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Related papers: 4K4DGen: Panoramic 4D Generation at 4K Resolution

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We present a method that simultaneously addresses the tasks of dynamic scene novel-view synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We follow an analysis-by-synthesis framework, inspired by recent work…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Jonathon Luiten , Georgios Kopanas , Bastian Leibe , Deva Ramanan

Single-image 3D scene reconstruction presents significant challenges due to its inherently ill-posed nature and limited input constraints. Recent advances have explored two promising directions: multiview generative models that train on 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Junlin Hao , Peiheng Wang , Haoyang Wang , Xinggong Zhang , Zongming Guo

Recent advances in 2D/3D generative models enable the generation of dynamic 3D objects from a single-view video. Existing approaches utilize score distillation sampling to form the dynamic scene as dynamic NeRF or dense 3D Gaussians.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Zijie Wu , Chaohui Yu , Yanqin Jiang , Chenjie Cao , Fan Wang , Xiang Bai

This is a technical report on the 360-degree panoramic image generation task based on diffusion models. Unlike ordinary 2D images, 360-degree panoramic images capture the entire $360^\circ\times 180^\circ$ field of view. So the rightmost…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Mengyang Feng , Jinlin Liu , Miaomiao Cui , Xuansong Xie

Generating high-quality 4D content from monocular videos for applications such as digital humans and AR/VR poses challenges in ensuring temporal and spatial consistency, preserving intricate details, and incorporating user guidance…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Minghao Yin , Yukang Cao , Songyou Peng , Kai Han

Dynamic scenes rendering is an intriguing yet challenging problem. Although current methods based on NeRF have achieved satisfactory performance, they still can not reach real-time levels. Recently, 3D Gaussian Splatting (3DGS) has garnered…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Jiahao Lu , Jiacheng Deng , Ruijie Zhu , Yanzhe Liang , Wenfei Yang , Tianzhu Zhang , Xu Zhou

Reconstructing 4D dynamic scenes from casually captured monocular videos is valuable but highly challenging, as each timestamp is observed from a single viewpoint. We introduce Vivid4D, a novel approach that enhances 4D monocular video…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Jiaxin Huang , Sheng Miao , BangBang Yang , Yuewen Ma , Yiyi Liao

Creating 4D fields of Gaussian Splatting from images or videos is a challenging task due to its under-constrained nature. While the optimization can draw photometric reference from the input videos or be regulated by generative models,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Quankai Gao , Qiangeng Xu , Zhe Cao , Ben Mildenhall , Wenchao Ma , Le Chen , Danhang Tang , Ulrich Neumann

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Recent video generators achieve striking photorealism, yet remain fundamentally inconsistent in 3D. We present WorldReel, a 4D video generator that is natively spatio-temporally consistent. WorldReel jointly produces RGB frames together…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Shaoheng Fang , Hanwen Jiang , Yunpeng Bai , Niloy J. Mitra , Qixing Huang

With the rapid advancements in diffusion models and 3D generation techniques, dynamic 3D content generation has become a crucial research area. However, achieving high-fidelity 4D (dynamic 3D) generation with strong spatial-temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Jinwei Li , Huan-ang Gao , Wenyi Li , Haohan Chi , Chenyu Liu , Chenxi Du , Yiqian Liu , Mingju Gao , Guiyu Zhang , Zongzheng Zhang , Li Yi , Yao Yao , Jingwei Zhao , Hongyang Li , Yikai Wang , Hao Zhao

3D scene generation has garnered growing attention in recent years and has made significant progress. Generating 4D cities is more challenging than 3D scenes due to the presence of structurally complex, visually diverse objects like…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Creating deformable 3D content has gained increasing attention with the rise of text-to-image and image-to-video generative models. While these models provide rich semantic priors for appearance, they struggle to capture the physical…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Jixuan He , Chieh Hubert Lin , Lu Qi , Ming-Hsuan Yang

Generating complete digital twins from videos requires precise camera control, global scene coverage, and strict spatial-temporal consistency constraints that remain challenging for perspective video generators due to their limited field of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Ting-Hsuan Chen , Ying-Huan Chen , Tao Tu , Jie-Ying Lee , Cho-Ying Wu , Fangzhou Lin , Hengyuan Zhang , David Paz , Xinyu Huang , Yuliang Guo , Yu-Lun Liu , Yue Wang , Liu Ren

In this paper, we present Consistent4D, a novel approach for generating 4D dynamic objects from uncalibrated monocular videos. Uniquely, we cast the 360-degree dynamic object reconstruction as a 4D generation problem, eliminating the need…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Yanqin Jiang , Li Zhang , Jin Gao , Weimin Hu , Yao Yao

4D content generation aims to create dynamically evolving 3D content that responds to specific input objects such as images or 3D representations. Current approaches typically incorporate physical priors to animate 3D representations, but…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Jiajing Lin , Zhenzhong Wang , Dejun Xu , Shu Jiang , YunPeng Gong , Min Jiang

Generating interactive and dynamic 4D scenes from a single static image remains a core challenge. Most existing generate-then-reconstruct and reconstruct-then-generate methods decouple geometry from motion, causing spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yanran Zhang , Ziyi Wang , Wenzhao Zheng , Zheng Zhu , Jie Zhou , Jiwen Lu

We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bias, 4DGT unifies static and dynamic components, enabling the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zhen Xu , Zhengqin Li , Zhao Dong , Xiaowei Zhou , Richard Newcombe , Zhaoyang Lv

Humans possess a remarkable ability to mentally explore and replay 3D environments they have previously experienced. Inspired by this mental process, we present EvoWorld: a world model that bridges panoramic video generation with evolving…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Jiahao Wang , Luoxin Ye , TaiMing Lu , Junfei Xiao , Jiahan Zhang , Yuxiang Guo , Xijun Liu , Rama Chellappa , Cheng Peng , Alan Yuille , Jieneng Chen

Recent advancements in 2D/3D generative techniques have facilitated the generation of dynamic 3D objects from monocular videos. Previous methods mainly rely on the implicit neural radiance fields (NeRF) or explicit Gaussian Splatting as the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Zhiqi Li , Yiming Chen , Peidong Liu