Related papers: Common Identification and Common Learning
The paper demonstrates that falsifiability is fundamental to learning. We prove the following theorem for statistical learning and sequential prediction: If a theory is falsifiable then it is learnable -- i.e. admits a strategy that…
Complex classifiers may exhibit "embarassing" failures in cases where humans can easily provide a justified classification. Avoiding such failures is obviously of key importance. In this work, we focus on one such setting, where a label is…
Many classification problems require decisions among a large number of competing classes. These tasks, however, are not handled well by general purpose learning methods and are usually addressed in an ad-hoc fashion. We suggest a general…
Collective Intelligence (CI) is the ability of a group to exhibit greater intelligence than its individual members. Expressed by the common saying that "two minds are better than one," CI has been a topic of interest for social psychology…
Semisupervised learning is a learning standard which deals with the study of how computers and natural systems such as human beings acquire knowledge in the presence of both labeled and unlabeled data. Semisupervised learning based methods…
Learning latent representations from complex data is central to modern machine learning, spanning temporal, multimodal, and partially observed systems. In such settings, representations are better understood as latent states capturing…
We consider the common-knowledge paradox raised by Halpern and Moses: common knowledge is necessary for agreement and coordination, but common knowledge is unattainable in the real world because of temporal imprecision. We discuss two…
A lot of recent machine learning research papers have ``open-ended learning'' in their title. But very few of them attempt to define what they mean when using the term. Even worse, when looking more closely there seems to be no consensus on…
Machine learning researchers and practitioners steadily enlarge the multitude of successful learning models. They achieve this through in-depth theoretical analyses and experiential heuristics. However, there is no known general-purpose…
This work considers two distinct settings: imitation learning and goal-conditioned reinforcement learning. In either case, effective solutions require the agent to reliably reach a specified state (a goal), or set of states (a…
Continual learning (CL) is the sub-field of machine learning concerned with accumulating knowledge in dynamic environments. So far, CL research has mainly focused on incremental classification tasks, where models learn to classify new…
Recent semi-supervised learning methods have shown to achieve comparable results to their supervised counterparts while using only a small portion of labels in image classification tasks thanks to their regularization strategies. In this…
Controllability has become a crucial aspect of trustworthy machine learning, enabling learners to meet predefined targets and adapt dynamically at test time without requiring retraining as the targets shift. We provide a formal definition…
This work initiates a general study of learning and generalization without the i.i.d. assumption, starting from first principles. While the traditional approach to statistical learning theory typically relies on standard assumptions from…
We develop a framework for learning properties of quantum states beyond the assumption of independent and identically distributed (i.i.d.) input states. We prove that, given any learning problem (under reasonable assumptions), an algorithm…
In-context learning (ICL) refers to the process of adding a small number of localized examples from a training set of labelled data to an LLM's prompt with an objective to effectively control the generative process seeking to improve the…
Universal supervised learning is considered from an information theoretic point of view following the universal prediction approach, see Merhav and Feder (1998). We consider the standard supervised "batch" learning where prediction is done…
In literature, different common informations were defined by G\'acs and K\"orner, by Wyner, and by Kumar, Li, and Gamal, respectively. In this paper, we define two generalized versions of common informations, named approximate and exact…
We study a repeated game with payoff externalities and observable actions where two players receive information over time about an underlying payoff-relevant state, and strategically coordinate their actions. Players learn about the true…
We develop a quantum learning scheme for binary discrimination of coherent states of light. This is a problem of technological relevance for the reading of information stored in a digital memory. In our setting, a coherent light source is…