Related papers: Comparing the Effects of Visual, Haptic, and Visuo…
In recent years, video analysis using Artificial Intelligence (AI) has been widely used, due to the remarkable development of image recognition technology using deep learning. In 2019, the Moving Picture Experts Group (MPEG) has started…
The complexity of a learning task is increased by transformations in the input space that preserve class identity. Visual object recognition for example is affected by changes in viewpoint, scale, illumination or planar transformations.…
With the rapid progress in virtual reality (VR) technology, the scope of VR applications has greatly expanded across various domains. However, the superiority of VR training over traditional methods and its impact on learning efficacy are…
Pseudo-haptics techniques are interesting alternatives for generating haptic perceptions, which entails the manipulation of haptic perception through the appropriate alteration of primarily visual feedback in response to body movements.…
This paper brings into discussion some of the most relevant technological challenges involving haptic systems in medical education. One of these challenges is choosing the suitable haptic hardware, API or framework for developing a…
Vision transformers have established a precedent of patchifying images into uniformly-sized chunks before processing. We hypothesize that this design choice may limit models in learning comprehensive and compositional representations from…
This work proposes, implements and tests an immersive framework upon Virtual Reality (VR) for comprehension, knowledge development and learning process assisting an improved perception of complex spatial arrangements in AEC in comparison to…
Previous works from research and industry have proposed a spatial representation of code in a canvas, arguing that a navigational code space confers developers the freedom to organise elements according to their understanding. By allowing…
This work evaluates three 3D user interaction techniques to investigate their visuo-spatial working memory support for users' data exploration in immersive analytics. Two techniques are the common VR locomotion technique, Walking and…
While user's perception & performance are predominantly examined independently in virtual reality, the Action-Specific Perception (ASP) theory postulates that the performance of an individual on a task modulates this individual's spatial &…
Large vision-language models have recently demonstrated impressive performance in planning and control tasks, driving interest in their application to real-world robotics. However, deploying these models for reasoning in embodied contexts…
Contrastive decoding strategies are widely used to mitigate object hallucinations in multimodal large language models (MLLMs). By reducing over-reliance on language priors, these strategies ensure that generated content remains closely…
Recent years have witnessed the rapid development and wide adoption of immersive head-mounted devices, such as HTC VIVE, Oculus Rift, and Microsoft HoloLens. These immersive devices have the potential to significantly extend the methodology…
Immersiveness is the main characteristic of Virtual Reality(VR) applications. Precise integration between hardware design and software are necessary for providing a seamless virtual experience. Allowing the user to navigate the VR scene…
A great deal of progress has been made in image captioning, driven by research into how to encode the image using pre-trained models. This includes visual encodings (e.g. image grid features or detected objects) and more recently textual…
This paper primarily focuses on evaluating and benchmarking the robustness of visual representations in the context of object assembly tasks. Specifically, it investigates the alignment and insertion of objects with geometrical extrusions…
To fill the lack of research efforts in virtual assembly of modules and training, this paper presents a virtual manipulation of building objects in an Immersive Virtual Environment (IVE). A worker wearing a Virtual Reality (VR) head-mounted…
This paper proposes a novel vision-integrated neural speech codec (VNSC), which aims to enhance speech coding quality by leveraging visual modality information. In VNSC, the image analysis-synthesis module extracts visual features from lip…
Deformable objects manipulation can benefit from representations that seamlessly integrate vision and touch while handling occlusions. In this work, we present a novel approach for, and real-world demonstration of, multimodal visuo-tactile…
Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…