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We study Vertex-Reinforced-Random-Walk on the complete graph with weights of the form $w(n)=n^\alpha$, with $\alpha>1$. Unlike for the Edge-Reinforced-Random-Walk, which in this case localizes a.s. on 2 sites, here we observe various phase…

Probability · Mathematics 2013-10-08 Michel Benaïm , Olivier Raimond , Bruno Schapira

We introduce Reasoning Gym (RG), a library of reasoning environments for reinforcement learning with verifiable rewards. It provides over 100 data generators and verifiers spanning multiple domains including algebra, arithmetic,…

Machine Learning · Computer Science 2025-10-21 Zafir Stojanovski , Oliver Stanley , Joe Sharratt , Richard Jones , Abdulhakeem Adefioye , Jean Kaddour , Andreas Köpf

Offline reinforcement learning (RL) is a challenging task, whose objective is to learn policies from static trajectory data without interacting with the environment. Recently, offline RL has been viewed as a sequence modeling problem, where…

Machine Learning · Computer Science 2023-03-08 Shengchao Hu , Li Shen , Ya Zhang , Dacheng Tao

Graph Neural Networks (GNNs) have achieved remarkable success across diverse tasks on graph-structured data, primarily through the use of learned weights in message passing layers. In this paper, we demonstrate that random weights can be…

Machine Learning · Computer Science 2025-02-04 Thu Bui , Carola-Bibiane Schönlieb , Bruno Ribeiro , Beatrice Bevilacqua , Moshe Eliasof

Graph neural networks (GNNs) are powerful machine learning models for various graph learning tasks. Recently, the limitations of the expressive power of various GNN models have been revealed. For example, GNNs cannot distinguish some…

Machine Learning · Computer Science 2021-01-19 Ryoma Sato , Makoto Yamada , Hisashi Kashima

Solving math problems through verifiable languages such as Lean has significantly impacted both the mathematics and computer science communities. Current state-of-the-art models are often trained with expensive online Reinforcement Learning…

Machine Learning · Computer Science 2026-03-03 Ruida Wang , Jiarui Yao , Rui Pan , Shizhe Diao , Tong Zhang

Graph Neural Networks (GNNs), despite achieving remarkable performance across different tasks, are theoretically bounded by the 1-Weisfeiler-Lehman test, resulting in limitations in terms of graph expressivity. Even though prior works on…

Machine Learning · Computer Science 2024-04-02 Quang Truong , Peter Chin

Graphs are typical non-Euclidean data of complex structures. In recent years, Riemannian graph representation learning has emerged as an exciting alternative to Euclidean ones. However, Riemannian methods are still in an early stage: most…

Machine Learning · Computer Science 2024-01-03 Li Sun , Zhenhao Huang , Zixi Wang , Feiyang Wang , Hao Peng , Philip Yu

Computing the Banzhaf value in network flow games is fundamental for quantifying agent influence in multi-agent systems, with applications ranging from cybersecurity to infrastructure planning. However, exact computation is intractable for…

Machine Learning · Computer Science 2025-10-21 Benjamin Kempinski , Tal Kachman

In a Maker-Breaker game on a graph $G$, Breaker and Maker alternately claim edges of $G$. Maker wins if, after all edges have been claimed, the graph induced by his edges has some desired property. We consider four Maker-Breaker games…

Combinatorics · Mathematics 2013-09-24 Andrew Beveridge , Andrzej Dudek , Alan Frieze , Tobias Muller , Milos Stojakovic

Rethink convolution-based graph neural networks (GNN) -- they characteristically suffer from limited expressiveness, over-smoothing, and over-squashing, and require specialized sparse kernels for efficient computation. Here, we design a…

Machine Learning · Computer Science 2024-10-01 Yuanqing Wang , Kyunghyun Cho

Recent advances in video world modeling have enabled large-scale generative models to simulate embodied environments with high visual fidelity, providing strong priors for prediction, planning, and control. Yet, despite their realism, these…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Haoyang He , Jay Patrikar , Dong-Ki Kim , Max Smith , Daniel McGann , Ali-akbar Agha-mohammadi , Shayegan Omidshafiei , Sebastian Scherer

Current GNN architectures use a vertex neighborhood aggregation scheme, which limits their discriminative power to that of the 1-dimensional Weisfeiler-Lehman (WL) graph isomorphism test. Here, we propose a novel graph convolution operator…

Machine Learning · Computer Science 2020-09-22 Clemens Damke , Vitalik Melnikov , Eyke Hüllermeier

We present a strong parallel repetition theorem for the entangled value of multi-player, one-round free games (games where the inputs come from a product distribution). Our result is the first parallel repetition theorem for entangled games…

Quantum Physics · Physics 2015-01-06 Kai-Min Chung , Xiaodi Wu , Henry Yuen

Graph data, with its structurally variable nature, represents complex real-world phenomena like chemical compounds, protein structures, and social networks. Traditional Graph Neural Networks (GNNs) primarily utilize the message-passing…

Machine Learning · Computer Science 2025-02-05 Jianming Huang , Hiroyuki Kasai

This paper presents a novel approach to reinforcement learning (RL) for control systems that provides probabilistic stability guarantees using finite data. Leveraging Lyapunov's method, we propose a probabilistic stability theorem that…

Machine Learning · Computer Science 2026-03-03 Minghao Han , Lixian Zhang , Chenliang Liu , Zhipeng Zhou , Jun Wang , Wei Pan

Different from what happens for most types of software systems, testing video games has largely remained a manual activity performed by human testers. This is mostly due to the continuous and intelligent user interaction video games…

Software Engineering · Computer Science 2022-01-19 Rosalia Tufano , Simone Scalabrino , Luca Pascarella , Emad Aghajani , Rocco Oliveto , Gabriele Bavota

Motivated by the investigation of sharpness of thresholds for Ramsey properties in random graphs, Friedgut, Kohayakawa, R\"odl, Ruci\'nski and Tetali introduced two variants of a single-player game whose goal is to colour the edges of…

Combinatorics · Mathematics 2023-05-05 Yahav Alon , Patrick Morris , Wojciech Samotij

Reinforcement learning (RL) algorithms update an agent's parameters according to one of several possible rules, discovered manually through years of research. Automating the discovery of update rules from data could lead to more efficient…

Machine Learning · Computer Science 2021-01-06 Junhyuk Oh , Matteo Hessel , Wojciech M. Czarnecki , Zhongwen Xu , Hado van Hasselt , Satinder Singh , David Silver

In classic Reinforcement Learning (RL), the agent maximizes an additive objective of the visited states, e.g., a value function. Unfortunately, objectives of this type cannot model many real-world applications such as experiment design,…

Machine Learning · Computer Science 2024-07-16 Riccardo De Santi , Manish Prajapat , Andreas Krause