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In reinforcement learning, wrappers are universally used to transform the information that passes between a model and an environment. Despite their ubiquity, no library exists with reasonable implementations of all popular preprocessing…

Machine Learning · Computer Science 2021-11-17 J. K. Terry , Benjamin Black , Ananth Hari

Environment setup-the process of configuring the system to work with a specific software project-represents a persistent challenge in Software Engineering (SE). Automated environment setup methods could assist developers by providing fully…

Machine Learning · Computer Science 2025-10-16 Alexander Kovrigin , Aleksandra Eliseeva , Konstantin Grotov , Egor Bogomolov , Yaroslav Zharov

We introduce SafeRL-Lite, an open-source Python library for building reinforcement learning (RL) agents that are both constrained and explainable. Existing RL toolkits often lack native mechanisms for enforcing hard safety constraints or…

Machine Learning · Computer Science 2025-06-24 Satyam Mishra , Phung Thao Vi , Shivam Mishra , Vishwanath Bijalwan , Vijay Bhaskar Semwal , Abdul Manan Khan

Model-based reinforcement learning is a compelling framework for data-efficient learning of agents that interact with the world. This family of algorithms has many subcomponents that need to be carefully selected and tuned. As a result the…

Artificial Intelligence · Computer Science 2021-04-21 Luis Pineda , Brandon Amos , Amy Zhang , Nathan O. Lambert , Roberto Calandra

One of the grand challenges of reinforcement learning is the ability to generalize to new tasks. However, general agents require a set of rich, diverse tasks to train on. Designing a `foundation environment' for such tasks is tricky -- the…

Artificial Intelligence · Computer Science 2023-10-17 Kevin Frans , Phillip Isola

CleanRL is an open-source library that provides high-quality single-file implementations of Deep Reinforcement Learning algorithms. It provides a simpler yet scalable developing experience by having a straightforward codebase and…

Machine Learning · Computer Science 2021-11-18 Shengyi Huang , Rousslan Fernand Julien Dossa , Chang Ye , Jeff Braga

MushroomRL is an open-source Python library developed to simplify the process of implementing and running Reinforcement Learning (RL) experiments. Compared to other available libraries, MushroomRL has been created with the purpose of…

Machine Learning · Computer Science 2020-01-10 Carlo D'Eramo , Davide Tateo , Andrea Bonarini , Marcello Restelli , Jan Peters

Existing reinforcement learning environment libraries use monolithic environment classes, provide shallow methods for altering agent observation and action spaces, and/or are tied to a specific simulation environment. The Core Reinforcement…

We introduce Repro, an open-source library which aims at improving the reproducibility and usability of research code. The library provides a lightweight Python API for running software released by researchers within Docker containers which…

Computation and Language · Computer Science 2022-05-02 Daniel Deutsch , Dan Roth

This paper addresses the dire need for a platform that efficiently provides a framework for running reinforcement learning (RL) experiments. We propose the CaiRL Environment Toolkit as an efficient, compatible, and more sustainable…

Machine Learning · Computer Science 2022-10-05 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

Reinforcement learning (RL) has recently shown impressive performance in complex game AI and robotics tasks. To a large extent, this is thanks to the availability of simulated environments such as OpenAI Gym, Atari Learning Environment, or…

Computation and Language · Computer Science 2020-11-18 Rajkumar Ramamurthy , Rafet Sifa , Christian Bauckhage

Reinforcement learning (RL) algorithms involve the deep nesting of highly irregular computation patterns, each of which typically exhibits opportunities for distributed computation. We argue for distributing RL components in a composable…

Artificial Intelligence · Computer Science 2018-07-02 Eric Liang , Richard Liaw , Philipp Moritz , Robert Nishihara , Roy Fox , Ken Goldberg , Joseph E. Gonzalez , Michael I. Jordan , Ion Stoica

This paper introduces pyRecLab, a software library written in C++ with Python bindings which allows to quickly train, test and develop recommender systems. Although there are several software libraries for this purpose, only a few let…

Software Engineering · Computer Science 2017-07-12 Gabriel Sepulveda , Vicente Dominguez , Denis Parra

In this work we propose Neuro-Nav, an open-source library for neurally plausible reinforcement learning (RL). RL is among the most common modeling frameworks for studying decision making, learning, and navigation in biological organisms. In…

Neural and Evolutionary Computing · Computer Science 2022-06-08 Arthur Juliani , Samuel Barnett , Brandon Davis , Margaret Sereno , Ida Momennejad

Mean-field games (MFGs) are limiting models to approximate $N$-player games, with a number of applications. Despite the ever-growing numerical literature on computation of MFGs, there is no library that allows researchers and practitioners…

Computer Science and Game Theory · Computer Science 2025-09-04 Xin Guo , Anran Hu , Matteo Santamaria , Mahan Tajrobehkar , Junzi Zhang

Modern rendering libraries provide unprecedented realism, producing real-time photorealistic 3D graphics on commodity hardware. Visual fidelity, however, comes at the cost of increased complexity and difficulty of usage, with many rendering…

Graphics · Computer Science 2020-12-08 Radu Alexandru Rosu , Sven Behnke

Reinforcement learning (RL) has gained popularity in the realm of recommender systems due to its ability to optimize long-term rewards and guide users in discovering relevant content. However, the successful implementation of RL in…

Information Retrieval · Computer Science 2024-08-21 Nathan Corecco , Giorgio Piatti , Luca A. Lanzendörfer , Flint Xiaofeng Fan , Roger Wattenhofer

Reinforcement learning from pixels is often bottlenecked by the performance and complexity of 3D rendered environments. Researchers face a trade-off between high-speed, low-level engines and slower, more accessible Python frameworks. To…

Graphics · Computer Science 2026-01-06 Evgenii Rudakov , Jonathan Shock , Benjamin Ultan Cowley

Assisted by neural networks, reinforcement learning agents have been able to solve increasingly complex tasks over the last years. The simulation environment in which the agents interact is an essential component in any reinforcement…

Machine Learning · Computer Science 2018-09-03 Aqeel Labash , Ardi Tampuu , Tambet Matiisen , Jaan Aru , Raul Vicente

Real world applications of Reinforcement Learning (RL) are often partially observable, thus requiring memory. Despite this, partial observability is still largely ignored by contemporary RL benchmarks and libraries. We introduce Partially…

Machine Learning · Computer Science 2023-03-06 Steven Morad , Ryan Kortvelesy , Matteo Bettini , Stephan Liwicki , Amanda Prorok
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