Related papers: Global One-Counter Tree Automata
The definition of graph automatic groups by Kharlampovich, Khoussainov and Miasnikov and its extension to C-graph automatic by Murray Elder and the first author raise the question of whether Thompson's group F is graph automatic. We define…
We prove that language equivalence of deterministic one-counter automata is NL-complete. This improves the superpolynomial time complexity upper bound shown by Valiant and Paterson in 1975. Our main contribution is to prove that two…
We study the language universality problem for One-Counter Nets, also known as 1-dimensional Vector Addition Systems with States (1-VASS), parameterized either with an initial counter value, or with an upper bound on the allowed counter…
This article introduces ATAB, a tool that automatically generates pairwise reachability checks for action trees. Action trees can be used to study the behaviour of real-world concurrent programs. ATAB encodes pairwise reachability checks…
One-Counter Nets (OCNs) are finite-state automata equipped with a counter that is not allowed to become negative, but does not have zero tests. Their simplicity and close connection to various other models (e.g., VASS, Counter Machines and…
Chains of co-B\"uchi automata (COCOA) have recently been introduced as a new canonical model for representing arbitrary omega-regular languages. They can be minimized in polynomial time and are hence an attractive language representation…
Parametric timed automata (PTA) are a powerful formalism to model and reason about concurrent systems with some unknown timing delays. In this paper, we address the (untimed) language- and trace-preservation problems: given a reference…
This paper proves the decidability of the emptiness problem for two models which recognize graphs: graph-walking automata, and tilings of graphs by star subgraphs (star automata). Furthermore, it is proved that the non-emptiness problem for…
Jumping automata are finite automata that read their input in a non-consecutive manner, disregarding the order of the letters in the word. We introduce and study jumping automata over infinite words. Unlike the setting of finite words,…
In low-dimensional topology, many important decision algorithms are based on normal surface enumeration, which is a form of vertex enumeration over a high-dimensional and highly degenerate polytope. Because this enumeration is subject to…
An inductive theorem proving method for constrained term rewriting systems, which is based on rewriting induction, needs a decision procedure for reduction-completeness of constrained terms. In addition, the sufficient complete property of…
While scaling test-time compute through trajectory-level sampling has significantly improved Graphical User Interface (GUI) agents, the lack of regressive ability prevents the reuse of partial successes and the recovery from early missteps.…
We study trees where each successor set is equipped with some additional structure. We introduce a family of automaton models for such trees and prove their equivalence to certain fixed-point logics. As a consequence we obtain…
Natural language generation provides designers with methods for automatically generating text, e.g. for creating summaries, chatbots and game content. In practise, text generators are often either learned and hard to interpret, or created…
CCS can be considered as a most natural extension of finite state automata in which interaction is made possible thanks to parallel composition. We propose here a similar extension for top-down tree automata. We introduce a parallel…
In this paper, we study the extension of 1-clock Alternating Timed Automata (1-ATA) with the ability to read in both forward and backward direction, the 2-Way 1-clock Alternating Timed Automata (2-Way 1-ATA). We show that subclass of 2-Way…
We study complexity of the model-checking problems for LTL with registers (also known as freeze LTL) and for first-order logic with data equality tests over one-counter automata. We consider several classes of one-counter automata (mainly…
We show that many classical decision problems about 1-counter omega-languages, context free omega-languages, or infinitary rational relations, are $\Pi_2^1$-complete, hence located at the second level of the analytical hierarchy, and…
The existing algorithm to compute and verify the automata associated with an automatic group deals only with the subclass of shortlex automatic groups. This paper describes the extension of the algorithm to deal with automatic groups…
We give an active learning algorithm for deterministic one-counter automata (DOCAs) where the learner can ask the teacher membership and minimal equivalence queries. The algorithm called OL* learns a DOCA in time polynomial in the size of…