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Generative agents are rapidly advancing in sophistication, raising urgent questions about how they might coordinate when deployed in online ecosystems. This is particularly consequential in information operations (IOs), influence campaigns…

Multiagent Systems · Computer Science 2025-10-30 Gian Marco Orlando , Jinyi Ye , Valerio La Gatta , Mahdi Saeedi , Vincenzo Moscato , Emilio Ferrara , Luca Luceri

Active systems across scales, ranging from molecular machines to human crowds, are usually modeled as assemblies of self-propelled particles driven by internally generated forces. However, these models often assume memoryless dynamics and…

Statistical Mechanics · Physics 2025-12-10 Marc Besse , Raphaël Voituriez

A one-dimensional rule-based model for flocking, that combines velocity alignment and long-range centering interactions, is presented and studied. The induced cohesion in the collective motion of the self-propelled agents leads to a unique…

Statistical Mechanics · Physics 2015-01-19 V. Dossetti

The cooperation mechanism of indirect reciprocity has been studied by making multiple variations of its parts. This research proposes a new variant of Nowak and Sigmund model, focused on agents' attitude; it is called Individualistic…

This paper develops a game-theoretic model and an agent-based model to study group formation driven by resource pooling, spatial cohesion, and heterogeneity. We focus on cross-sector partnerships (CSPs) involving public, private, and…

Computer Science and Game Theory · Computer Science 2025-09-24 Chenlan Wang , Jimin Han , Diana Jue-Rajasingh

In this paper we present a novel crowd simulation method by modeling the generation and contagion of panic emotion under multi-hazard circumstances. Specifically, we first classify hazards into different types (transient and persistent,…

Multiagent Systems · Computer Science 2019-02-19 Mingliang Xu , Xiaozheng Xie , Pei Lv , Jiangwei Niu , Hua Wang , Chaochao Li , Ruijie Zhu , Zhigang Deng , Bing Zhou

When actors in a social network interact, it usually means they have some general goal towards which they are collaborating. This could be a research collaboration in a company or a foursome planning a golf game. We call such groups…

Social and Information Networks · Computer Science 2015-02-17 Mark K. Goldberg , Mykola Hayvanovych , Malik Magdon-Ismail , William A. Wallace

Security is an important topic in our contemporary world, and the ability to automate the detection of any events of interest that can take place in a crowd is of great interest to a population. We hypothesize that the detection of events…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Matheus Schreiner Homrich da Silva , Paulo Brossard de Souza Pinto Neto , Rodolfo Migon Favaretto , Soraia Raupp Musse

In this paper, we study the emergence of circular formation for agents in cyclic pursuit. Each agent is a unicycle traveling at a fixed common forward speed. We first establish a necessary and sufficient condition for the existence of…

Optimization and Control · Mathematics 2026-01-14 Zhaozhan Yao , Yuhua Yao , Xiaoming Hu

Emergence and emergent behaviors are often defined as cases where changes in local interactions between agents at a lower level effectively changes what occurs in the higher level of the system (i.e., the whole swarm) and its properties.…

Robotics · Computer Science 2024-04-01 Ricardo Vega , Connor Mattson , Daniel S. Brown , Cameron Nowzari

Collective animal movement fascinates children and scientists alike. One of the most commonly given explanations for collective animal movement is improved foraging. Animals are hypothesized to gain from searching for food in groups. Here,…

Multiagent Systems · Computer Science 2019-04-08 Ravid Cohen , Yossi Yovel , Dan Halperin

Collective migration of animals in a cohesive group is rendered possible by a strategic distribution of tasks among members: some track the travel route, which is time and energy-consuming, while the others follow the group by interacting…

Optimization and Control · Mathematics 2015-08-05 Benedetto Piccoli , Nastassia Pouradier Duteil , Benjamin Scharf

We present an unsupervised approach to analyze crowd at various levels of granularity $-$ individual, group and collective. We also propose a motion model to represent the collective motion of the crowd. The model captures the…

Computer Vision and Pattern Recognition · Computer Science 2017-11-01 Neha Bhargava , Subhasis Chaudhuri

An evolving population, in which individual members (`agents') adapt their behaviour according to past experience, is of central importance to many disciplines. Because of their limited knowledge and capabilities, agents are forced to make…

Condensed Matter · Physics 2009-10-31 Neil F. Johnson , Pak Ming Hui , Rob Jonson , Ting Shek Lo

A population of heterogenous agents compeeting through a minority rule is investigated. Agents which frequently loose are selected for evolution by changing their strategies. The stationary composition of the population resulting for this…

Disordered Systems and Neural Networks · Physics 2009-10-31 Alexei Vazquez

Understanding the evolution of human social systems requires flexible formalisms for the emergence of institutions. Although game theory is normally used to model interactions individually, larger spaces of games can be helpful for modeling…

Physics and Society · Physics 2021-08-12 Seth Frey , Curtis Atkisson

Suppose a decision maker wants to predict weather tomorrow by eliciting and aggregating information from crowd. How can the decision maker incentivize the crowds to report their information truthfully? Many truthful peer prediction…

Computer Science and Game Theory · Computer Science 2021-07-22 Qishen Han , Sikai Ruan , Yuqing Kong , Ao Liu , Farhad Mohsin , Lirong Xia

Noisy pursuit in complex environments drives emergent collective behaviors in active matter systems. A compelling platform to study the impact of environment cues is provided by the standard Vicsek model for studying flocking and swarming…

Soft Condensed Matter · Physics 2026-03-04 Mohd Yasir Khan

Through multi-agent competition, the simple objective of hide-and-seek, and standard reinforcement learning algorithms at scale, we find that agents create a self-supervised autocurriculum inducing multiple distinct rounds of emergent…

Machine Learning · Computer Science 2020-02-12 Bowen Baker , Ingmar Kanitscheider , Todor Markov , Yi Wu , Glenn Powell , Bob McGrew , Igor Mordatch

Exploring the collective behavior of interacting entities is of great interest and importance. Rather than focusing on static and uniform connections, we examine the co-evolution of diverse mobile agents experiencing varying interactions…

Physics and Society · Physics 2023-10-16 Guram Mikaberidze , Sayantan Nag Chowdhury , Alan Hastings , Raissa M. DSouza
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