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3D reconstruction aims to recover the dense 3D structure of a scene. It plays an essential role in various applications such as Augmented/Virtual Reality (AR/VR), autonomous driving and robotics. Leveraging multiple views of a scene…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Fangjinhua Wang , Qingtian Zhu , Di Chang , Quankai Gao , Junlin Han , Tong Zhang , Richard Hartley , Marc Pollefeys

We introduce Point-MVSNet, a novel point-based deep framework for multi-view stereo (MVS). Distinct from existing cost volume approaches, our method directly processes the target scene as point clouds. More specifically, our method predicts…

Computer Vision and Pattern Recognition · Computer Science 2019-08-14 Rui Chen , Songfang Han , Jing Xu , Hao Su

The present Multi-view stereo (MVS) methods with supervised learning-based networks have an impressive performance comparing with traditional MVS methods. However, the ground-truth depth maps for training are hard to be obtained and are…

Computer Vision and Pattern Recognition · Computer Science 2020-05-29 Baichuan Huang , Hongwei Yi , Can Huang , Yijia He , Jingbin Liu , Xiao Liu

The present Multi-view stereo (MVS) methods with supervised learning-based networks have an impressive performance comparing with traditional MVS methods. However, the ground-truth depth maps for training are hard to be obtained and are…

Computer Vision and Pattern Recognition · Computer Science 2020-06-09 Baichuan Huang , Hongwei Yi , Can Huang , Yijia He , Jingbin Liu , Xiao Liu

Multi-view photometric stereo (MVPS) is a preferred method for detailed and precise 3D acquisition of an object from images. Although popular methods for MVPS can provide outstanding results, they are often complex to execute and limited to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Berk Kaya , Suryansh Kumar , Carlos Oliveira , Vittorio Ferrari , Luc Van Gool

Learning neural implicit surfaces from volume rendering has become popular for multi-view reconstruction. Neural surface reconstruction approaches can recover complex 3D geometry that are difficult for classical Multi-view Stereo (MVS)…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Mohamed Shawky Sabae , Hoda Anis Baraka , Mayada Mansour Hadhoud

GigaMVS presents several challenges to existing Multi-View Stereo (MVS) algorithms for its large scale, complex occlusions, and gigapixel images. To address these problems, we first apply one of the state-of-the-art learning-based MVS…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Chenjie Cao , Xinlin Ren , Xiangyang Xue , Yanwei Fu

In this work, we propose a novel approach to prioritize the depth map computation of multi-view stereo (MVS) to obtain compact 3D point clouds of high quality and completeness at low computational cost. Our prioritization approach operates…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Christian Mostegel , Friedrich Fraundorfer , Horst Bischof

We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1) we leverage MVS to encode geometry-aware Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Tianqi Liu , Guangcong Wang , Shoukang Hu , Liao Shen , Xinyi Ye , Yuhang Zang , Zhiguo Cao , Wei Li , Ziwei Liu

Multi-View Stereo (MVS) is a core task in 3D computer vision. With the surge of novel deep learning methods, learned MVS has surpassed the accuracy of classical approaches, but still relies on building a memory intensive dense cost volume.…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Radu Alexandru Rosu , Sven Behnke

Recovering 3D information from scenes via multi-view stereo reconstruction (MVS) and novel view synthesis (NVS) is inherently challenging, particularly in scenarios involving sparse-view setups. The advent of 3D Gaussian Splatting (3DGS)…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Shubhendu Jena , Shishir Reddy Vutukur , Adnane Boukhayma

In this paper, a complete pipeline for image-based 3D reconstruction of urban scenarios is proposed, based on PatchMatch Multi-View Stereo (MVS). Input images are firstly fed into an off-the-shelf visual SLAM system to extract camera poses…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Marco Orsingher , Paolo Zani , Paolo Medici , Massimo Bertozzi

We present a novel framework for mesh reconstruction from unstructured point clouds by taking advantage of the learned visibility of the 3D points in the virtual views and traditional graph-cut based mesh generation. Specifically, we first…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Shuang Song , Zhaopeng Cui , Rongjun Qin

Image datasets have been steadily growing in size, harming the feasibility and efficiency of large-scale 3D reconstruction methods. In this paper, a novel approach for scaling Multi-View Stereo (MVS) algorithms up to arbitrarily large…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Marco Orsingher , Paolo Zani , Paolo Medici , Massimo Bertozzi

Accurate 3D reconstruction from multi-view images is essential for downstream robotic tasks such as navigation, manipulation, and environment understanding. However, obtaining precise camera poses in real-world settings remains challenging,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Sriram Srinivasan , Gautam Ramachandra

Neural rendering of implicit surfaces performs well in 3D vision applications. However, it requires dense input views as supervision. When only sparse input images are available, output quality drops significantly due to the shape-radiance…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Haoyu Wu , Alexandros Graikos , Dimitris Samaras

3D Gaussian Splatting (3DGS) has emerged as a core technique for 3D representation. Its effectiveness largely depends on precise camera poses and accurate point cloud initialization, which are often derived from pretrained Multi-View Stereo…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Chong Cheng , Zijian Wang , Sicheng Yu , Yu Hu , Nanjie Yao , Hao Wang

360-degree images offer a significantly wider field of view compared to traditional pinhole cameras, enabling sparse sampling and dense 3D reconstruction in low-texture environments. This makes them crucial for applications in VR, AR, and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Zhongmiao Yan , Qi Wu , Songpengcheng Xia , Junyuan Deng , Xiang Mu , Renbiao Jin , Ling Pei

There is an emerging effort to combine the two popular 3D frameworks using Multi-View Stereo (MVS) and Neural Implicit Surfaces (NIS) with a specific focus on the few-shot / sparse view setting. In this paper, we introduce a novel…

Computer Vision and Pattern Recognition · Computer Science 2023-10-25 Luoyuan Xu , Tao Guan , Yuesong Wang , Wenkai Liu , Zhaojie Zeng , Junle Wang , Wei Yang

Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Chentian Sun
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