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When collaborating face-to-face, people commonly use the surfaces and spaces around them to perform sensemaking tasks, such as spatially organising documents, notes or images. However, when people collaborate remotely using desktop…

Human-Computer Interaction · Computer Science 2022-10-17 Ying Yang , Tim Dwyer , Michael Wybrow , Benjamin Lee , Maxime Cordeil , Mark Billinghurst , Bruce H. Thomas

External Human-Machine Interfaces (eHMIs) are key to facilitating interaction between autonomous vehicles and external road actors, yet most remain reactive and do not account for scalability and inclusivity. This paper introduces a…

Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Zhuo Wang , Wei Zeng , Wai Tong , Weiyue Lin , Xiaojuan Ma

An integral part of seamless human-human communication is engagement, the process by which two or more participants establish, maintain, and end their perceived connection. Therefore, to develop successful human-centered human-machine…

Human-Computer Interaction · Computer Science 2022-10-03 Hanan Salam , Oya Celiktutan , Hatice Gunes , Mohamed Chetouani

This paper presents the results of tests of interactions between real humans and simulated vehicles in a virtual scenario. Human activity is inserted into the virtual world via a virtual reality interface for pedestrians. The autonomous…

This study presents the outcomes of empirical investigations pertaining to human-vehicle interactions involving an autonomous vehicle equipped with both internal and external Human Machine Interfaces (HMIs) within a crosswalk scenario. The…

Human-Computer Interaction · Computer Science 2023-12-14 Rubén Izquierdo , Javier Alonso , Ola Benderius , Miguel Ángel Sotelo , David Fernández Llorca

Cinematic Virtual Reality (CVR) is a narrative-driven VR experience that uses head-mounted displays with a 360-degree field of view. Previous research has explored different viewing modalities to enhance viewers' CVR experience. This study…

Human-Computer Interaction · Computer Science 2024-11-26 Yawen Zhang , Han Zhou , Zhoumingju Jiang , Zilu Tang , Tao Luo , Qinyuan Lei

Designing and evaluating personalized and proactive assistant agents remains challenging due to the time, cost, and ethical concerns associated with human-in-the-loop experimentation. Existing Human-Computer Interaction (HCI) methods often…

Human-Computer Interaction · Computer Science 2025-11-25 Ziyi Xuan , Yiwen Wu , Xuhai Xu , Vinod Namboodiri , Mooi Choo Chuah , Yu Yang

Highly automated vehicles represent one of the most crucial development efforts in the automotive industry. In addition to the use of research vehicles, production vehicles for the general public are realistic in the near future. However,…

Aligning robot navigation with human preferences is essential for ensuring comfortable, and predictable robot movement in shared spaces. While preference-based learning methods, such as reinforcement learning from human feedback (RLHF),…

Human-Computer Interaction · Computer Science 2025-10-21 Jorge de Heuvel , Daniel Marta , Simon Holk , Iolanda Leite , Maren Bennewitz

The capacity to create realistic virtual humans has progressed significantly, and such characters can be found in many applications across entertainment, education and health. As an essential element of interactive virtual humans,…

Graphics · Computer Science 2026-05-12 Haoyang Du , Yinghan Xu , John Dingliana , Brian Keegan , Rachel McDonnell , Cathy Ennis

Virtual Humans (VHs) were first developed more than 50 years ago and have undergone significant advancements since then. In the past, creating and animating VHs was a complex task. However, contemporary commercial and freely available…

Human-Computer Interaction · Computer Science 2024-02-06 Rubens Montanha , Victor Araujo , Paulo Knob , Greice Pinho , Gabriel Fonseca , Vitor Peres , Soraia Raupp Musse

Level 3 automated vehicles (AVs) issue a request to intervene (RtI) when the automated driving system approaches its system limitations. Although this takeover transition is safety-critical, it is usually invisible to surrounding manually…

Human-Computer Interaction · Computer Science 2026-05-04 Hailong Liu , Masaki Kuge , Toshihiro Hiraoka , Takahiro Wada

As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…

Human-Computer Interaction · Computer Science 2025-10-16 Tangyao Li , Yitong Zhu , Hai-Ning Liang , Yuyang Wang

As vehicle automation technology continues to mature, there is a necessity for robust remote monitoring and intervention features. These are essential for intervening during vehicle malfunctions, challenging road conditions, or in areas…

Human-Computer Interaction · Computer Science 2025-02-19 Mark Colley , Jonathan Westhauser , Jonas Andersson , Alexander G. Mirnig , Enrico Rukzio

Providing pedestrians and other vulnerable road users with a clear indication about a fully autonomous vehicle status and intentions is crucial to make them coexist. In the last few years, a variety of external interfaces have been…

Human-Computer Interaction · Computer Science 2021-02-05 F. Gabriele Pratticò , Fabrizio Lamberti , Alberto Cannavò , Lia Morra , Paolo Montuschi

The sense of realism in avatar animation is a widely pursued goal in social VR applications. A common approach to enhancing realism is improving the match between avatar motion and real-world human movement. However, experience with…

Human-Computer Interaction · Computer Science 2025-09-22 Yudong Huang , Avneet Singh , Mark Roman Miller

This study investigates how pedestrian trust, receptivity, and behavior evolve during interactions with Level-4 autonomous vehicles (AVs) at uncontrolled urban intersections in a naturalistic setting. While public acceptance is critical for…

Human-Computer Interaction · Computer Science 2025-10-02 Xiang Chang , Zhijie Yi , Yichang Liu , Hongling Sheng , Dengbo He

Human-robot studies are expensive to conduct and difficult to control, and as such researchers sometimes turn to human-avatar interaction in the hope of faster and cheaper data collection that can be transferred to the robot domain. In…

Human-Computer Interaction · Computer Science 2022-06-06 Na Li , Robert Ross

Our interactions with technology do not just shape our individual experiences. They also affect people around us. Although previous research has addressed such "witness" experiences, the actual effect of interaction design on the witness…

Human-Computer Interaction · Computer Science 2023-07-13 Alarith Uhde , Tim zum Hoff , Marc Hassenzahl