Related papers: MetaSapiens: Real-Time Neural Rendering with Effic…
Visual place recognition (VPR) is a robot's ability to determine whether a place was visited before using visual data. While conventional hand-crafted methods for VPR fail under extreme environmental appearance changes, those based on…
Recently, Deep Neural Networks (DNNs) are utilized to reduce the bandwidth and improve the quality of Internet video delivery. Existing methods train corresponding content-aware super-resolution (SR) model for each video chunk on the…
NeRF synthesizes novel views of a scene with unprecedented quality by fitting a neural radiance field to RGB images. However, NeRF requires querying a deep Multi-Layer Perceptron (MLP) millions of times, leading to slow rendering times,…
We propose a novel meta-learning framework for real-time object tracking with efficient model adaptation and channel pruning. Given an object tracker, our framework learns to fine-tune its model parameters in only a few iterations of…
Real-time rendering for video games has become increasingly challenging due to the need for higher resolutions, framerates and photorealism. Supersampling has emerged as an effective solution to address this challenge. Our work introduces a…
Convolutional neural network (CNN) delivers impressive achievements in computer vision and machine learning field. However, CNN incurs high computational complexity, especially for vision quality applications because of large image…
Accelerating Magnetic Resonance Imaging (MRI) reduces scan time but often degrades image quality. While Implicit Neural Representations (INRs) show promise for MRI reconstruction, they struggle at high acceleration factors due to weak prior…
Learning accurate and parsimonious point cloud representations of scene surfaces from scratch remains a challenge in 3D representation learning. Existing point-based methods often suffer from the vanishing gradient problem or require a…
We address the task of view synthesis, generating novel views of a scene given a set of images as input. In many recent works such as NeRF (Mildenhall et al., 2020), the scene geometry is parameterized using neural implicit representations…
The workload of real-time rendering is steeply increasing as the demand for high resolution, high refresh rates, and high realism rises, overwhelming most graphics cards. To mitigate this problem, one of the most popular solutions is to…
Although 3D Convolutional Neural Networks (CNNs) are essential for most learning based applications involving dense 3D data, their applicability is limited due to excessive memory and computational requirements. Compressing such networks by…
Deep convolutional networks have attracted great attention in image restoration and enhancement. Generally, restoration quality has been improved by building more and more convolutional block. However, these methods mostly learn a specific…
In this paper, we propose a novel meta learning approach for automatic channel pruning of very deep neural networks. We first train a PruningNet, a kind of meta network, which is able to generate weight parameters for any pruned structure…
Various applications in the field of autonomous driving are based on convolutional neural networks (CNNs), especially for processing camera data. The optimization of such CNNs is a major challenge in continuous development. Newly learned…
Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…
As deep neural networks are growing in size and being increasingly deployed to more resource-limited devices, there has been a recent surge of interest in network pruning methods, which aim to remove less important weights or activations of…
Efficient rendering of photo-realistic virtual worlds is a long standing effort of computer graphics. Modern graphics techniques have succeeded in synthesizing photo-realistic images from hand-crafted scene representations. However, the…
Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of…
Mobile devices run deep learning models for various purposes, such as image classification and speech recognition. Due to the resource constraints of mobile devices, researchers have focused on either making a lightweight deep neural…
Neural rendering has garnered substantial attention owing to its capacity for creating realistic 3D scenes. However, its applicability to extensive scenes remains challenging, with limitations in effectiveness. In this work, we propose the…