Related papers: PCIE_LAM Solution for Ego4D Looking At Me Challeng…
We propose the first 4D tracking and mapping method that jointly performs camera localization and non-rigid surface reconstruction via differentiable rendering. Our approach captures 4D scenes from an online stream of color images with…
Research on 3D Vision-Language Models (3D-VLMs) is gaining increasing attention, which is crucial for developing embodied AI within 3D scenes, such as visual navigation and embodied question answering. Due to the high density of visual…
Object-level Simultaneous Localization and Mapping (SLAM), which incorporates semantic information for high-level scene understanding, faces challenges of under-constrained optimization due to sparse observations. Prior work has introduced…
Face detection in unrestricted conditions has been a trouble for years due to various expressions, brightness, and coloration fringing. Recent studies show that deep learning knowledge of strategies can acquire spectacular performance…
Textual-visual matching aims at measuring similarities between sentence descriptions and images. Most existing methods tackle this problem without effectively utilizing identity-level annotations. In this paper, we propose an identity-aware…
One of the main challenges of social interaction in virtual reality settings is that head-mounted displays occlude a large portion of the face, blocking facial expressions and thereby restricting social engagement cues among users. Hence,…
Instance-level recognition (ILR) concerns distinguishing individual instances from one another, with person re-identification as a prominent example. Despite the impressive visual perception capabilities of modern VLMs, we find their…
In this technical report, we describe the Guided-Attention mechanism based solution for the short-term anticipation (STA) challenge for the EGO4D challenge. It combines the object detections, and the spatiotemporal features extracted from…
Smiles play a vital role in the understanding of social interactions within different communities, and reveal the physical state of mind of people in both real and deceptive ways. Several methods have been proposed to recognize spontaneous…
Visual Query Localization on long-form egocentric videos requires spatio-temporal search and localization of visually specified objects and is vital to build episodic memory systems. Prior work develops complex multi-stage pipelines that…
It is a challenging task for visually impaired people to perceive their surrounding environment due to the complexity of the natural scenes. Their personal and social activities are thus highly limited. This paper introduces a Large…
We present a solution to egocentric 3D body pose estimation from monocular images captured from downward looking fish-eye cameras installed on the rim of a head mounted VR device. This unusual viewpoint leads to images with unique visual…
Lensless cameras, innovatively replacing traditional lenses for ultra-thin, flat optics, encode light directly onto sensors, producing images that are not immediately recognizable. This compact, lightweight, and cost-effective imaging…
We present Palm, a solution to the Long-Term Action Anticipation (LTA) task utilizing vision-language and large language models. Given an input video with annotated action periods, the LTA task aims to predict possible future actions. We…
We describe the 1st place winning approach for the CIKM Cup 2016 Challenge. In this paper, we provide an approach to reasonably identify same users across multiple devices based on browsing logs. Our approach regards a candidate ranking…
Vision-language models (VLMs) have demonstrated strong performance in 2D scene understanding and generation, but extending this unification to the physical world remains an open challenge. Existing 3D and 4D approaches typically embed scene…
The widespread use of cameras in our society has created an overwhelming amount of video data, far exceeding the capacity for human monitoring. This presents a critical challenge for public safety and security, as the timely detection of…
This paper reviews the challenge on Sparse Neural Rendering that was part of the Advances in Image Manipulation (AIM) workshop, held in conjunction with ECCV 2024. This manuscript focuses on the competition set-up, the proposed methods and…
The goal of the Step Grounding task is to locate temporal boundaries of activities based on natural language descriptions. This technical report introduces a Bayesian-VSLNet to address the challenge of identifying such temporal segments in…
Significant advances have been made recently in Visual Place Recognition (VPR), feature correspondence, and localization due to the proliferation of deep-learning-based methods. However, existing approaches tend to address, partially or…