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Predicting diverse object motions from a single static image remains challenging, as current video generation models often entangle object movement with camera motion and other scene changes. While recent methods can predict specific…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Karran Pandey , Matheus Gadelha , Yannick Hold-Geoffroy , Karan Singh , Niloy J. Mitra , Paul Guerrero

We present Human Motions with Objects (HUMOTO), a high-fidelity dataset of human-object interactions for motion generation, computer vision, and robotics applications. Featuring 735 sequences (7,875 seconds at 30 fps), HUMOTO captures…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Jiaxin Lu , Chun-Hao Paul Huang , Uttaran Bhattacharya , Qixing Huang , Yi Zhou

Human motion prediction is a classical problem in computer vision and computer graphics, which has a wide range of practical applications. Previous effects achieve great empirical performance based on an encoding-decoding style. The methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Ling-Hao Chen , Jiawei Zhang , Yewen Li , Yiren Pang , Xiaobo Xia , Tongliang Liu

Dynamic multi-person mesh recovery has broad applications in sports broadcasting, virtual reality, and video games. However, current multi-view frameworks rely on a time-consuming camera calibration procedure. In this work, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Buzhen Huang , Jingyi Ju , Yuan Shu , Yangang Wang

We are committed to learning human skill generators at key-step levels. The generation of skills is a challenging endeavor, but its successful implementation could greatly facilitate human skill learning and provide more experience for…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Yilu Wu , Chenhui Zhu , Shuai Wang , Hanlin Wang , Jing Wang , Zhaoxiang Zhang , Limin Wang

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang

The ability to learn and compose functions is foundational to efficient learning and reasoning in humans, enabling flexible generalizations such as creating new dishes from known cooking processes. Beyond sequential chaining of functions,…

Artificial Intelligence · Computer Science 2024-03-20 Yanli Zhou , Brenden M. Lake , Adina Williams

Text-driven human motion generation is a multimodal task that synthesizes human motion sequences conditioned on natural language. It requires the model to satisfy textual descriptions under varying conditional inputs, while generating…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Xingyu Chen

Present-day deep learning-based motion deblurring methods utilize the pair of synthetic blur and sharp data to regress any particular framework. This task is designed for directly translating a blurry image input into its restored version…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Jonathan Samuel Lumentut , In Kyu Park

Video generation has witnessed remarkable progress with the advent of deep generative models, particularly diffusion models. While existing methods excel in generating high-quality videos from text prompts or single images, personalized…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Yufan Deng , Xun Guo , Yizhi Wang , Jacob Zhiyuan Fang , Angtian Wang , Shenghai Yuan , Yiding Yang , Bo Liu , Haibin Huang , Chongyang Ma

Human motion prediction is important for mobile service robots and intelligent vehicles to operate safely and smoothly around people. The more accurate predictions are, particularly over extended periods of time, the better a system can,…

Most locomotion methods for humanoid robots focus on leg-based gaits, yet natural bipeds frequently rely on hands, knees, and elbows to establish additional contacts for stability and support in complex environments. This paper introduces…

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

Foundation models have made significant strides in various applications, including text-to-image generation, panoptic segmentation, and natural language processing. This paper presents Instruct2Act, a framework that utilizes Large Language…

Robotics · Computer Science 2023-05-25 Siyuan Huang , Zhengkai Jiang , Hao Dong , Yu Qiao , Peng Gao , Hongsheng Li

Creating expressive character animations is labor-intensive, requiring intricate manual adjustment of animators across space and time. Previous works on controllable motion generation often rely on a predefined set of dense spatio-temporal…

Graphics · Computer Science 2025-07-28 Inwoo Hwang , Jinseok Bae , Donggeun Lim , Young Min Kim

This paper addresses the challenge of learning semantically and functionally meaningful 3D motion priors from real-world videos, in order to enable prediction of future 3D scene motion from a single input image. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Jiahui Lei , Kyle Genova , George Kopanas , Noah Snavely , Leonidas Guibas

We present a new trainable system for physically plausible markerless 3D human motion capture, which achieves state-of-the-art results in a broad range of challenging scenarios. Unlike most neural methods for human motion capture, our…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Soshi Shimada , Vladislav Golyanik , Weipeng Xu , Patrick Pérez , Christian Theobalt

Human video generation is a dynamic and rapidly evolving task that aims to synthesize 2D human body video sequences with generative models given control conditions such as text, audio, and pose. With the potential for wide-ranging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Wentao Lei , Jinting Wang , Fengji Ma , Guanjie Huang , Li Liu

The emergence of text-driven motion synthesis technique provides animators with great potential to create efficiently. However, in most cases, textual expressions only contain general and qualitative motion descriptions, while lack fine…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Dong Wei , Xiaoning Sun , Huaijiang Sun , Bin Li , Shengxiang Hu , Weiqing Li , Jianfeng Lu

Current motion capture (MoCap) systems generally require markers and multiple calibrated cameras, which can be used only in constrained environments. In this work we introduce a drone-based system for 3D human MoCap. The system only needs…

Computer Vision and Pattern Recognition · Computer Science 2018-04-18 Xiaowei Zhou , Sikang Liu , Georgios Pavlakos , Vijay Kumar , Kostas Daniilidis
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