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We consider the task of determining the number of chances a soccer team creates, along with the composite nature of each chance-the players involved and the locations on the pitch of the assist and the chance. We propose an interpretable…

Applications · Statistics 2018-02-26 Gavin A. Whitaker , Ricardo Silva , Daniel Edwards

Synthetic data generation is increasingly used in machine learning for training and data augmentation. Yet, current strategies often rely on external foundation models or datasets, whose usage is restricted in many scenarios due to policy…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Parsa Rahimi , Sebastien Marcel

Goal-oriented dialog systems enable users to complete specific goals like requesting information about a movie or booking a ticket. Typically the dialog system pipeline contains multiple ML models, including natural language understanding,…

This paper presents a commentator for providing real-time game commentary in a fighting game. The commentary takes into account highlight cues, obtained by analyzing scenes during gameplay, as input to adjust the pitch and loudness of…

Multimedia · Computer Science 2021-08-19 Junjie H. Xu , Zhou Fang , Qihang Chen , Satoru Ohno , Pujana Paliyawan

Time series captioning, the task of describing time series in natural language, requires numeric and temporal reasoning, trend interpretation, and contextual understanding. Existing benchmarks, however, often rely on fully synthetic or…

Machine Learning · Computer Science 2026-05-04 Luca Zhou , Pratham Yashwante , Marshall Fisher , Alessio Sampieri , Zihao Zhou , Fabio Galasso , Rose Yu

In this paper, we investigate a novel and challenging task, namely controllable video captioning with an exemplar sentence. Formally, given a video and a syntactically valid exemplar sentence, the task aims to generate one caption which not…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Yitian Yuan , Lin Ma , Jingwen Wang , Wenwu Zhu

Continuous-time assessments of game outcomes in sports have become increasingly common in the last decade. In American football, only discrete-time estimates of play value were possible, since the most advanced public football datasets were…

Improvements in text generation technologies such as machine translation have necessitated more costly and time-consuming human evaluation procedures to ensure an accurate signal. We investigate a simple way to reduce cost by reducing the…

Computation and Language · Computer Science 2022-04-12 Belén Saldías , George Foster , Markus Freitag , Qijun Tan

We study textual autocomplete---the task of predicting a full sentence from a partial sentence---as a human-machine communication game. Specifically, we consider three competing goals for effective communication: use as few tokens as…

Computation and Language · Computer Science 2019-11-19 Mina Lee , Tatsunori B. Hashimoto , Percy Liang

With the development of measurement technology, data on the movements of actual games in various sports can be obtained and used for planning and evaluating the tactics and strategy. Defense in team sports is generally difficult to be…

Artificial Intelligence · Computer Science 2022-05-10 Kosuke Toda , Masakiyo Teranishi , Keisuke Kushiro , Keisuke Fujii

Recently, significant advances have been made in Video Large Language Models (Video LLMs) in both academia and industry. However, methods to evaluate and benchmark the performance of different Video LLMs, especially their fine-grained,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Kuangzhi Ge , Lingjun Chen , Kevin Zhang , Yulin Luo , Tianyu Shi , Liaoyuan Fan , Xiang Li , Guanqun Wang , Shanghang Zhang

Multi-party conversation generation, such as smart reply and collaborative assistants, is an increasingly important capability of generative AI, yet its evaluation remains a critical bottleneck. Compared to two-party dialogue, multi-party…

Computation and Language · Computer Science 2026-03-06 Minxing Zhang , Yi Yang , Zhuofan Jia , Xuan Yang , Jian Pei , Yuchen Zang , Xingwang Deng , Xianglong Chen

Story video-text alignment, a core task in computational story understanding, aims to align video clips with corresponding sentences in their descriptions. However, progress on the task has been held back by the scarcity of manually…

Computation and Language · Computer Science 2024-10-04 Yidan Sun , Jianfei Yu , Boyang Li

Automatically describing the content of an image is a fundamental problem in artificial intelligence that connects computer vision and natural language processing. In this paper, we present a generative model based on a deep recurrent…

Computer Vision and Pattern Recognition · Computer Science 2015-04-22 Oriol Vinyals , Alexander Toshev , Samy Bengio , Dumitru Erhan

Machine learning models have become increasingly popular for predicting the results of soccer matches, however, the lack of publicly-available benchmark datasets has made model evaluation challenging. The 2023 Soccer Prediction Challenge…

Machine Learning · Computer Science 2023-09-27 Calvin Yeung , Rory Bunker , Rikuhei Umemoto , Keisuke Fujii

In this paper, we study collective interaction dynamics emerging in the game of football-soccer. To do so, we surveyed a database containing body-sensors traces measured during three professional football matches, where we observed…

Physics and Society · Physics 2021-08-18 A. Chacoma , N. Almeira , J. I. Perotti , O. V. Billoni

In order to reveal the rationale behind model predictions, many works have exploited providing explanations in various forms. Recently, to further guarantee readability, more and more works turn to generate sentence-level human language…

Computation and Language · Computer Science 2023-02-22 Yan Liu , Xiaokang Chen , Qi Dai

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

Video storytelling is engaging multimedia content that utilizes video and its accompanying narration to attract the audience, where a key challenge is creating narrations for recorded visual scenes. Previous studies on dense video…

Multimedia · Computer Science 2024-12-31 Dingyi Yang , Chunru Zhan , Ziheng Wang , Biao Wang , Tiezheng Ge , Bo Zheng , Qin Jin

In this work, we enable gamers to share their gaming experience on social media by automatically generating eye-catching highlight reels from their gameplay session Our automation will save time for gamers while increasing audience…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Vignesh Edithal , Le Zhang , Ilia Blank , Imran Junejo