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This paper concerns the problem of aligning samples from large language models to human preferences using best-of-$n$ sampling, where we draw $n$ samples, rank them, and return the best one. We consider two fundamental problems. First: what…

Computation and Language · Computer Science 2024-11-05 Lin Gui , Cristina Gârbacea , Victor Veitch

Much of the power of probabilistic methods in modelling language comes from their ability to compare several derivations for the same string in the language. An important starting point for the study of such cross-derivational properties is…

Computation and Language · Computer Science 2007-05-23 Anoop Sarkar

Most expressivity results for transformers treat them as language recognizers -- devices that accept or reject strings -- rather than as they are used in practice: as language models that generate strings autoregressively and…

Computation and Language · Computer Science 2026-05-26 Andy Yang , Anej Svete , Jiaoda Li , Anthony Widjaja Lin , Jonathan Rawski , Ryan Cotterell , David Chiang

Sampling is a fundamental problem in computer science and statistics. However, for a given task and stream, it is often not possible to choose good sampling probabilities in advance. We derive a general framework for adaptively changing the…

Machine Learning · Statistics 2022-06-16 Daniel Ting

In this paper, we study learning in probabilistic domains where the learner may receive incorrect labels but can improve the reliability of labels by repeatedly sampling them. In such a setting, one faces the problem of whether the fixed…

Machine Learning · Computer Science 2022-04-21 Timo Bertram , Johannes Fürnkranz , Martin Müller

Recent advances in aligning Large Language Models with human preferences have benefited from larger reward models and better preference data. However, most of these methodologies rely on the accuracy of the reward model. The reward models…

Artificial Intelligence · Computer Science 2024-11-01 Debangshu Banerjee , Aditya Gopalan

Usually, probabilistic automata and probabilistic grammars have crisp symbols as inputs, which can be viewed as the formal models of computing with values. In this paper, we first introduce probabilistic automata and probabilistic grammars…

Artificial Intelligence · Computer Science 2007-05-23 Yongzhi Cao , Lirong Xia , Mingsheng Ying

We present ALT (ALignment with Textual feedback), an approach that aligns language models with user preferences expressed in text. We argue that text offers greater expressiveness, enabling users to provide richer feedback than simple…

Computation and Language · Computer Science 2025-03-19 Saüc Abadal Lloret , Shehzaad Dhuliawala , Keerthiram Murugesan , Mrinmaya Sachan

Languages are shaped by the inductive biases of their users. Using a classical referential game, we investigate how artificial languages evolve when optimised for inductive biases in humans and large language models (LLMs) via Human-Human,…

Computation and Language · Computer Science 2025-05-29 Tom Kouwenhoven , Max Peeperkorn , Roy de Kleijn , Tessa Verhoef

Recent psycholinguistic studies have drawn conflicting conclusions about the relationship between the quality of a language model and the ability of its surprisal estimates to predict human reading times, which has been speculated to be due…

Computation and Language · Computer Science 2023-10-24 Byung-Doh Oh , William Schuler

Much of the success of modern language models depends on finding a suitable prompt to instruct the model. Until now, it has been largely unknown how variations in the linguistic expression of prompts affect these models. This study…

Computation and Language · Computer Science 2026-02-17 Jan Philip Wahle , Terry Ruas , Yang Xu , Bela Gipp

Preference-based feedback is important for many applications in machine learning where evaluation of a reward function is not feasible. Notable recent examples arise in preference alignment for large language models, including in…

Language models have emerged as powerful predictors of the viability of biological sequences. During training these models learn the rules of the grammar obeyed by sequences of amino acids or nucleotides. Once trained, these models can take…

Machine Learning · Computer Science 2025-04-25 Pranav Kantroo , Günter P. Wagner , Benjamin B. Machta

The large size and complex decision mechanisms of state-of-the-art text classifiers make it difficult for humans to understand their predictions, leading to a potential lack of trust by the users. These issues have led to the adoption of…

Language modeling has shifted in recent years from a distribution over strings to prediction models with textual inputs and outputs for general-purpose tasks. This position paper highlights the often overlooked implications of this shift…

Computation and Language · Computer Science 2026-05-13 Eitan Wagner , Omri Abend

Training large language models (LLMs) from scratch can yield models with unique functionalities and strengths, but it is costly and often leads to redundant capabilities. A more cost-effective alternative is to fuse existing pre-trained…

Computation and Language · Computer Science 2025-09-23 Runjia Zeng , James Chenhao Liang , Cheng Han , Zhiwen Cao , Jiahao Liu , Xiaojun Quan , Yingjie Victor Chen , Lifu Huang , Tong Geng , Qifan Wang , Dongfang Liu

Modern language models are typically trained over subword sequences, but ultimately define probabilities over character-strings. Ideally, the choice of the tokeniser -- which maps character-strings to subwords -- should not affect the…

Computation and Language · Computer Science 2025-06-04 Pietro Lesci , Clara Meister , Thomas Hofmann , Andreas Vlachos , Tiago Pimentel

Language models (LMs) estimate a probability distribution over strings in a natural language; these distributions are crucial for computing perplexity and surprisal in linguistics research. While we are usually concerned with measuring…

Computation and Language · Computer Science 2024-10-15 Tiago Pimentel , Clara Meister

Reward learning enables the application of reinforcement learning (RL) to tasks where reward is defined by human judgment, building a model of reward by asking humans questions. Most work on reward learning has used simulated environments,…

Computation and Language · Computer Science 2020-01-10 Daniel M. Ziegler , Nisan Stiennon , Jeffrey Wu , Tom B. Brown , Alec Radford , Dario Amodei , Paul Christiano , Geoffrey Irving

In day-to-day communication, people often approximate the truth - for example, rounding the time or omitting details - in order to be maximally helpful to the listener. How do large language models (LLMs) handle such nuanced trade-offs? To…

Computation and Language · Computer Science 2024-02-14 Ryan Liu , Theodore R. Sumers , Ishita Dasgupta , Thomas L. Griffiths
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