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Autonomous agents optimize the reward function we give them. What they don't know is how hard it is for us to design a reward function that actually captures what we want. When designing the reward, we might think of some specific training…

Artificial Intelligence · Computer Science 2020-10-08 Dylan Hadfield-Menell , Smitha Milli , Pieter Abbeel , Stuart Russell , Anca Dragan

In offline multi-agent reinforcement learning (MARL), agents estimate policies from a given dataset. We study reward-poisoning attacks in this setting where an exogenous attacker modifies the rewards in the dataset before the agents see the…

Machine Learning · Computer Science 2023-03-09 Young Wu , Jeremy McMahan , Xiaojin Zhu , Qiaomin Xie

Conventional noncooperative game theory hypothesizes that the joint strategy of a set of players in a game must satisfy an "equilibrium concept". All other joint strategies are considered impossible; the only issue is what equilibrium…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 David H. Wolpert

Despite the impressive progress in the field of presentation attack detection and multimedia forensics over the last decade, these systems are still vulnerable to attacks in real-life settings. Some of the challenges for existing solutions…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Ali Khodabakhsh , Zahid Akhtar

The proliferation of Social Network Sites (SNSs) has greatly reformed the way of information dissemination, but also provided a new venue for hosts with impure motivations to disseminate malicious information. Social trust is the basis for…

Computer Science and Game Theory · Computer Science 2016-10-04 Hao Fu , Hongxing Li , Zizhan Zheng , Pengfei Hu , Prasant Mohapatra

We study a class of two-player competitive concurrent stochastic games on graphs with reachability objectives. Specifically, player 1 aims to reach a subset $F_1$ of game states, and player 2 aims to reach a subset $F_2$ of game states…

Systems and Control · Electrical Eng. & Systems 2023-03-24 Chongyang Shi , Shuo Han , Jie Fu

When multiple informative equilibria are possible in a general cheap talk game, how much information can a principal guarantee herself? To answer this question, I define the notion of worst-case implementation-implementation via the worst…

Theoretical Economics · Economics 2026-02-17 Andrei Iakovlev

Disinformation continues to attract attention due to its increasing threat to society. Nevertheless, a disinformation-based attack on critical infrastructure has never been studied to date. Here, we consider traffic networks and focus on…

Social and Information Networks · Computer Science 2020-03-10 Marcin Waniek , Gururaghav Raman , Bedoor AlShebli , Jimmy Chih-Hsien Peng , Talal Rahwan

In coordination games and speculative over-the-counter financial markets, solutions depend on higher-order average expectations: agents' expectations about what counterparties, on average, expect their counterparties to think, etc. We offer…

Theoretical Economics · Economics 2020-09-30 Benjamin Golub , Stephen Morris

This paper focuses on botnet economics and design of defensive strategies. It takes the view that by combining scarce information on the attackers business models, with rational economic analysis of these business processes, one can…

Cryptography and Security · Computer Science 2013-09-04 L-F Pau

While single-agent policy optimization in a fixed environment has attracted a lot of research attention recently in the reinforcement learning community, much less is known theoretically when there are multiple agents playing in a…

Machine Learning · Computer Science 2022-07-27 Shuang Qiu , Xiaohan Wei , Jieping Ye , Zhaoran Wang , Zhuoran Yang

Cognitive vulnerabilities shape human decision-making and arise primarily from two sources: (1) cognitive capabilities, which include disparities in knowledge, education, expertise, or access to information, and (2) cognitive biases, such…

Computer Science and Game Theory · Computer Science 2025-09-09 Ya-Ting Yang , Quanyan Zhu

In recent years, the proliferation of so-called "fake news" has caused much disruptions in society and weakened the news ecosystem. Therefore, to mitigate such problems, researchers have developed state-of-the-art models to auto-detect fake…

Computation and Language · Computer Science 2020-09-29 Thai Le , Suhang Wang , Dongwon Lee

Security games are an example of a successful real-world application of game theory. The paper defines blameworthiness of the defender and the attacker in security games using the principle of alternative possibilities and provides a sound…

Artificial Intelligence · Computer Science 2019-11-13 Pavel Naumov , Jia Tao

This paper investigates value function approximation in the context of zero-sum Markov games, which can be viewed as a generalization of the Markov decision process (MDP) framework to the two-agent case. We generalize error bounds from MDPs…

Artificial Intelligence · Computer Science 2013-01-07 Michail Lagoudakis , Ron Parr

We consider the theoretical problem of designing an optimal adversarial attack on a decision system that maximally degrades the achievable performance of the system as measured by the mutual information between the degraded signal and the…

Machine Learning · Computer Science 2020-07-29 Jirong Yi , Raghu Mudumbai , Weiyu Xu

A great deal of empirical research has examined who falls for misinformation and why. Here, we introduce a formal game-theoretic model of engagement with news stories that captures the strategic interplay between (mis)information consumers…

Theoretical Economics · Economics 2023-09-26 Alexander J. Stewart , Antonio A. Arechar , David G. Rand , Joshua B. Plotkin

Policy-based methods with function approximation are widely used for solving two-player zero-sum games with large state and/or action spaces. However, it remains elusive how to obtain optimization and statistical guarantees for such…

Machine Learning · Computer Science 2022-03-01 Yulai Zhao , Yuandong Tian , Jason D. Lee , Simon S. Du

Recent incidents such as the Colonial Pipeline ransomware attack and the SolarWinds hack have shown that traditional defense techniques are becoming insufficient to deter adversaries of growing sophistication. Proactive and deceptive…

Computer Science and Game Theory · Computer Science 2021-10-15 Linan Huang , Quanyan Zhu

Graph games provide the foundation for modeling and synthesizing reactive processes. In the synthesis of stochastic reactive processes, the traditional model is perfect-information stochastic games, where some transitions of the game graph…

Logic in Computer Science · Computer Science 2016-04-22 Krishnendu Chatterjee , Laurent Doyen
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