Related papers: Covering Simple Orthogonal Polygons with Rectangle…
In the convex covering problem, we are given a convex polygon with holes $P$ and the goal is to cover $P$ using a small number of convex polygons that lie inside $P$. In this paper, we solve the problem using the following strategy. We find…
In the standard planar $k$-center clustering problem, one is given a set $P$ of $n$ points in the plane, and the goal is to select $k$ center points, so as to minimize the maximum distance over points in $P$ to their nearest center. Here we…
Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…
In the Rectangle Stabbing problem, input is a set ${\cal R}$ of axis-parallel rectangles and a set ${\cal L}$ of axis parallel lines in the plane. The task is to find a minimum size set ${\cal L}^* \subseteq {\cal L}$ such that for every…
In this paper, we consider the problem of covering a plane region with unit discs. We present an improved upper bound and the first nontrivial lower bound on the number of discs needed for such a covering, depending on the area and…
We present a local algorithm (constant-time distributed algorithm) for finding a 3-approximate vertex cover in bounded-degree graphs. The algorithm is deterministic, and no auxiliary information besides port numbering is required.
The goal in the stochastic vertex cover problem is to obtain an approximately minimum vertex cover for a graph $G^\star$ that is realized by sampling each edge independently with some probability $p\in (0, 1]$ in a base graph $G = (V, E)$.…
We develop a polynomial time 3/2-approximation algorithm to solve the vertex cover problem on a class of graphs satisfying a property called ``active edge hypothesis''. The algorithm also guarantees an optimal solution on specially…
We study problems related to connecting multi-interface networks of wireless devices. These problems are modeled using graphs, where vertices represent the devices and edges represent potential communication links. Each vertex can activate…
An NP-hard problem is considered of intersecting a given set of $n$ straight line segments on the plane with the smallest cardinality set of disks of fixed radii $r>0,$ where the set of segments forms a straight line drawing $G=(V,E)$ of a…
The fundamental sparsest cut problem takes as input a graph $G$ together with the edge costs and demands, and seeks a cut that minimizes the ratio between the costs and demands across the cuts. For $n$-node graphs~$G$ of treewidth~$k$,…
We study the computational complexity of several polynomial-time-solvable graph problems parameterized by vertex integrity, a measure of a graph's vulnerability to vertex removal in terms of connectivity. Vertex integrity is the smallest…
Given a polygon $P$, for two points $s$ and $t$ contained in the polygon, their \emph{geodesic distance} is the length of the shortest $st$-path within $P$. A \emph{geodesic disk} of radius $r$ centered at a point $v \in P$ is the set of…
The simplex algorithm for linear programming is based on the fact that any local optimum with respect to the polyhedral neighborhood is also a global optimum. We show that a similar result carries over to submodular maximization. In…
Let $P$ be a crossing-free polygon and $\mathcal C$ a set of shortcuts, where each shortcut is a directed straight-line segment connecting two vertices of $P$. A shortcut hull of $P$ is another crossing-free polygon that encloses $P$ and…
Most optimization problems are notoriously hard. Considerable efforts must be spent in obtaining an optimal solution to certain instances that we encounter in the real world scenarios. Often it turns out that input instances get modified…
Orthogonal drawings, i.e., embeddings of graphs into grids, are a classic topic in Graph Drawing. Often the goal is to find a drawing that minimizes the number of bends on the edges. A key ingredient for bend minimization algorithms is the…
We show that very simple algorithms based on local search are polynomial-time approximation schemes for Maximum Independent Set, Minimum Vertex Cover and Minimum Dominating Set, when the input graphs have a fixed forbidden minor.
We consider the machine covering problem for selfish related machines. For a constant number of machines, m, we show a monotone polynomial time approximation scheme (PTAS) with running time that is linear in the number of jobs. It uses a…
The Sparsest Cut is a fundamental optimization problem that has been extensively studied. For planar inputs the problem is in $P$ and can be solved in $\tilde{O}(n^3)$ time if all vertex weights are $1$. Despite a significant amount of…