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Quadruped robots demonstrate robust and agile movements in various terrains; however, their navigation autonomy is still insufficient. One of the challenges is that the motion capabilities of the quadruped robot are anisotropic along…

Robotics · Computer Science 2025-12-23 Wentao Zhang , Shaohang Xu , Peiyuan Cai , Lijun Zhu

While quadruped robots usually have good stability and load capacity, bipedal robots offer a higher level of flexibility / adaptability to different tasks and environments. A multi-modal legged robot can take the best of both worlds. In…

Robotics · Computer Science 2022-02-25 Chen Yu , Andre Rosendo

Quadrupedal landing is a complex process involving large impacts, elaborate contact transitions, and is a crucial recovery behavior observed in many biological animals. This work presents a real-time, optimal landing controller that is free…

Robotics · Computer Science 2021-10-07 Se Hwan Jeon , Sangbae Kim , Donghyun Kim

In this paper, we consider a general task of jumping varying distances and heights for a quadrupedal robot in noisy environments, such as off of uneven terrain and with variable robot dynamics parameters. To accurately jump in such…

Robotics · Computer Science 2023-08-14 Guillaume Bellegarda , Chuong Nguyen , Quan Nguyen

In this work, we address the problem of computation time for trajectory generation in quadrotors. Most trajectory generation methods for waypoint navigation of quadrotors, for example minimum snap/jerk and minimum-time, are structured as…

Robotics · Computer Science 2023-03-29 Srinath Tankasala , Mitch Pryor

We present a reinforcement learning (RL) framework that enables quadrupedal robots to perform soccer goalkeeping tasks in the real world. Soccer goalkeeping using quadrupeds is a challenging problem, that combines highly dynamic locomotion…

Reinforcement learning (RL) has shown great potential in enabling quadruped robots to perform agile locomotion. However, directly training policies to simultaneously handle dual extreme challenges, i.e., extreme underactuation and extreme…

Robotics · Computer Science 2025-07-03 Ziang Zheng , Guojian Zhan , Shiqi Liu , Yao Lyu , Tao Zhang , Shengbo Eben Li

We address the challenge of real-time planning of minimum-time trajectories over multiple waypoints, onboard multirotor UAVs. Previous works demonstrated that achieving a truly time-optimal trajectory is computationally too demanding to…

Robotics · Computer Science 2024-10-01 Krystof Teissing , Matej Novosad , Robert Penicka , Martin Saska

This paper presents a framework for dynamic object catching using a quadruped robot's front legs while it stands on its rear legs. The system integrates computer vision, trajectory prediction, and leg control to enable the quadruped to…

Robotics · Computer Science 2024-10-11 André Schakkal , Guillaume Bellegarda , Auke Ijspeert

Projected Inverse Dynamics Control (PIDC) is commonly used in robots subject to contact, especially in quadrupedal systems. Many methods based on such dynamics have been developed for quadrupedal locomotion tasks, and only a few works…

Robotics · Computer Science 2022-10-21 Shengzhi Wang , Xiangyu Chu , K. W. Samuel Au

This paper presents a curriculum-based reinforcement learning framework for training precise and high-performance jumping policies for the robot `Olympus'. Separate policies are developed for vertical and horizontal jumps, leveraging a…

Robotics · Computer Science 2025-10-29 Jørgen Anker Olsen , Lars Rønhaug Pettersen , Kostas Alexis

This paper studies capturability and push recovery for quadrupedal locomotion. Despite the rich literature on capturability analysis and push recovery control for legged robots, existing tools are developed mainly for bipeds or humanoids.…

Robotics · Computer Science 2022-02-18 Hua Chen , Zejun Hong , Shunpeng Yang , Patrick M. Wensing , Wei Zhang

Achieving both target accuracy and robustness in dynamic maneuvers with long flight phases, such as high or long jumps, has been a significant challenge for legged robots. To address this challenge, we propose a novel learning-based control…

Robotics · Computer Science 2024-12-10 Chuong Nguyen , Abdullah Altawaitan , Thai Duong , Nikolay Atanasov , Quan Nguyen

In this paper, we aim to improve the robustness of dynamic quadrupedal locomotion through two aspects: 1) fast model predictive foothold planning, and 2) applying LQR to projected inverse dynamic control for robust motion tracking. In our…

Quadrupedal robots show great potential for valuable real-world applications such as fire rescue and industrial inspection. Such applications often require urgency and the ability to navigate agilely, which in turn demands the capability to…

Robotics · Computer Science 2026-03-16 Zunzhi You , Haolan Guo , Yunke Wang , Chang Xu

Multimodal locomotion capability is an emerging topic in robotics field, and various novel mobile robots have been developed to enable the maneuvering in both terrestrial and aerial domains. Among these hybrid robots, several…

Robotics · Computer Science 2023-01-11 Moju Zhao , Tomoki Anzai , Takuzumi Nishio

This paper proposes a model predictive trajectory tracking approach for quadrotors subject to input constraints. Our proposed approach relies on a hierarchical control strategy with an outer-loop feedback generating the required thrust and…

Systems and Control · Electrical Eng. & Systems 2026-03-31 Qian Yang , Miaomiao Wang , Abdelhamid Tayebi

In this paper, we present an online method for converting an arbitrary geometric path represented by a sequence of states, generated by any planner (e.g., sampling-based planners like RRT or PRM, search-based planners like ARA*, etc.), into…

Robotics · Computer Science 2026-03-03 Nermin Covic , Bakir Lacevic

To overcome the obstructions imposed by high-dimensional bipedal models, we embed a stable walking motion in an attractive low-dimensional surface of the system's state space. The process begins with trajectory optimization to design an…

Dynamical Systems · Mathematics 2017-11-08 Xingye Da , Jessy Grizzle

This paper presents an integrated model-based framework for generating and executing dynamic whole-body dance motions on humanoid robots. The framework operates in two stages: offline motion generation and online motion execution, both…

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