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Automated evaluation of movement quality holds significant potential for enhancing physiotherapeutic treatments and sports training by providing objective, real-time feedback. However, the effectiveness of deep learning models in assessing…

Machine Learning · Computer Science 2025-06-02 Andreas Spilz , Heiko Oppel , Michael Munz

Accurate lower-limb joint kinematic estimation is critical for applications such as patient monitoring, rehabilitation, and exoskeleton control. While previous studies have employed wearable sensor-based deep learning (DL) models for…

Robotics · Computer Science 2024-11-26 Changseob Song , Bogdan Ivanyuk-Skulskyi , Adrian Krieger , Kaitao Luo , Inseung Kang

Multi-finger robotic hand manipulation and grasping are challenging due to the high-dimensional action space and the difficulty of acquiring large-scale training data. Existing approaches largely rely on human teleoperation with wearable…

Existing RGB-based 2D hand pose estimation methods learn the joint locations from a single resolution, which is not suitable for different hand sizes. To tackle this problem, we propose a new deep learning-based framework that consists of…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Ikram Kourbane , Yakup Genc

Ultrasound imaging has recently been introduced as a sensing interface for joint motion estimation. The use of ultrasound images as an estimation method is expected to improve the control performance of assistive devices and human--machine…

Human-Computer Interaction · Computer Science 2024-01-05 Yo Kobayashi , Yoshihiro Katagi

The paper proposes a new calibration method for parallel manipulators that allows efficient identification of the joint offsets using observations of the manipulator leg parallelism with respect to the base surface. The method employs a…

Robotics · Computer Science 2009-09-22 Anatoly Pashkevich , Damien Chablat , Philippe Wenger

This research aims to improve dietetic-nutritional treatment using state-of-the-art RGB-D sensors and virtual reality (VR) technology. Recent studies show that adherence to treatment can be improved using multimedia technologies. However,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-03 Andrés Fuster-Guilló , Jorge Azorín-López , Marcelo Saval-Calvo , Juan Miguel Castillo-Zaragoza , Nahuel Garcia-DUrso , Robert B Fisher

Accurate measures of musculoskeletal forces are critical for clinicians, biomechanists, and engineers, yet direct measurement is highly invasive and current estimation methods remain limited in accuracy. Here, we demonstrate the application…

Quantitative Methods · Quantitative Biology 2025-10-27 Christopher S. Bird , Antonio P. L. Bo , Wei Lu , Taylor J. M. Dick

Conventional electromyography (EMG) measures the continuous neural activity during muscle contraction, but lacks explicit quantification of the actual contraction. Mechanomyography (MMG) and accelerometers only measure body surface motion,…

Human-Computer Interaction · Computer Science 2022-11-08 Zijing Zhang , Edwin C. Kan

Counting the repetition of human exercise and physical rehabilitation is a common task in rehabilitation and exercise training. The existing vision-based repetition counting methods less emphasize the concurrent motions in the same video.…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Yu Cheng Hsu , Qingpeng Zhang , Efstratios Tsougenis , Kwok-Leung Tsui

Commonly used human motion capture systems require intrusive attachment of markers that are visually tracked with multiple cameras. In this work we present an efficient and inexpensive solution to markerless motion capture using only a few…

Computer Vision and Pattern Recognition · Computer Science 2016-05-27 Alireza Shafaei , James J. Little

Most realtime human pose estimation approaches are based on detecting joint positions. Using the detected joint positions, the yaw and pitch of the limbs can be computed. However, the roll along the limb, which is critical for application…

Computer Vision and Pattern Recognition · Computer Science 2021-12-17 Martin Fisch , Ronald Clark

Goal: This paper presents an algorithm for accurately estimating pelvis, thigh, and shank kinematics during walking using only three wearable inertial sensors. Methods: The algorithm makes novel use of a constrained Kalman filter (CKF). The…

Inspired by the success of volumetric 3D pose estimation, some recent human mesh estimators propose to estimate 3D skeletons as intermediate representations, from which, the dense 3D meshes are regressed by exploiting the mesh topology.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Xiaoxuan Ma , Jiajun Su , Chunyu Wang , Wentao Zhu , Yizhou Wang

We present a mapping system capable of constructing detailed instance-level semantic models of room-sized indoor environments by means of an RGB-D camera. In this work, we integrate deep-learning-based instance segmentation and…

Robotics · Computer Science 2019-11-22 Dinh-Cuong Hoang , Todor Stoyanov , Achim J. Lilienthal

The emergence of modern RGB-D sensors had a significant impact in many application fields, including robotics, augmented reality (AR) and 3D scanning. They are low-cost, low-power and low-size alternatives to traditional range sensors such…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Javier Civera , Seong Hun Lee

Pose estimation has promised to impact healthcare by enabling more practical methods to quantify nuances of human movement and biomechanics. However, despite the inherent connection between pose estimation and biomechanics, these…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Yoni Gozlan , Antoine Falisse , Scott Uhlrich , Anthony Gatti , Michael Black , Akshay Chaudhari

Marker-less 3D human motion capture from a single colour camera has seen significant progress. However, it is a very challenging and severely ill-posed problem. In consequence, even the most accurate state-of-the-art approaches have…

Computer Vision and Pattern Recognition · Computer Science 2020-12-10 Soshi Shimada , Vladislav Golyanik , Weipeng Xu , Christian Theobalt

In this study, we present an model-based approach to recognize full 26 degrees of freedom of a human hand. Input data include RGB-D images acquired from a Kinect camera and a 3D model of the hand constructed from its anatomy and graphical…

Computer Vision and Pattern Recognition · Computer Science 2020-05-15 Cong Hoang Quach , Minh Trien Pham , Anh Viet Dang , Dinh Tuan Pham , Thuan Hoang Tran , Manh Duong Phung

We introduce a new benchmark analysis focusing on 3D canine pose estimation from monocular in-the-wild images. A multi-modal dataset 3DDogs-Lab was captured indoors, featuring various dog breeds trotting on a walkway. It includes data from…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Moira Shooter , Charles Malleson , Adrian Hilton
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