English
Related papers

Related papers: ESGNN: Towards Equivariant Scene Graph Neural Netw…

200 papers

Scene graphs have proven to be highly effective for various scene understanding tasks due to their compact and explicit representation of relational information. However, current methods often overlook the critical importance of preserving…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Quang P. M. Pham , Khoi T. N. Nguyen , Lan C. Ngo , Truong Do , Dezhen Song , Truong-Son Hy

Scene understanding has been of high interest in computer vision. It encompasses not only identifying objects in a scene, but also their relationships within the given context. With this goal, a recent line of works tackles 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Johanna Wald , Helisa Dhamo , Nassir Navab , Federico Tombari

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

Scene understanding is a critical problem in computer vision. In this paper, we propose a 3D point-based scene graph generation ($\mathbf{SGG_{point}}$) framework to effectively bridge perception and reasoning to achieve scene understanding…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Chaoyi Zhang , Jianhui Yu , Yang Song , Weidong Cai

The analysis of 3D point clouds has diverse applications in robotics, vision and graphics. Processing them presents specific challenges since they are naturally sparse, can vary in spatial resolution and are typically unordered. Graph-based…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Mohammad Khodadad , Morteza Rezanejad , Ali Shiraee Kasmaee , Kaleem Siddiqi , Dirk Walther , Hamidreza Mahyar

Semantic segmentation of raw 3D point clouds is an essential component in 3D scene analysis, but it poses several challenges, primarily due to the non-Euclidean nature of 3D point clouds. Although, several deep learning based approaches…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Saqib Ali Khan , Yilei Shi , Muhammad Shahzad , Xiao Xiang Zhu

This paper explores how graph neural networks (GNNs) can be used to enhance visual scene understanding and surgical skill assessment. By using GNNs to analyze the complex visual data of surgical procedures represented as graph structures,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Shuja Khalid , Frank Rudzicz

Scene graphs have been recently introduced into 3D spatial understanding as a comprehensive representation of the scene. The alignment between 3D scene graphs is the first step of many downstream tasks such as scene graph aided point cloud…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Yaxu Xie , Alain Pagani , Didier Stricker

Deep learning within the context of point clouds has gained much research interest in recent years mostly due to the promising results that have been achieved on a number of challenging benchmarks, such as 3D shape recognition and scene…

Computer Vision and Pattern Recognition · Computer Science 2018-12-06 Ye Zhu , Sven Ewan Shepstone , Pablo Martínez-Nuevo , Miklas Strøm Kristoffersen , Fabien Moutarde , Zhuang Fu

Triangular meshes are widely used to represent three-dimensional objects. As a result, many recent works have address the need for geometric deep learning on 3D mesh. However, we observe that the complexities in many of these architectures…

Machine Learning · Computer Science 2024-02-20 Thuan Trang , Nhat Khang Ngo , Daniel Levy , Thieu N. Vo , Siamak Ravanbakhsh , Truong Son Hy

We propose simple yet effective improvements in point representations and local neighborhood graph construction within the general framework of graph neural networks (GNNs) for 3D point cloud processing. As a first contribution, we propose…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Siddharth Srivastava , Gaurav Sharma

We propose a graph neural network(GNN) based method to incorporate scene context for the semantic segmentation of 3D LiDAR data. The problem is defined as building a graph to represent the topology of a center segment with its…

Robotics · Computer Science 2020-04-01 Jilin Mei , Huijing Zhao

Scene understanding plays an important role in several high-level computer vision applications, such as autonomous vehicles, intelligent video surveillance, or robotics. However, too few solutions have been proposed for indoor/outdoor scene…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Ayman Beghdadi , Azeddine Beghdadi , Mohib Ullah , Faouzi Alaya Cheikh , Malik Mallem

Classifying nodes in a graph is a common problem. The ideal classifier must adapt to any imbalances in the class distribution. It must also use information in the clustering structure of real-world graphs. Existing Graph Neural Networks…

Scene recognition is currently one of the top-challenging research fields in computer vision. This may be due to the ambiguity between classes: images of several scene classes may share similar objects, which causes confusion among them.…

Computer Vision and Pattern Recognition · Computer Science 2020-02-28 Alejandro López-Cifuentes , Marcos Escudero-Viñolo , Jesús Bescós , Álvaro García-Martín

In this paper, we propose a graph neural network to detect objects from a LiDAR point cloud. Towards this end, we encode the point cloud efficiently in a fixed radius near-neighbors graph. We design a graph neural network, named Point-GNN,…

Computer Vision and Pattern Recognition · Computer Science 2020-03-04 Weijing Shi , Ragunathan , Rajkumar

This paper investigates the integration of graph neural networks (GNNs) with Qualitative Explainable Graphs (QXGs) for scene understanding in automated driving. Scene understanding is the basis for any further reactive or proactive…

Robotics · Computer Science 2025-04-18 Nassim Belmecheri , Arnaud Gotlieb , Nadjib Lazaar , Helge Spieker

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

Point cloud normal estimation is a fundamental task in 3D geometry processing. While recent learning-based methods achieve notable advancements in normal prediction, they often overlook the critical aspect of equivariance. This results in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Hanxiao Wang , Mingyang Zhao , Weize Quan , Zhen Chen , Dong-ming Yan , Peter Wonka

Edge vision systems combining sensing and embedded processing promise low-latency, decentralized, and energy-efficient solutions that forgo reliance on the cloud. As opposed to conventional frame-based vision sensors, event-based cameras…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Yufeng Yang , Adrian Kneip , Charlotte Frenkel
‹ Prev 1 2 3 10 Next ›