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We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design is framed as a game, and the content generator itself is…

Machine Learning · Computer Science 2020-08-14 Ahmed Khalifa , Philip Bontrager , Sam Earle , Julian Togelius

Reinforcement learning algorithms typically struggle in the absence of a dense, well-shaped reward function. Intrinsically motivated exploration methods address this limitation by rewarding agents for visiting novel states or transitions,…

Machine Learning · Computer Science 2023-09-18 Yuqing Du , Olivia Watkins , Zihan Wang , Cédric Colas , Trevor Darrell , Pieter Abbeel , Abhishek Gupta , Jacob Andreas

Grounding the reasoning ability of large language models (LLMs) for embodied tasks is challenging due to the complexity of the physical world. Especially, LLM planning for multi-agent collaboration requires communication of agents or credit…

Artificial Intelligence · Computer Science 2025-09-30 Yang Zhang , Shixin Yang , Chenjia Bai , Fei Wu , Xiu Li , Zhen Wang , Xuelong Li

Multi-modal Large Language Model (MLLM) refers to a model expanded from a Large Language Model (LLM) that possesses the capability to handle and infer multi-modal data. Current MLLMs typically begin by using LLMs to decompose tasks into…

Computation and Language · Computer Science 2023-09-01 Yongqiang Zhao , Zhenyu Li , Feng Zhang , Xinhai Xu , Donghong Liu

The rapid emergence of generative AI models like Large Language Models (LLMs) has demonstrated its utility across various activities, including within Requirements Engineering (RE). Ensuring the quality and accuracy of LLM-generated output…

Software Engineering · Computer Science 2025-07-08 Krishna Ronanki , Simon Arvidsson , Johan Axell

This study introduces intelligent frameworks that use Large Language Models (LLMs) to improve task scheduling for construction robots. The LLM is fed with key data about the desired task, such as agent action abilities, and the desired end…

Robotics · Computer Science 2026-05-18 Swayamjit Saha , Subhabrata Das , Haonan Duan , Xiao-Yang Liu

Large Language Models have been increasingly employed in the creation of Virtual Assistants due to their ability to generate human-like text and handle complex inquiries. While these models hold great promise, challenges such as…

Computation and Language · Computer Science 2026-04-30 Dumitru Verşebeniuc , Martijn Elands , Sara Falahatkar , Chiara Magrone , Mohammad Falah , Martijn Boussé , Aki Härmä

This paper asks whether large language models (LLMs) can be used to study the strategic foundations of conflict and cooperation. I introduce LLMs as experimental subjects in a repeated security dilemma and evaluate whether they reproduce…

Computer Science and Game Theory · Computer Science 2026-05-06 Maxim Chupilkin

Multi-agent reinforcement learning (MARL) is crucial for AI systems that operate collaboratively in distributed and adversarial settings, particularly in multi-domain operations (MDO). A central challenge in cooperative MARL is determining…

Machine Learning · Computer Science 2026-04-21 Nikunj Gupta , Rajgopal Kannan , Viktor Prasanna

Recent large language models (LLMs) are capable of planning robot actions. In this paper, we explore how LLMs can be used for planning actions with tasks involving situational human-robot interaction (HRI). A key problem of applying LLMs in…

Robotics · Computer Science 2025-04-03 Kazuhiro Sasabuchi , Naoki Wake , Atsushi Kanehira , Jun Takamatsu , Katsushi Ikeuchi

Large pre-trained language models (LMs) have been shown to perform surprisingly well when fine-tuned on tasks that require commonsense and world knowledge. However, in end-to-end architectures, it is difficult to explain what is the…

Computation and Language · Computer Science 2020-04-14 Veronica Latcinnik , Jonathan Berant

In this work, we present two novel contributions toward improving research in human-machine teaming (HMT): 1) a Minecraft testbed to accelerate testing and deployment of collaborative AI agents and 2) a tool to allow users to revisit and…

Human-Computer Interaction · Computer Science 2025-10-01 Edward Gu , Ho Chit Siu , Melanie Platt , Isabelle Hurley , Jaime Peña , Rohan Paleja

Effective collaboration begins with knowing when to ask for help. For example, when trying to identify an occluded object, a human would ask someone to remove the obstruction. Can MLLMs exhibit a similar "proactive" behavior by requesting…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Thomas De Min , Subhankar Roy , Stéphane Lathuilière , Elisa Ricci , Massimiliano Mancini

In-Context Learning (ICL) is an intriguing ability of large language models (LLMs). Despite a substantial amount of work on its behavioral aspects and how it emerges in miniature setups, it remains unclear which mechanism assembles task…

Computation and Language · Computer Science 2025-09-18 Aleksandra Bakalova , Yana Veitsman , Xinting Huang , Michael Hahn

Large Language Models (LLMs) have shown promising results on various language and vision tasks. Recently, there has been growing interest in applying LLMs to graph-based tasks, particularly on Text-Attributed Graphs (TAGs). However, most…

Machine Learning · Computer Science 2024-06-10 Zhongmou He , Jing Zhu , Shengyi Qian , Joyce Chai , Danai Koutra

Generating executable code from natural language instructions using Large Language Models (LLMs) poses challenges such as semantic ambiguity and understanding taskspecific contexts. To address these issues, we propose a system called…

Software Engineering · Computer Science 2025-03-25 Nirmal Joshua Kapu , Mihit Sreejith

Task environments developed in Minecraft are becoming increasingly popular for artificial intelligence (AI) research. However, most of these are currently constructed manually, thus failing to take advantage of procedural content generation…

Artificial Intelligence · Computer Science 2023-01-09 Adarsh Pyarelal , Aditya Banerjee , Kobus Barnard

Autoregressive video diffusion models have proved effective for world modeling and interactive scene generation, with Minecraft gameplay as a representative application. To faithfully simulate play, a model must generate natural content…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Junchao Huang , Xinting Hu , Boyao Han , Shaoshuai Shi , Zhuotao Tian , Tianyu He , Li Jiang

Large language models (LLMs) have demonstrated notable proficiency in code generation, with numerous prior studies showing their promising capabilities in various development scenarios. However, these studies mainly provide evaluations in…

Software Engineering · Computer Science 2024-03-19 Kailun Jin , Chung-Yu Wang , Hung Viet Pham , Hadi Hemmati

A robot in a human-centric environment needs to account for the human's intent and future motion in its task and motion planning to ensure safe and effective operation. This requires symbolic reasoning about probable future actions and the…

Robotics · Computer Science 2023-11-01 Moritz A. Graule , Volkan Isler