Related papers: Covering Simple Orthogonal Polygons with Rectangle…
Many combinatorial optimization problems can be approximated within $(1 \pm \epsilon)$ factors in $\text{poly}(\log n, 1/\epsilon)$ rounds in the LOCAL model via network decompositions [Ghaffari, Kuhn, and Maus, STOC 2018]. These approaches…
We consider the classical Minimum Crossing Number problem: given an $n$-vertex graph $G$, compute a drawing of $G$ in the plane, while minimizing the number of crossings between the images of its edges. This is a fundamental and extensively…
Despite significant research efforts, the state-of-the-art algorithm for maintaining an approximate matching in fully dynamic graphs has a polynomial {worst-case} update time, even for very poor approximation guarantees. In a recent…
The Meeting problem for $k\geq 2$ searchers in a polygon $P$ (possibly with holes) consists in making the searchers move within $P$, according to a distributed algorithm, in such a way that at least two of them eventually come to see each…
We consider the set multi-cover problem in geometric settings. Given a set of points P and a collection of geometric shapes (or sets) F, we wish to find a minimum cardinality subset of F such that each point p in P is covered by (contained…
The Euclidean Steiner Minimal Tree problem takes as input a set $\mathcal P$ of points in the Euclidean plane and finds the minimum length network interconnecting all the points of $\mathcal P$. In this paper, in continuation to the works…
We study a variant of a polygon partition problem, introduced by Chung, Iwama, Liao, and Ahn [ISAAC'25]. Given orthogonal unit vectors $\mathbf{u},\mathbf{v}\in \mathbb{R}^2$ and a polygon $P$ with $n$ vertices, we partition $P$ into…
Contact graphs of isothetic rectangles unify many concepts from applications including VLSI and architectural design, computational geometry, and GIS. Minimizing the area of their corresponding {\em rectangular layouts} is a key problem. We…
We propose a new algorithm to the problem of polygonal curve approximation based on a multiresolution approach. This algorithm is suboptimal but still maintains some optimality between successive levels of resolution using dynamic…
We improve the running times of $O(1)$-approximation algorithms for the set cover problem in geometric settings, specifically, covering points by disks in the plane, or covering points by halfspaces in three dimensions. In the unweighted…
We show that for every positive $\epsilon > 0$, unless NP $\subset$ BPQP, it is impossible to approximate the maximum quadratic assignment problem within a factor better than $2^{\log^{1-\epsilon} n}$ by a reduction from the maximum label…
The Opaque Cover Problem (OCP), also known as the Beam Detector Problem, is the problem of finding, for a set S in Euclidean space, the minimum-length set F which intersects every straight line passing through S. In spite of its simplicity,…
Given an orthogonal polygon $ P $ with $ n $ vertices, the goal of the watchman route problem is finding a path $ S $ of the minimum length in $ P $ such that every point of the polygon $ P $ is visible from at least one of the point of $ S…
A terrain is an x-monotone polygonal curve, i.e., successive vertices have increasing x-coordinates. Terrain Guarding can be seen as a special case of the famous art gallery problem where one has to place at most $k$ guards on a terrain…
In this paper, we consider the 1.5-dimensional orthogonal terrain guarding problem. In this problem, we assign an x-monotone chain T because each edge is either horizontal or vertical, and determine the minimal number of vertex guards for…
Consider a sliding camera that travels back and forth along an orthogonal line segment $s$ inside an orthogonal polygon $P$ with $n$ vertices. The camera can see a point $p$ inside $P$ if and only if there exists a line segment containing…
In the Set Cover problem, we are given a set system with each set having a weight, and we want to find a collection of sets that cover the universe, whilst having low total weight. There are several approaches known (based on greedy…
We study the problem of colouring the vertices of a polygon, such that every viewer in it can see a unique colour. The goal is to minimise the number of colours used. This is also known as the conflict-free chromatic guarding problem with…
In Maximum $k$-Vertex Cover (Max $k$-VC), the input is an edge-weighted graph $G$ and an integer $k$, and the goal is to find a subset $S$ of $k$ vertices that maximizes the total weight of edges covered by $S$. Here we say that an edge is…
We describe a polynomial time algorithm that takes as input a polygon with axis-parallel sides but irrational vertex coordinates, and outputs a set of as few rectangles as possible into which it can be dissected by axis-parallel cuts and…