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High-quality traffic flow generation is the core module in building simulators for autonomous driving. However, the majority of available simulators are incapable of replicating traffic patterns that accurately reflect the various features…

Context and motivation. Online user feedback is a valuable resource for requirements engineering, but its volume and noise make analysis difficult. Existing tools support individual feedback analysis tasks, but their capabilities are rarely…

Software Engineering · Computer Science 2026-01-19 Manjeshwar Aniruddh Mallya , Alessio Ferrari , Mohammad Amin Zadenoori , Jacek Dąbrowski

Talking head generation creates lifelike avatars from static portraits for virtual communication and content creation. However, current models do not yet convey the feeling of truly interactive communication, often generating one-way…

Machine Learning · Computer Science 2026-01-05 Taekyung Ki , Sangwon Jang , Jaehyeong Jo , Jaehong Yoon , Sung Ju Hwang

We are interested in a novel task, namely low-resource text-to-talking avatar. Given only a few-minute-long talking person video with the audio track as the training data and arbitrary texts as the driving input, we aim to synthesize…

Computer Vision and Pattern Recognition · Computer Science 2023-08-03 Zhenhui Ye , Ziyue Jiang , Yi Ren , Jinglin Liu , Chen Zhang , Xiang Yin , Zejun Ma , Zhou Zhao

Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional methods for avatar creation often involve time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Keqiang Sun , Amin Jourabloo , Riddhish Bhalodia , Moustafa Meshry , Yu Rong , Zhengyu Yang , Thu Nguyen-Phuoc , Christian Haene , Jiu Xu , Sam Johnson , Hongsheng Li , Sofien Bouaziz

From movie characters to modern science fiction - bringing characters into interactive, story-driven conversations has captured imaginations across generations. Achieving this vision is highly challenging and requires much more than just…

Human-Computer Interaction · Computer Science 2026-01-06 Rafael Wampfler , Chen Yang , Dillon Elste , Nikola Kovacevic , Philine Witzig , Markus Gross

We introduce Interactive Intelligence, a novel paradigm of digital human that is capable of personality-aligned expression, adaptive interaction, and self-evolution. To realize this, we present Mio (Multimodal Interactive Omni-Avatar), an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yiyi Cai , Xuangeng Chu , Xiwei Gao , Sitong Gong , Yifei Huang , Caixin Kang , Kunhang Li , Haiyang Liu , Ruicong Liu , Yun Liu , Dianwen Ng , Zixiong Su , Erwin Wu , Yuhan Wu , Dingkun Yan , Tianyu Yan , Chang Zeng , Bo Zheng , You Zhou

This paper presents the development of an AI-based language learning platform Revita. It is a freely available intelligent online tutor, developed to support learners of multiple languages, from low-intermediate to advanced levels. It has…

Computation and Language · Computer Science 2022-12-06 Anisia Katinskaia , Jue Hou , Anh-Duc Vu , Roman Yangarber

The interaction between humans is very complex to describe since it is composed of different elements from different modalities such as speech, gaze, and gestures influenced by social attitudes and emotions. Furthermore, the interaction can…

Designing resilient Internet of Things (IoT) systems requires i) identification of IoT Critical Objects (ICOs) such as services, devices, and resources, ii) threat analysis, and iii) mitigation strategy selection. However, the traditional…

Cryptography and Security · Computer Science 2024-11-28 Luis Eduardo Pessoa , Cristovao Freitas Iglesias , Claudio Miceli

In this paper, we rethink text-to-avatar generative models by proposing TeRA, a more efficient and effective framework than the previous SDS-based models and general large 3D generative models. Our approach employs a two-stage training…

Computer Vision and Pattern Recognition · Computer Science 2025-09-04 Yanwen Wang , Yiyu Zhuang , Jiawei Zhang , Li Wang , Yifei Zeng , Xun Cao , Xinxin Zuo , Hao Zhu

In this paper, we present TalkingMachines -- an efficient framework that transforms pretrained video generation models into real-time, audio-driven character animators. TalkingMachines enables natural conversational experiences by…

Sound · Computer Science 2025-06-04 Chetwin Low , Weimin Wang

Conversation is an essential component of virtual avatar activities in the metaverse. With the development of natural language processing, textual and vocal conversation generation has achieved a significant breakthrough. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Yichao Yan , Zanwei Zhou , Zi Wang , Jingnan Gao , Xiaokang Yang

While current dialogue systems like ChatGPT have made significant advancements in text-based interactions, they often overlook the potential of other modalities in enhancing the overall user experience. We present FaceChat, a web-based…

Computation and Language · Computer Science 2023-03-14 Deema Alnuhait , Qingyang Wu , Zhou Yu

Arguably, the visual perception of conversational agents to the physical world is a key way for them to exhibit the human-like intelligence. Image-grounded conversation is thus proposed to address this challenge. Existing works focus on…

Computation and Language · Computer Science 2021-06-24 Zujie Liang , Huang Hu , Can Xu , Chongyang Tao , Xiubo Geng , Yining Chen , Fan Liang , Daxin Jiang

Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans,…

Artificial Intelligence · Computer Science 2024-09-27 Sherry Yang , Yilun Du , Kamyar Ghasemipour , Jonathan Tompson , Leslie Kaelbling , Dale Schuurmans , Pieter Abbeel

In this paper, we design and train a Generative Image-to-text Transformer, GIT, to unify vision-language tasks such as image/video captioning and question answering. While generative models provide a consistent network architecture between…

Computer Vision and Pattern Recognition · Computer Science 2022-12-19 Jianfeng Wang , Zhengyuan Yang , Xiaowei Hu , Linjie Li , Kevin Lin , Zhe Gan , Zicheng Liu , Ce Liu , Lijuan Wang

Generating talking avatars is a fundamental task in video generation. Although existing methods can generate full-body talking avatars with simple human motion, extending this task to grounded human-object interaction (GHOI) remains an open…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Youliang Zhang , Zhengguang Zhou , Zhentao Yu , Ziyao Huang , Teng Hu , Sen Liang , Guozhen Zhang , Ziqiao Peng , Shunkai Li , Yi Chen , Zixiang Zhou , Yuan Zhou , Qinglin Lu , Xiu Li

This paper introduces PersonaAI, a cutting-edge application that leverages Retrieval-Augmented Generation (RAG) and the LLAMA model to create highly personalized digital avatars capable of accurately mimicking individual personalities.…

Human-Computer Interaction · Computer Science 2025-03-21 Elvis Kimara , Kunle S. Oguntoye , Jian Sun

Painting is an artistic process of rendering visual content that achieves the high-level communication goals of an artist that may change dynamically throughout the creative process. In this paper, we present a Framework and Robotics…

Robotics · Computer Science 2022-10-04 Peter Schaldenbrand , James McCann , Jean Oh
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