Related papers: ObjectNLQ @ Ego4D Episodic Memory Challenge 2024
Natural Language Video Localization (NLVL) aims to locate a target moment from an untrimmed video that semantically corresponds to a text query. Existing approaches mainly solve the NLVL problem from the perspective of computer vision by…
Tracking by natural language specification (TNL) aims to consistently localize a target in a video sequence given a linguistic description in the initial frame. Existing methodologies perform language-based and template-based matching for…
Motion Expression guided Video Segmentation is a challenging task that aims at segmenting objects in the video based on natural language expressions with motion descriptions. Unlike the previous referring video object segmentation (RVOS),…
Retrieval-augmented generation (RAG) with large language models (LLMs) plays a crucial role in question answering, as LLMs possess limited knowledge and are not updated with continuously growing information. Most recent work on RAG has…
Complex video object segmentation serves as a fundamental task for a wide range of downstream applications such as video editing and automatic data annotation. Here we present the 2nd place solution in the MOSE track of PVUW 2024. To…
This technical report describes the CONE approach for Ego4D Natural Language Queries (NLQ) Challenge in ECCV 2022. We leverage our model CONE, an efficient window-centric COarse-to-fiNE alignment framework. Specifically, CONE dynamically…
Vision-Language Models (VLMs) have shown remarkable capabilities across diverse visual tasks, including image recognition, video understanding, and Visual Question Answering (VQA) when explicitly trained for these tasks. Despite these…
This paper deals with the problem of localizing objects in image and video datasets from visual exemplars. In particular, we focus on the challenging problem of egocentric visual query localization. We first identify grave implicit biases…
Advances in perception modeling have significantly improved the performance of object tracking. However, the current methods for specifying the target object in the initial frame are either by 1) using a box or mask template, or by 2)…
Video object segmentation can be considered as one of the most challenging computer vision problems. Indeed, so far, no existing solution is able to effectively deal with the peculiarities of real-world videos, especially in cases of…
Video question answering (VideoQA) is a task to predict the correct answer to questions posed about a given video. The system must comprehend spatial and temporal relationships among objects extracted from videos to perform causal and…
Following the recent progress in image classification and captioning using deep learning, we develop a novel natural language person retrieval system based on an attention mechanism. More specifically, given the description of a person, the…
Tracking by natural language specification aims to locate the referred target in a sequence based on the natural language description. Existing algorithms solve this issue in two steps, visual grounding and tracking, and accordingly deploy…
This work studies the problem of object goal navigation which involves navigating to an instance of the given object category in unseen environments. End-to-end learning-based navigation methods struggle at this task as they are ineffective…
This technical report presents our solution, EgoAdapt (Egocentric Adaptation via Category, Calibration, and Consistency), to the CVPR 2026 HD-EPIC VQA challenge. HD-EPIC evaluates whether a vision-language model can reason over realistic…
Spatiotemporal video grounding aims to localize target entities in videos based on textual queries. While existing research has made significant progress in exocentric videos, the egocentric setting remains relatively underexplored, despite…
Given an untrimmed video and a natural language query, Natural Language Video Localization (NLVL) aims to identify the video moment described by the query. To address this task, existing methods can be roughly grouped into two groups: 1)…
This report presents our team's PCIE_Interaction solution for the Ego4D Social Interaction Challenge at CVPR 2025, addressing both Looking At Me (LAM) and Talking To Me (TTM) tasks. The challenge requires accurate detection of social…
Natural language can offer a concise and human-interpretable means of specifying reinforcement learning (RL) tasks. The ability to extract rewards from a language instruction can enable the development of robotic systems that can learn from…
Entities Object Localization (EOL) aims to evaluate how grounded or faithful a description is, which consists of caption generation and object grounding. Previous works tackle this problem by jointly training the two modules in a framework,…