Related papers: Controllable and Gradual Facial Blemishes Retouchi…
Editing and retouching facial attributes is a complex task that usually requires human artists to obtain photo-realistic results. Its applications are numerous and can be found in several contexts such as cosmetics or digital media…
Creating fine-retouched portrait images is tedious and time-consuming even for professional artists. There exist automatic retouching methods, but they either suffer from over-smoothing artifacts or lack generalization ability. To address…
The widespread use of face retouching on social media platforms raises concerns about the authenticity of face images. While existing methods focus on detecting face retouching, how to accurately recover the original faces from the…
We introduce a novel Multi-modal Guided Real-World Face Restoration (MGFR) technique designed to improve the quality of facial image restoration from low-quality inputs. Leveraging a blend of attribute text prompts, high-quality reference…
3D Morphable Models (3DMMs) enable controllable facial geometry and expression editing for reconstruction, animation, and AR/VR, but traditional PCA-based mesh models are limited in resolution, detail, and photorealism. Neural volumetric…
Face image super resolution (face hallucination) usually relies on facial priors to restore realistic details and preserve identity information. Recent advances can achieve impressive results with the help of GAN prior. They either design…
Face retouching requires removing subtle imperfections while preserving unique facial identity features, in order to enhance overall aesthetic appeal. However, existing methods suffer from a fundamental trade-off. Supervised learning on…
Facial retouching to beautify images is widely spread in social media, advertisements, and it is even applied in professional photo studios to let individuals appear younger, remove wrinkles and skin impurities. Generally speaking, this is…
Facial analysis has emerged as a prominent area of research with diverse applications, including cosmetic surgery programs, the beauty industry, photography, and entertainment. Manipulating patient images often necessitates professional…
Unveiling the real appearance of retouched faces to prevent malicious users from deceptive advertising and economic fraud has been an increasing concern in the era of digital economics. This article makes the first attempt to investigate…
We propose an end-to-end deep-learning approach for automatic rigging and retargeting of 3D models of human faces in the wild. Our approach, called Neural Face Rigging (NFR), holds three key properties: (i) NFR's expression space maintains…
There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…
Generating faithful visualizations of human faces requires capturing both coarse and fine-level details of the face geometry and appearance. Existing methods are either data-driven, requiring an extensive corpus of data not publicly…
Deep learning methods have witnessed the great progress in image restoration with specific metrics (e.g., PSNR, SSIM). However, the perceptual quality of the restored image is relatively subjective, and it is necessary for users to control…
In this study, we introduce a novel two-stage technique for decomposing and reconstructing facial features from sparse-view images, a task made challenging by the unique geometry and complex skin reflectance of each individual. To…
Learning a dense 3D model with fine-scale details from a single facial image is highly challenging and ill-posed. To address this problem, many approaches fit smooth geometries through facial prior while learning details as additional…
Blind face restoration is a challenging task due to the unknown and complex degradation. Although face prior-based methods and reference-based methods have recently demonstrated high-quality results, the restored images tend to contain…
In this work, we propose a system that covers the complete workflow for achieving controlled authoring and editing of textures that present distinctive local characteristics. These include various effects that change the surface appearance…
Motivated by the following two observations: 1) people are aging differently under different conditions for changeable facial attributes, e.g., skin color may become darker when working outside, and 2) it needs to keep some unchanged facial…
Reward Feedback Learning (ReFL) has recently shown great potential in aligning model outputs with human preferences across various generative tasks. In this work, we introduce a ReFL framework, named DiffusionReward, to the Blind Face…