mathematics 2022-12-23 Jake Wellens

Infinite-state reactive synthesis has attracted significant attention in recent years, which has led to the emergence of novel symbolic techniques for solving infinite-state games. Temporal logics featuring variables over infinite domains…

Logic in Computer Science · Computer Science 2024-11-12 Philippe Heim , Rayna Dimitrova

This paper investigates some necessary and sufficient conditions for a game to be a potential game. At first, we extend the classical results of Slade and Monderer and Shapley from games with one-dimensional action spaces to games with…

Computer Science and Game Theory · Computer Science 2024-05-13 Sina Arefizadeh , Angelia Nedich , Gautam Dasarathy