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Recent diffusion-based Single-image 3D portrait generation methods typically employ 2D diffusion models to provide multi-view knowledge, which is then distilled into 3D representations. However, these methods usually struggle to produce…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Haoran Wei , Wencheng Han , Xingping Dong , Jianbing Shen

Generating lifelike 3D humans from a single RGB image remains a challenging task in computer vision, as it requires accurate modeling of geometry, high-quality texture, and plausible unseen parts. Existing methods typically use multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Zhibin Liu , Haoye Dong , Aviral Chharia , Hefeng Wu

DiffusionAvatars synthesizes a high-fidelity 3D head avatar of a person, offering intuitive control over both pose and expression. We propose a diffusion-based neural renderer that leverages generic 2D priors to produce compelling images of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Tobias Kirschstein , Simon Giebenhain , Matthias Nießner

We present DreamAvatar, a text-and-shape guided framework for generating high-quality 3D human avatars with controllable poses. While encouraging results have been reported by recent methods on text-guided 3D common object generation,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Yukang Cao , Yan-Pei Cao , Kai Han , Ying Shan , Kwan-Yee K. Wong

The remarkable progress in 3D face reconstruction has resulted in high-detail and photorealistic facial representations. Recently, Diffusion Models have revolutionized the capabilities of generative methods by surpassing the performance of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Stathis Galanakis , Alexandros Lattas , Stylianos Moschoglou , Stefanos Zafeiriou

The creation of 3D human face avatars from a single unconstrained image is a fundamental task that underlies numerous real-world vision and graphics applications. Despite the significant progress made in generative models, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Wenqing Wang , Haosen Yang , Josef Kittler , Xiatian Zhu

The creation of 3D human avatars from multi-view videos is a significant yet challenging task in computer vision. However, existing techniques rely on high-quality, sharp images as input, which are often impractical to obtain in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Muyao Niu , Yifan Zhan , Qingtian Zhu , Zhuoxiao Li , Wei Wang , Zhihang Zhong , Xiao Sun , Yinqiang Zheng

Generating high-fidelity upper-body 3D avatars from one-shot input image remains a significant challenge. Current 3D avatar generation methods, which rely on large reconstruction models, are fast and capable of producing stable body…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Fan Yang , Heyuan Li , Peihao Li , Weihao Yuan , Lingteng Qiu , Chaoyue Song , Cheng Chen , Yisheng He , Shifeng Zhang , Xiaoguang Han , Steven Hoi , Guosheng Lin

3D human reconstruction from a single image is a challenging problem and has been exclusively studied in the literature. Recently, some methods have resorted to diffusion models for guidance, optimizing a 3D representation via Score…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Kaiqiang Xiong , Ying Feng , Qi Zhang , Jianbo Jiao , Yang Zhao , Zhihao Liang , Huachen Gao , Ronggang Wang

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

We propose a novel approach for reconstructing animatable 3D Gaussian avatars from monocular videos captured by commodity devices like smartphones. Photorealistic 3D head avatar reconstruction from such recordings is challenging due to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jiapeng Tang , Davide Davoli , Tobias Kirschstein , Liam Schoneveld , Matthias Niessner

We introduce a novel approach to creating ultra-realistic head avatars and rendering them in real-time (>30fps at $2048 \times 1334$ resolution). First, we propose a hybrid explicit representation that combines the advantages of two…

Graphics · Computer Science 2025-02-20 Hongrui Cai , Yuting Xiao , Xuan Wang , Jiafei Li , Yudong Guo , Yanbo Fan , Shenghua Gao , Juyong Zhang

3D human reconstruction from a single image is a challenging problem and has been exclusively studied in the literature. Recently, some methods have resorted to diffusion models for guidance, optimizing a 3D representation via Score…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Kaiqiang Xiong , Rui Peng , Jiahao Wu , Zhanke Wang , Jie Liang , Xiaoyun Zheng , Feng Gao , Ronggang Wang

Recent advances in neural radiance fields enable novel view synthesis of photo-realistic images in dynamic settings, which can be applied to scenarios with human animation. Commonly used implicit backbones to establish accurate models,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 HyunJun Jung , Nikolas Brasch , Jifei Song , Eduardo Perez-Pellitero , Yiren Zhou , Zhihao Li , Nassir Navab , Benjamin Busam

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

Generating high-fidelity 3D avatars from text or image prompts is highly sought after in virtual reality and human-computer interaction. However, existing text-driven methods often rely on iterative Score Distillation Sampling (SDS) or CLIP…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Hong Li , Yutang Feng , Minqi Meng , Yichen Yang , Xuhui Liu , Baochang Zhang

This paper presents a 3D generative model that uses diffusion models to automatically generate 3D digital avatars represented as neural radiance fields. A significant challenge in generating such avatars is that the memory and processing…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Tengfei Wang , Bo Zhang , Ting Zhang , Shuyang Gu , Jianmin Bao , Tadas Baltrusaitis , Jingjing Shen , Dong Chen , Fang Wen , Qifeng Chen , Baining Guo

We propose a 3D generation pipeline that uses diffusion models to generate realistic human digital avatars. Due to the wide variety of human identities, poses, and stochastic details, the generation of 3D human meshes has been a challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Byungjun Kim , Patrick Kwon , Kwangho Lee , Myunggi Lee , Sookwan Han , Daesik Kim , Hanbyul Joo

We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussians to explicitly represent humans in various poses and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Liangxiao Hu , Hongwen Zhang , Yuxiang Zhang , Boyao Zhou , Boning Liu , Shengping Zhang , Liqiang Nie

Diffusion models have shown impressive potential on talking head generation. While plausible appearance and talking effect are achieved, these methods still suffer from temporal, 3D or expression inconsistency due to the error accumulation…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Haijie Yang , Zhenyu Zhang , Hao Tang , Jianjun Qian , Jian Yang