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The ability to generate virtual environments is crucial for applications ranging from gaming to physical AI domains such as robotics, autonomous driving, and industrial AI. Current learning-based 3D reconstruction methods rely on the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Sherwin Bahmani , Tianchang Shen , Jiawei Ren , Jiahui Huang , Yifeng Jiang , Haithem Turki , Andrea Tagliasacchi , David B. Lindell , Zan Gojcic , Sanja Fidler , Huan Ling , Jun Gao , Xuanchi Ren

We introduce Text2Immersion, an elegant method for producing high-quality 3D immersive scenes from text prompts. Our proposed pipeline initiates by progressively generating a Gaussian cloud using pre-trained 2D diffusion and depth…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Hao Ouyang , Kathryn Heal , Stephen Lombardi , Tiancheng Sun

Latent diffusion models for image generation have crossed a quality threshold which enabled them to achieve mass adoption. Recently, a series of works have made advancements towards replicating this success in the 3D domain, introducing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Anchit Gupta , Wenhan Xiong , Yixin Nie , Ian Jones , Barlas Oğuz

Text-driven 3D indoor scene generation holds broad applications, ranging from gaming and smart homes to AR/VR applications. Fast and high-fidelity scene generation is paramount for ensuring user-friendly experiences. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Yikun Ma , Dandan Zhan , Zhi Jin

We present InstantStyleGaussian, an innovative 3D style transfer method based on the 3D Gaussian Splatting (3DGS) scene representation. By inputting a target-style image, it quickly generates new 3D GS scenes. Our method operates on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Xin-Yi Yu , Jun-Xin Yu , Li-Bo Zhou , Yan Wei , Lin-Lin Ou

This paper presents a novel method for building scalable 3D generative models utilizing pre-trained video diffusion models. The primary obstacle in developing foundation 3D generative models is the limited availability of 3D data. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Junlin Han , Filippos Kokkinos , Philip Torr

In this paper we describe a learned method of traffic scene generation designed to simulate the output of the perception system of a self-driving car. In our "Scene Diffusion" system, inspired by latent diffusion, we use a novel combination…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Ethan Pronovost , Kai Wang , Nick Roy

The demand for efficient 3D model generation techniques has grown exponentially, as manual creation of 3D models is time-consuming and requires specialized expertise. While generative models have shown potential in creating 3D textured…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Fanghua Yu , Xintao Wang , Zheyuan Li , Yan-Pei Cao , Ying Shan , Chao Dong

In this paper, we learn a diffusion model to generate 3D data on a scene-scale. Specifically, our model crafts a 3D scene consisting of multiple objects, while recent diffusion research has focused on a single object. To realize our goal,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Jumin Lee , Woobin Im , Sebin Lee , Sung-Eui Yoon

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

Generative latent-variable models are emerging as promising tools in robotics and reinforcement learning. Yet, even though tasks in these domains typically involve distinct objects, most state-of-the-art generative models do not explicitly…

Machine Learning · Computer Science 2020-11-24 Martin Engelcke , Adam R. Kosiorek , Oiwi Parker Jones , Ingmar Posner

We introduce RealmDreamer, a technique for generating forward-facing 3D scenes from text descriptions. Our method optimizes a 3D Gaussian Splatting representation to match complex text prompts using pretrained diffusion models. Our key…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Jaidev Shriram , Alex Trevithick , Lingjie Liu , Ravi Ramamoorthi

We aim to address sparse-view reconstruction of a 3D scene by leveraging priors from large-scale vision models. While recent advancements such as 3D Gaussian Splatting (3DGS) have demonstrated remarkable successes in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Hanyang Yu , Xiaoxiao Long , Ping Tan

In this paper, we propose Extend3D, a training-free pipeline for 3D scene generation from a single image, built upon an object-centric 3D generative model. To overcome the limitations of fixed-size latent spaces in object-centric models for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Seungwoo Yoon , Jinmo Kim , Jaesik Park

Recent advances in 3D content creation mostly leverage optimization-based 3D generation via score distillation sampling (SDS). Though promising results have been exhibited, these methods often suffer from slow per-sample optimization,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Jiaxiang Tang , Jiawei Ren , Hang Zhou , Ziwei Liu , Gang Zeng

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Creating 3D content from single-view images is a challenging problem that has attracted considerable attention in recent years. Current approaches typically utilize score distillation sampling (SDS) from pre-trained 2D diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Junbang Liu , Enpei Huang , Dongxing Mao , Hui Zhang , Xinyuan Song , Yongxin Ni

We present a learning-based system for rapid mass-scale material synthesis that is useful for novice and expert users alike. The user preferences are learned via Gaussian Process Regression and can be easily sampled for new recommendations.…

Machine Learning · Computer Science 2018-08-07 Károly Zsolnai-Fehér , Peter Wonka , Michael Wimmer

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang