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Vision-Language Models (VLMs) excel at many multimodal tasks, yet they frequently struggle with tasks requiring precise understanding and handling of fine-grained visual elements. This is mainly due to information loss during image encoding…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Xuchen Li , Xuzhao Li , Jiahui Gao , Renjie Pi , Shiyu Hu , Wentao Zhang

We introduce Robust Multi-Objective Decoding (RMOD), a novel inference-time algorithm that robustly aligns Large Language Models (LLMs) to multiple human objectives (e.g., instruction-following, helpfulness, safety) by maximizing the…

Machine Learning · Computer Science 2026-02-17 Seongho Son , William Bankes , Sangwoong Yoon , Shyam Sundhar Ramesh , Xiaohang Tang , Ilija Bogunovic

Game design hinges on understanding how static rules and content translate into dynamic player behavior - something modern generative systems that inspect only a game's code or assets struggle to capture. We present an automated design…

Artificial Intelligence · Computer Science 2025-07-18 Alex Zook , Josef Spjut , Jonathan Tremblay

We introduce a novel virtual robotic toolkit myGym, developed for reinforcement learning (RL), intrinsic motivation and imitation learning tasks trained in a 3D simulator. The trained tasks can then be easily transferred to real-world…

Robotics · Computer Science 2020-12-23 Michal Vavrecka , Nikita Sokovnin , Megi Mejdrechova , Gabriela Sejnova , Marek Otahal

Recent advancements in image generation have achieved impressive results in producing high-quality images. However, existing image generation models still generally struggle with a spatial reasoning dilemma, lacking the ability to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Tianyu Wang , Zhiyuan Ma , Qian Wang , Xinyi Zhang , Xinwei Long , Bowen Zhou

Vision-language Models (VLMs), despite achieving strong performance on multimodal benchmarks, often misinterpret straightforward visual concepts that humans identify effortlessly, such as counting, spatial reasoning, and viewpoint…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Kanishk Jain , Qian Yang , Shravan Nayak , Parisa Kordjamshidi , Nishanth Anand , Aishwarya Agrawal

Video generation models have made significant progress in simulating future states, showcasing their potential as world simulators in embodied scenarios. However, existing models often lack robust understanding, limiting their ability to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Xiaowei Chi , Chun-Kai Fan , Hengyuan Zhang , Xingqun Qi , Rongyu Zhang , Anthony Chen , Chi-min Chan , Wei Xue , Qifeng Liu , Shanghang Zhang , Yike Guo

Large vision-language models (LVMs) hold a great promise for automating medical report generation, potentially reducing the burden of manual reporting. State-of-the-art (SOTA) research fine-tunes general LVMs with medical data to align…

Computation and Language · Computer Science 2025-04-07 Hao Wang , Shuchang Ye , Jinghao Lin , Usman Naseem , Jinman Kim

Event cameras provide several unique advantages over standard frame-based sensors, including high temporal resolution, low latency, and robustness to extreme lighting. However, existing learning-based approaches for event processing are…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Vincenzo Polizzi , David B. Lindell , Jonathan Kelly

Current video understanding models excel at recognizing "what" is happening but fall short in high-level cognitive tasks like causal reasoning and future prediction, a limitation rooted in their lack of commonsense world knowledge. To…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 L'ea Dubois , Klaus Schmidt , Chengyu Wang , Ji-Hoon Park , Lin Wang , Santiago Munoz

Reflection is a critical aspect of the learning process. However, educational games tend to focus on supporting learning concepts rather than supporting reflection. While reflection occurs in educational games, the educational game design…

Human-Computer Interaction · Computer Science 2020-06-22 Jennifer Villareale , Colan F. Biemer , Magy Seif El-Nasr , Jichen Zhu

Recently, large language models (LLMs) enhanced by self-reflection have achieved promising performance on machine translation. The key idea is guiding LLMs to generate translation with human-like feedback. However, existing self-reflection…

Computation and Language · Computer Science 2024-06-24 Andong Chen , Lianzhang Lou , Kehai Chen , Xuefeng Bai , Yang Xiang , Muyun Yang , Tiejun Zhao , Min Zhang

StarCraft II is a complex and dynamic real-time strategy (RTS) game environment, which is very suitable for artificial intelligence and reinforcement learning research. To address the problem of Large Language Model(LLM) learning in complex…

Artificial Intelligence · Computer Science 2026-04-13 Xiaojie Xu , Zongyuan Li , Chang Lu , Runnan Qi , Yanan Ni , Lumin Jiang , Xiangbei Liu , Xuebo Zhang , Yongchun Fang , Kuihua Huang , Xian Guo , Zhanghua Wu , Zhenya Li

Reasoning about failures is crucial for building reliable and trustworthy robotic systems. Prior approaches either treat failure reasoning as a closed-set classification problem or assume access to ample human annotations. Failures in the…

Vision-language models (VLMs) are widely assumed to exhibit in-context learning (ICL), a property similar to that of their language-only counterparts. While recent work suggests VLMs can perform multimodal ICL (MM-ICL), studies show they…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Chengyue Huang , Yuchen Zhu , Sichen Zhu , Jingyun Xiao , Moises Andrade , Shivang Chopra , Zsolt Kira

In this paper, we propose a provably convergent and practical framework for multi-objective reinforcement learning with max-min criterion. From a game-theoretic perspective, we reformulate max-min multi-objective reinforcement learning as a…

Machine Learning · Computer Science 2025-10-24 Woohyeon Byeon , Giseung Park , Jongseong Chae , Amir Leshem , Youngchul Sung

Recent vision-language-action (VLA) systems have demonstrated strong capabilities in embodied manipulation. However, most existing VLA policies rely on limited observation windows and end-to-end action prediction, which makes them brittle…

Robotics · Computer Science 2026-04-16 Zhen Liu , Xinyu Ning , Zhe Hu , Xinxin Xie , Weize Li , Zhipeng Tang , Chongyu Wang , Zejun Yang , Hanlin Wang , Yitong Liu , Zhongzhu Pu

Current Vision-Language Model (VLM)-based end-to-end autonomous driving systems often leverage large language models to generate driving decisions directly based on their understanding of the current scene. However, such systems introduce…

Artificial Intelligence · Computer Science 2025-12-02 Dacheng Liao , Mengshi Qi , Peng Shu , Zhining Zhang , Yuxin Lin , Liang Liu , Huadong Ma

Reinforcement learning (RL) has progressed substantially over the past decade, with much of this progress being driven by benchmarks. Many benchmarks are focused on video or board games, and a large number of robotics benchmarks lack…

Robotics · Computer Science 2024-07-23 Michael Beukman , Branden Ingram , Geraud Nangue Tasse , Benjamin Rosman , Pravesh Ranchod

The deployment of Vision-Language Models (VLMs) in safety-critical domains like autonomous driving (AD) is critically hindered by reliability failures, most notably object hallucination. This failure stems from their reliance on ungrounded,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Zhenguo Zhang , Haohan Zheng , Yishen Wang , Le Xu , Tianchen Deng , Xuefeng Chen , Qu Chen , Bo Zhang , Wuxiong Huang