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Neural Radiance Fields (NeRF) has achieved unprecedented view synthesis quality using coordinate-based neural scene representations. However, NeRF's view dependency can only handle simple reflections like highlights but cannot deal with…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Yuan-Chen Guo , Di Kang , Linchao Bao , Yu He , Song-Hai Zhang

We introduce MIPS-Fusion, a robust and scalable online RGB-D reconstruction method based on a novel neural implicit representation -- multi-implicit-submap. Different from existing neural RGB-D reconstruction methods lacking either…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Yijie Tang , Jiazhao Zhang , Zhinan Yu , He Wang , Kai Xu

Physics-based inverse rendering enables joint optimization of shape, material, and lighting based on captured 2D images. To ensure accurate reconstruction, using a light model that closely resembles the captured environment is essential.…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Jingwang Ling , Ruihan Yu , Feng Xu , Chun Du , Shuang Zhao

We tackle the ill-posed inverse rendering problem in 3D reconstruction with a Neural Radiance Field (NeRF) approach informed by Physics-Based Rendering (PBR) theory, named PBR-NeRF. Our method addresses a key limitation in most NeRF and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Sean Wu , Shamik Basu , Tim Broedermann , Luc Van Gool , Christos Sakaridis

The key to dynamic or multi-contrast magnetic resonance imaging (MRI) reconstruction lies in exploring inter-frame or inter-contrast information. Currently, the unrolled model, an approach combining iterative MRI reconstruction steps with…

Image and Video Processing · Electrical Eng. & Systems 2023-09-26 Bingyu Xin , Meng Ye , Leon Axel , Dimitris N. Metaxas

Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Rui Li , Guangmin Zang , Miao Qi , Wolfgang Heidrich

In this paper, we present an advanced approach to solving the inverse rig problem in blendshape animation, using high-quality corrective blendshapes. Our algorithm introduces novel enhancements in three key areas: ensuring high data…

Graphics · Computer Science 2024-01-31 Stevo Racković , Cláudia Soares , Dušan Jakovetić

Neural Radiance Fields (NeRF) use multi-view images for 3D scene representation, demonstrating remarkable performance. As one of the primary sources of multi-view images, multi-camera systems encounter challenges such as varying intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Yu Gao , Lutong Su , Hao Liang , Yufeng Yue , Yi Yang , Mengyin Fu

We propose a neural inverse rendering pipeline called IRON that operates on photometric images and outputs high-quality 3D content in the format of triangle meshes and material textures readily deployable in existing graphics pipelines. Our…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Kai Zhang , Fujun Luan , Zhengqi Li , Noah Snavely

Reconstructing an object's high-quality 3D shape with inherent spectral reflectance property, beyond typical device-dependent RGB albedos, opens the door to applications requiring a high-fidelity 3D model in terms of both geometry and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Chunyu Li , Yusuke Monno , Masatoshi Okutomi

Geophysical inversion should ideally produce geologically realistic subsurface models that explain the available data. Multiple-point statistics is a geostatistical approach to construct subsurface models that are consistent with…

Geophysics · Physics 2017-01-09 T. Zahner , T. Lochbühler , G. Mariethoz , N. Linde

Many lighting methods used in computer graphics such as indirect illumination can have very high computational costs and need to be approximated for real-time applications. These costs can be reduced by means of upsampling techniques which…

Graphics · Computer Science 2019-06-12 Simon Besenthal , Sebastian Maisch , Timo Ropinski

Monte Carlo rendering algorithms often utilize correlations between pixels to improve efficiency and enhance image quality. For real-time applications in particular, repeated reservoir resampling offers a powerful framework to reuse samples…

Graphics · Computer Science 2022-11-02 Rohan Sawhney , Daqi Lin , Markus Kettunen , Benedikt Bitterli , Ravi Ramamoorthi , Chris Wyman , Matt Pharr

We present a novel approach for digitizing real-world objects by estimating their geometry, material properties, and environmental lighting from a set of posed images with fixed lighting. Our method incorporates into Neural Radiance Field…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Jesus Zarzar , Bernard Ghanem

Constructing 3D representations of object geometry is critical for many robotics tasks, particularly manipulation problems. These representations must be built from potentially noisy partial observations. In this work, we focus on the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Herbert Wright , Weiming Zhi , Martin Matak , Matthew Johnson-Roberson , Tucker Hermans

Inverse rendering aims to recover scene geometry, material properties, and lighting from multi-view images. Given the complexity of light-surface interactions, importance sampling is essential for the evaluation of the rendering equation,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Chun Gu , Xiaofei Wei , Li Zhang , Xiatian Zhu

Real-world image pairs often exhibit both severe degradations and large viewpoint changes, making image restoration and geometric matching mutually interfering tasks when treated independently. In this work, we propose MatRes, a zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Kanggeon Lee , Soochahn Lee , Kyoung Mu Lee

Indirect image registration is a promising technique to improve image reconstruction quality by providing a shape prior for the reconstruction task. In this paper, we propose a novel hybrid method that seeks to reconstruct high quality…

Image and Video Processing · Electrical Eng. & Systems 2019-12-18 Jiulong Liu , Angelica I. Aviles-Rivero , Hui Ji , Carola-Bibiane Schönlieb

Reconstructing 3D assets from images, known as inverse rendering (IR), remains a challenging task due to its ill-posed nature. 3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities for novel view synthesis (NVS) tasks.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Hanxiao Sun , YuPeng Gao , Jin Xie , Jian Yang , Beibei Wang

Several variants of Neural Radiance Fields (NeRFs) have significantly improved the accuracy of synthesized images and surface reconstruction of 3D scenes/objects. In all of these methods, a key characteristic is that none can train the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Gonçalo Dias Pais , Valter Piedade , Moitreya Chatterjee , Marcus Greiff , Pedro Miraldo