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This paper presents a novel control strategy to herd a group of non-cooperative evaders by means of a team of robotic herders. In herding problems, the motion of the evaders is typically determined by strong nonlinear reactive dynamics,…

Systems and Control · Electrical Eng. & Systems 2022-06-14 Eduardo Sebastián , Eduardo Montijano

In this paper we deal with pedestrian modeling, aiming at simulating crowd behavior in normal and emergency scenarios, including highly congested mass events. We are specifically concerned with a new agent-based, continuous-in-space,…

Adaptation and Self-Organizing Systems · Physics 2023-11-23 E. Cristiani , M. Menci , A. Malagnino , G. G. Amaro

Immersive rooms are increasingly popular augmented reality systems that support multi-agent interactions within a virtual world. However, despite extensive content creation and technological developments, insights about perceptually-driven…

Human-Computer Interaction · Computer Science 2025-12-22 Jerry M. Huang , Stefan T. Radev

Social robot navigation in crowded public spaces such as university campuses, restaurants, grocery stores, and hospitals, is an increasingly important area of research. One of the core strategies for achieving this goal is to understand…

Robotics · Computer Science 2025-03-28 Rohan Chandra , Haresh Karnan , Negar Mehr , Peter Stone , Joydeep Biswas

This study proposes a distributed algorithm that makes agents' adaptive grouping entrap multiple targets via automatic decision making, smooth flocking, and well-distributed entrapping. Agents make their own decisions about which targets to…

Multiagent Systems · Computer Science 2022-06-30 Chen Wang , Minqiang Gu , Wenxi Kuang , Dongliang Wang , Weicheng Luo , Zhaohui Shi , Zhun Fan

Simulation models of pedestrian dynamics have become an invaluable tool for evacuation planning. Typically crowds are assumed to stream unidirectionally towards a safe area. Simulated agents avoid collisions through mechanisms that belong…

Multiagent Systems · Computer Science 2020-10-08 Benedikt Kleinmeier , Gerta Köster , John Drury

This article introduces a simulation platform to study complex crowd behavior in social context. The agent-based model is extended based on the social force model, and it mainly describes how agents interact with each other, and also with…

Physics and Society · Physics 2025-01-17 Peng Wang , Xiaoda Wang , Peter Luh , Neal Olderman , Christian Wilkie , Timo Korhonen

As a step towards studying human-agent collectives we conduct an online game with human participants cooperating on a network. The game is presented in the context of achieving group formation through local coordination. The players set…

Physics and Society · Physics 2019-07-11 Kunal Bhattacharya , Tuomas Takko , Daniel Monsivais , Kimmo Kaski

In crowded environments, individuals must navigate around other occupants to reach their destinations. Understanding and controlling traffic flows in these spaces is relevant for coordinating robot swarms and designing infrastructure for…

Robotics · Computer Science 2026-02-25 Lucy Liu , Justin Werfel , Federico Toschi , L. Mahadevan

We study the collective motion of autonomous mobile agents on a ringlike environment. The agents' dynamics is inspired by known laboratory experiments on the dynamics of locust swarms. In these experiments, locusts placed at arbitrary…

Multiagent Systems · Computer Science 2022-05-31 Michael Amir , Noa Agmon , Alfred M. Bruckstein

This paper introduces a crowd modeling and motion control approach that employs diffusion adaptation within an adaptive network. In the network, nodes collaboratively address specific estimation problems while simultaneously moving as…

Multiagent Systems · Computer Science 2023-10-25 Zirui Wan , Saeid Sanei

Mathematical models for systems of interacting agents using simple local rules have been proposed and shown to exhibit emergent swarming behavior. Most of these models are constructed by intuition or manual observations of real phenomena,…

Adaptation and Self-Organizing Systems · Physics 2015-06-04 Graciano Dieck Kattas , Xiao-ke Xu , Michael Small

This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds of collective phenomena took place: interpersonal…

Graphics · Computer Science 2010-05-31 Laure Heïgeas , Annie Luciani , Joëlle Thollot , Nicolas Castagné

The human-agent team, which is a problem in which humans and autonomous agents collaborate to achieve one task, is typical in human-AI collaboration. For effective collaboration, humans want to have an effective plan, but in realistic…

Artificial Intelligence · Computer Science 2021-09-02 Ryo Nakahashi , Seiji Yamada

We investigate the emergence of cohesive flocking in open, boundless space using a multi-agent reinforcement learning framework. Agents integrate positional and orientational information from their closest topological neighbours and learn…

Soft Condensed Matter · Physics 2026-02-02 Martino Brambati , Antonio Celani , Marco Gherardi , Francesco Ginelli

To cooperate with humans effectively, virtual agents need to be able to understand and execute language instructions. A typical setup to achieve this is with a scripted teacher which guides a virtual agent using language instructions.…

Computation and Language · Computer Science 2019-08-15 Mathijs Mul , Diane Bouchacourt , Elia Bruni

Exploiting the efficiency and stability of Position-Based Dynamics (PBD), we introduce a novel crowd simulation method that runs at interactive rates for hundreds of thousands of agents. Our method enables the detailed modeling of per-agent…

Graphics · Computer Science 2018-02-21 Tomer Weiss , Alan Litteneker , Chenfanfu Jiang , Demetri Terzopoulos

For autonomous agents to successfully operate in real world, the ability to anticipate future motions of surrounding entities in the scene can greatly enhance their safety levels since potentially dangerous situations could be avoided in…

Machine Learning · Computer Science 2019-06-04 Yeping Hu , Wei Zhan , Liting Sun , Masayoshi Tomizuka

Modeling and reproducing crowd behaviors are important in various domains including psychology, robotics, transport engineering and virtual environments. Conventional methods have focused on synthesizing momentary scenes, which have…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Inhwan Bae , Junoh Lee , Hae-Gon Jeon

Flocking behavior of multiple agents can be widely observed in nature such as schooling fish and flocking birds. Recent literature has proposed the possibility that flocking is possible even only a small fraction of agents are informed of…

Chaotic Dynamics · Physics 2009-05-08 Jin Zhou , Wenwu Yu , Xiaoqun Wu , Michael Small , Jun-an Lu