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Related papers: RaNeuS: Ray-adaptive Neural Surface Reconstruction

200 papers

Neural rendering combines ideas from classical computer graphics and machine learning to synthesize images from real-world observations. NeRF, short for Neural Radiance Fields, is a recent innovation that uses AI algorithms to create 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 AKM Shahariar Azad Rabby , Chengcui Zhang

Implicit representations have been widely applied in robotics for obstacle avoidance and path planning. In this paper, we explore the problem of constructing an implicit distance representation from a single image. Past methods for implicit…

Robotics · Computer Science 2026-03-13 Wei-Teng Chu , Tianyi Zhang , Matthew Johnson-Roberson , Weiming Zhi

Robust scene representation is essential for autonomous systems to safely operate in challenging low-visibility environments. Radar has a clear advantage over cameras and lidars in these conditions due to its resilience to environmental…

Robotics · Computer Science 2026-03-27 Judith Treffler , Vladimír Kubelka , Henrik Andreasson , Martin Magnusson

Neural Radiance Fields (NeRF) have emerged as a powerful representation for the task of novel view synthesis due to their simplicity and state-of-the-art performance. Though NeRF can produce photorealistic renderings of unseen viewpoints…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Michael Niemeyer , Jonathan T. Barron , Ben Mildenhall , Mehdi S. M. Sajjadi , Andreas Geiger , Noha Radwan

Non-line-of-sight (NLOS) imaging is conducted to infer invisible scenes from indirect light on visible objects. The neural transient field (NeTF) was proposed for representing scenes as neural radiance fields in NLOS scenes. We propose NLOS…

Computer Vision and Pattern Recognition · Computer Science 2023-08-02 Yuki Fujimura , Takahiro Kushida , Takuya Funatomi , Yasuhiro Mukaigawa

In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike previous methods which are built upon 3D morphable models (3DMMs) with limited details, we leverage an implicit representation to encode…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Moran Li , Haibin Huang , Yi Zheng , Mengtian Li , Nong Sang , Chongyang Ma

In this study, we introduce BirdNeRF, an adaptation of Neural Radiance Fields (NeRF) designed specifically for reconstructing large-scale scenes using aerial imagery. Unlike previous research focused on small-scale and object-centric NeRF…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Huiqing Zhang , Yifei Xue , Ming Liao , Yizhen Lao

Neural Radiance Fields (NeRFs) aim to synthesize novel views of objects and scenes, given the object-centric camera views with large overlaps. However, we conjugate that this paradigm does not fit the nature of the street views that are…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Ziyang Xie , Junge Zhang , Wenye Li , Feihu Zhang , Li Zhang

Neural Radiance Fields (NeRF) show impressive performance in photo-realistic free-view rendering of scenes. Recent improvements on the NeRF such as TensoRF and ZipNeRF employ explicit models for faster optimization and rendering, as…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Nagabhushan Somraj , Sai Harsha Mupparaju , Adithyan Karanayil , Rajiv Soundararajan

With the advent of Neural Radiance Fields (NeRF), neural networks can now render novel views of a 3D scene with quality that fools the human eye. Yet, generating these images is very computationally intensive, limiting their applicability…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Daniel Rebain , Wei Jiang , Soroosh Yazdani , Ke Li , Kwang Moo Yi , Andrea Tagliasacchi

Many real-world 3D reconstruction applications demand photorealism and metric accuracy across unbounded, complex scenes with challenging lighting and imperfect captures that current Neural Radiance Field (NeRF) pipelines only partly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Vladislav Polianskii , Elijs Dima , Isabel Salmerón Marazuela , Gergő László Nagy , Sigurdur Sverrisson , Volodya Grancharov

We present MatDecompSDF, a novel framework for recovering high-fidelity 3D shapes and decomposing their physically-based material properties from multi-view images. The core challenge of inverse rendering lies in the ill-posed…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Chengyu Wang , Isabella Bennett , Henry Scott , Liang Zhang , Mei Chen , Hao Li , Rui Zhao

We present iSDF, a continual learning system for real-time signed distance field (SDF) reconstruction. Given a stream of posed depth images from a moving camera, it trains a randomly initialised neural network to map input 3D coordinate to…

Since the advent of Neural Radiance Fields, novel view synthesis has received tremendous attention. The existing approach for the generalization of radiance field reconstruction primarily constructs an encoding volume from nearby source…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Jingliang Li , Qiang Zhou , Chaohui Yu , Zhengda Lu , Jun Xiao , Zhibin Wang , Fan Wang

Neural rendering has demonstrated remarkable success in dynamic scene reconstruction. Thanks to the expressiveness of neural representations, prior works can accurately capture the motion and achieve high-fidelity reconstruction of the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Hengyi Wang , Jingwen Wang , Lourdes Agapito

Current 3D stylization techniques primarily focus on static scenes, while our world is inherently dynamic, filled with moving objects and changing environments. Existing style transfer methods primarily target appearance -- such as color…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Nhat Phuong Anh Vu , Abhishek Saroha , Or Litany , Daniel Cremers

Accurate and compact representation of signed distance functions (SDFs) of implicit surfaces is crucial for efficient storage, computation, and downstream processing of 3D geometry. In this work, we propose a general learning method for…

Graphics · Computer Science 2026-02-10 Bobo Lian , Zidong Wang , Dandan Wang , Chenjian Wu , Minxin Chen

Comprehensive 3D scene understanding, both geometrically and semantically, is important for real-world applications such as robot perception. Most of the existing work has focused on developing data-driven discriminative models for scene…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Mingtong Zhang , Shuhong Zheng , Zhipeng Bao , Martial Hebert , Yu-Xiong Wang

While novel view synthesis (NVS) for dynamic scenes has seen significant progress, reconstructing temporally consistent geometric surfaces remains a challenge. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) offer powerful…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Minje Kim , Younghyun Noh , Jaesoon Kim , Tae-Kyun Kim

Neural Radiance Field (NeRF), as an implicit 3D scene representation, lacks inherent ability to accommodate changes made to the initial static scene. If objects are reconfigured, it is difficult to update the NeRF to reflect the new state…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Ziqi Lu , Jianbo Ye , Xiaohan Fei , Xiaolong Li , Jiawei Mo , Ashwin Swaminathan , Stefano Soatto