Related papers: Neural Appearance Modeling From Single Images
Although there has been significant progress in neural radiance fields, an issue on dynamic illumination changes still remains unsolved. Different from relevant works that parameterize time-variant/-invariant components in scenes, subjects'…
Intuitively editing the appearance of materials from a single image is a challenging task given the complexity of the interactions between light and matter, and the ambivalence of human perception. This problem has been traditionally…
Achieving physically consistent image editing remains a significant challenge in computer vision. Existing image editing methods typically rely on neural networks, which struggle to accurately handle shadows and refractions. Conversely,…
In this paper, we introduce a technique to estimate measured BRDFs from a sparse set of samples. Our approach offers accurate BRDF reconstructions that are generalizable to new materials. This opens the door to BDRF reconstructions from a…
Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…
Despite the remarkable success of deep learning in pattern recognition, deep network models face the problem of training a large number of parameters. In this paper, we propose and evaluate a novel multi-path wavelet neural network…
We present a physics-based inverse rendering method that learns the illumination, geometry, and materials of a scene from posed multi-view RGB images. To model the illumination of a scene, existing inverse rendering works either completely…
Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…
Learning neural radiance fields of a scene has recently allowed realistic novel view synthesis of the scene, but they are limited to synthesize images under the original fixed lighting condition. Therefore, they are not flexible for the…
Procedural material models have been gaining traction in many applications thanks to their flexibility, compactness, and easy editability. We explore the inverse rendering problem of procedural material parameter estimation from…
Current methods for extracting intrinsic image components, such as reflectance and shading, primarily rely on statistical priors. These methods focus mainly on simple synthetic scenes and isolated objects and struggle to perform well on…
We present a new approach to 3D object representation where a neural network encodes the geometry of an object directly into the weights and biases of a second 'mapping' network. This mapping network can be used to reconstruct an object by…
We introduce inverse transport networks as a learning architecture for inverse rendering problems where, given input image measurements, we seek to infer physical scene parameters such as shape, material, and illumination. During training,…
Neural Radiance Fields (NeRFs) learn to represent a 3D scene from just a set of registered images. Increasing sizes of a scene demands more complex functions, typically represented by neural networks, to capture all details. Training and…
The bidirectional reflectance distribution function (BRDF) is an essential tool to capture the complex interaction of light and matter. Recently, several works have employed neural methods for BRDF modeling, following various strategies,…
Neural implicit 3D representations have emerged as a powerful paradigm for reconstructing surfaces from multi-view images and synthesizing novel views. Unfortunately, existing methods such as DVR or IDR require accurate per-pixel object…
This paper addresses the problem of estimating the shape of objects that exhibit spatially-varying reflectance. We assume that multiple images of the object are obtained under a fixed view-point and varying illumination, i.e., the setting…
SAR images are highly sensitive to observation configurations, and they exhibit significant variations across different viewing angles, making it challenging to represent and learn their anisotropic features. As a result, deep learning…
In this paper, we present a novel double diffusion based neural radiance field, dubbed DD-NeRF, to reconstruct human body geometry and render the human body appearance in novel views from a sparse set of images. We first propose a double…
We propose a method for reconstructing a continuous light field of a target scene from a single observed image. Our method takes the best of two worlds: joint aperture-exposure coding for compressive light-field acquisition, and a neural…