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Virtual Reality (VR) interfaces often rely on linear ray-casting for object selection but struggle with precision in dense or occluded environments. This late-breaking work introduces an optimized dual-layered selection mechanism combining…

Human-Computer Interaction · Computer Science 2025-03-04 Xiang Li , Per Ola Kristensson

Teleoperation interfaces are essential tools for enabling human control of robotic systems. Although a wide range of interfaces has been developed, a persistent gap remains between the level of performance humans can achieve through these…

Robotics · Computer Science 2026-01-21 Aliyah Smith , Monroe Kennedy

The aim of the authors' research is to gain better insights into the effectiveness and user satisfaction of anthropomorphism at the user interface. Therefore, this paper presents a between users experiment and the results in the context of…

Human-Computer Interaction · Computer Science 2012-08-17 Pietro Murano , Tanvi Sethi

In current navigating platforms, the user's orientation is typically estimated based on the difference between two consecutive locations. In other words, the orientation cannot be identified until the second location is taken. This…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Jihun Lee , SP Choi , Bumsoo Kang , Hyekyoung Seok , Hyoungseok Ahn , Sanghee Jung

In this paper, we present an implementation of a leaning-based control of a differential drive telepresence robot and a user study in simulation, with the goal of bringing the same functionality to a real telepresence robot. The…

It is common to advise against using 3D to visualize abstract data such as networks, however Ware and Mitchell's 2008 study showed that path tracing in a network is less error prone in 3D than in 2D. It is unclear, however, if 3D retains…

Human-Computer Interaction · Computer Science 2022-07-26 Michael J. McGuffin , Ryan Servera , Marie Forest

Cybersickness remains a significant challenge in virtual reality (VR), limiting its usability across various applications. Existing mitigation strategies focus on optimising VR hardware and/or software and enhancing self-motion perception…

Human-Computer Interaction · Computer Science 2025-03-07 Charlotte Croucher , Panagiotis Kourtesis , Georgios Papaioannou

This paper introduces a novel interaction method for virtual and augmented reality called look-and-twist, which is directly analogous to point-and-click operations using a mouse and desktop. It is based on head rotation alone and is…

Human-Computer Interaction · Computer Science 2024-10-15 Anna Yershova , Elmeri Uotila , Katherine J. Mimnaugh , Nicoletta Prencipe , M. Manivannan , Timo Ojala , Steven M. LaValle

Robotic manipulation tasks often rely on static cameras for perception, which can limit flexibility, particularly in scenarios like robotic surgery and cluttered environments where mounting static cameras is impractical. Ideally, robots…

Robotics · Computer Science 2025-09-18 Xiatao Sun , Francis Fan , Yinxing Chen , Daniel Rakita

Robot-to-human handovers often rely on static, open-loop strategies (or, at best, approaches that adapt only the position), which generally do not consider how the object will be grasped by the human, thus requiring the user to adapt. This…

Robotics · Computer Science 2026-04-27 Federico Biagi , Dario Onfiani , Simone Silenzi , Cristina Iani , Luigi Biagiotti

As In-Vehicle Infotainment Systems (IVIS) grow in complexity, selecting external points of interest (POIs) using traditional touchscreens significantly increases driver cognitive load. Recent evidence indicates that this visual-motor…

Human-Computer Interaction · Computer Science 2026-04-28 Jaehoon Pyun , Younggeol Cho , Seon Gyeom Kim , Woohun Lee , Donghyeon Ko

Motion correlation interfaces are those that present targets moving in different patterns, which the user can select by matching their motion. In this paper, we re-formulate the task of target selection as a probabilistic inference problem.…

Human-Computer Interaction · Computer Science 2021-02-09 Eduardo Velloso , Carlos Hitoshi Morimoto

High-end components that conduct complicated tasks automatically are a part of modern industrial systems. However, in order for these parts to function at the desired level, they need to be maintained by qualified experts. Solutions based…

The integration of multimodal information into sequential recommender systems has attracted significant attention in recent research. In the initial stages of multimodal sequential recommendation models, the mainstream paradigm was…

Information Retrieval · Computer Science 2024-03-06 Jiaxi Hu , Jingtong Gao , Xiangyu Zhao , Yuehong Hu , Yuxuan Liang , Yiqi Wang , Ming He , Zitao Liu , Hongzhi Yin

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

Mobile telepresence robots (MTRs) have become increasingly popular in the expanding world of remote work, providing new avenues for people to actively participate in activities at a distance. However, humans operating MTRs often have…

Robotics · Computer Science 2022-10-19 Kenechukwu C. Mbanisi , Michael A. Gennert

Graphical user interface (GUI) grounding, the process of mapping human instructions to GUI actions, serves as a fundamental basis to autonomous GUI agents. While existing grounding models achieve promising performance to simulate the mouse…

Human-Computer Interaction · Computer Science 2026-01-13 Zeyi Liao , Yadong Lu , Boyu Gou , Huan Sun , Ahmed Awadallah

Scaling dexterous robot learning is constrained by the difficulty of collecting high-quality demonstrations across diverse operators. Existing wearable interfaces often trade comfort and cross-user adaptability for kinematic fidelity, while…

Algorithmic Recourse aims to provide actionable explanations, or recourse plans, to overturn potentially unfavourable decisions taken by automated machine learning models. In this paper, we propose an interaction paradigm based on a guided…

Human-Computer Interaction · Computer Science 2024-07-22 Seyedehdelaram Esfahani , Giovanni De Toni , Bruno Lepri , Andrea Passerini , Katya Tentori , Massimo Zancanaro

Recent advancements in robotics have underscored the need for effective collaboration between humans and robots. Traditional interfaces often struggle to balance robot autonomy with human oversight, limiting their practical application in…