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High-resolution (HR) MRI scans obtained from research-grade medical centers provide precise information about imaged tissues. However, routine clinical MRI scans are typically in low-resolution (LR) and vary greatly in contrast and spatial…

Image and Video Processing · Electrical Eng. & Systems 2023-08-25 Jueqi Wang , Jacob Levman , Walter Hugo Lopez Pinaya , Petru-Daniel Tudosiu , M. Jorge Cardoso , Razvan Marinescu

Computer representations of three-dimensional (3D) geometries are crucial for simulating systems and processes in engineering and science. In medicine, and more specifically, biomechanics and orthopaedics, obtaining and using 3D geometries…

Quantitative Methods · Quantitative Biology 2024-04-05 Thor E. Andreassen , Donald R. Hume , Landon D. Hamilton , Sean E. Higinbotham , Kevin B. Shelburne

3D Gaussian Splatting (3DGS) has emerged as a promising 3D reconstruction technique. The traditional 3DGS training pipeline follows three sequential steps: Gaussian densification, Gaussian projection, and color splatting. Despite its…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Junyi Wu , Jiaming Xu , Jinhao Li , Yongkang Zhou , Jiayi Pan , Xingyang Li , Guohao Dai

We propose a new hologram representation based on structured complex-valued 2D Gaussian primitives, which replaces per-pixel information storage and reduces the parameter search space by up to 10:1. To enable end-to-end training, we develop…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Yicheng Zhan , Xiangjun Gao , Long Quan , Kaan Akşit

Despite its significant achievements in large-scale scene reconstruction, 3D Gaussian Splatting still faces substantial challenges, including slow processing, high computational costs, and limited geometric accuracy. These core issues arise…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yuanyuan Gao , Hao Li , Jiaqi Chen , Zhengyu Zou , Zhihang Zhong , Dingwen Zhang , Xiao Sun , Junwei Han

Vision-Language Models (VLMs) still lack robustness in spatial intelligence, demonstrating poor performance on spatial understanding and reasoning tasks. We attribute this gap to the absence of a visual geometry learning process capable of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Wenbo Hu , Jingli Lin , Yilin Long , Yunlong Ran , Lihan Jiang , Yifan Wang , Chenming Zhu , Runsen Xu , Tai Wang , Jiangmiao Pang

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in scene reconstruction. However, most existing GS-based surface reconstruction methods focus on 3D objects or limited scenes. Directly applying these methods to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Yuanyuan Gao , Yalun Dai , Hao Li , Weicai Ye , Junyi Chen , Danpeng Chen , Dingwen Zhang , Tong He , Guofeng Zhang , Junwei Han

Deep learning affords enormous opportunities to augment the armamentarium of biomedical imaging, albeit its design and implementation have potential flaws. Fundamentally, most deep learning models are driven entirely by data without…

Computer Vision and Pattern Recognition · Computer Science 2021-05-26 Liyue Shen , Wei Zhao , Dante Capaldi , John Pauly , Lei Xing

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for generating photorealistic renderings of a scene in real-time. However, the volumetric nature of 3DGS limits its ability to accurately capture surface geometry. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Prajwal Gupta C. R. , Divyam Sheth , Jinjoo Ha , Mirela Ostrek , Justus Thies

Reconstructing objects from posed images is a crucial and complex task in computer graphics and computer vision. While NeRF-based neural reconstruction methods have exhibited impressive reconstruction ability, they tend to be…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Shuichang Lai , Letian Huang , Jie Guo , Kai Cheng , Bowen Pan , Xiaoxiao Long , Jiangjing Lyu , Chengfei Lv , Yanwen Guo

The tradeoff between reconstruction quality and compute required for video super-resolution (VSR) remains a formidable challenge in its adoption for deployment on resource-constrained edge devices. While transformer-based VSR models have…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Kavitha Viswanathan , Shashwat Pathak , Piyush Bharambe , Harsh Choudhary , Amit Sethi

We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-view consistent images. By employing volumetric rendering using…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Salvatore Esposito , Qingshan Xu , Kacper Kania , Charlie Hewitt , Octave Mariotti , Lohit Petikam , Julien Valentin , Arno Onken , Oisin Mac Aodha

Geometric ability is a significant challenge for large language models (LLMs) due to the need for advanced spatial comprehension and abstract thinking. Existing datasets primarily evaluate LLMs on their final answers, but they cannot truly…

Computation and Language · Computer Science 2025-02-24 Xiaofeng Wang , Yiming Wang , Wenhong Zhu , Rui Wang

We present a novel method for 6-DoF object tracking and high-quality 3D reconstruction from monocular RGBD video. Existing methods, while achieving impressive results, often struggle with complex objects, particularly those exhibiting…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Takuya Ikeda , Sergey Zakharov , Muhammad Zubair Irshad , Istvan Balazs Opra , Shun Iwase , Dian Chen , Mark Tjersland , Robert Lee , Alexandre Dilly , Rares Ambrus , Koichi Nishiwaki

We present LatentAM, an online 3D Gaussian Splatting (3DGS) mapping framework that builds scalable latent feature maps from streaming RGB-D observations for open-vocabulary robotic perception. Instead of distilling high-dimensional…

Robotics · Computer Science 2026-02-16 Junwoon Lee , Yulun Tian

Spatial understanding of the physical world from 2D visual inputs hinges on two complementary forms of geometric knowledge: holistic 3D structural perception and fine-grained metric scale estimation. Existing multimodal large language…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Yufei Zheng , Xuhan Zhu , Zide Liu , Chunpeng Zhou , Chenfeng Wang , Yongchao Xu , Yunnan Wang , Jiawei Liu , Pengfei Yu , Wei Zhai , Yang Cao , Zheng-Jun Zha

We integrate two powerful ideas, geometry and deep visual representation learning, into recurrent network architectures for mobile visual scene understanding. The proposed networks learn to "lift" and integrate 2D visual features over time…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Hsiao-Yu Fish Tung , Ricson Cheng , Katerina Fragkiadaki

Representing 3D scenes from multiview images is a core challenge in computer vision and graphics, which requires both precise rendering and accurate reconstruction. Recently, 3D Gaussian Splatting (3DGS) has garnered significant attention…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 You Shen , Zhipeng Zhang , Xinyang Li , Yansong Qu , Yu Lin , Shengchuan Zhang , Liujuan Cao

This paper focuses on the problem of learning 6-DOF grasping with a parallel jaw gripper in simulation. We propose the notion of a geometry-aware representation in grasping based on the assumption that knowledge of 3D geometry is at the…

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