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Loophole-free quantum nonlocality often demands experiments with high complexity (defined by all parties' settings and outcomes) and multiple efficient detectors. Here, we identify the fundamental efficiency and complexity thresholds for…
We review recent experiments on entanglement, Bell's inequality, and decoherence-free subspaces in a quantum register of trapped \be ions. We have demonstrated entanglement of up to four ions using the technique of M{\o}lmer and…
We formulate the $(n,k)$ Coset Monogamy Game, in which two players must extract complementary information of unequal size ($k$ bits vs. $n-k$ bits) from a random coset state without communicating. The complementary information takes the…
Quantum technologies, i.e., technologies benefiting from the features of quantum physics such as objective randomness, superposition, and entanglement, have enabled an entirely different way of distributing and processing information. The…
In this work we construct tests that allow a classical user to certify high dimensional entanglement in uncharacterized and possibly noisy quantum devices. We present a family of non-local games $\{G_n\}$ that for all $n$ certify states…
In this paper, the CHSH quantum game is extended to four players. This is achieved by exploring all possible 4-variable Boolean functions to identify those that yield a game scenario with a quantum advantage using a specific entangled…
Bipartite quantum states with higher Schmidt numbers have been shown to outperform those with lower Schmidt numbers in various quantum information processing tasks, highlighting the operational advantage of entanglement dimensionality.…
Quantum generalizations of conventional games broaden the range of available strategies, which can help improve outcomes for the participants. With many players, such quantum games can involve entanglement among many states which is…
We experimentally demonstrate a quantum walk on a line in phase space using one and two trapped ion. A walk with up to 23 steps is realized by subjecting an ion to state-dependent displacement operations interleaved with quantum coin…
Within the context of semiquantum nonlocal games, the trust can be removed from the measurement devices in an entanglement-detection procedure. Here we show that a similar approach can be taken to quantify the amount of entanglement. To be…
We show that any classical two-way communication protocol with shared randomness that can approximately simulate the result of applying an arbitrary measurement (held by one party) to a quantum state of $n$ qubits (held by another), up to…
We experimentally demonstrate the superior discrimination of separated, unentangled two-qubit correlated states using nonlocal measurements, when compared with measurements based on local operations and classical communications. When…
We present a perspective on quantum games that focuses on the physical aspects of the quantities that are used to implement a game. If a game is to be played, it has to be played with objects and actions that have some physical existence.…
We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these…
A pseudo-telepathy game is a nonlocal game which can be won with probability one using some finite-dimensional quantum strategy but not using a classical one. Our central question is whether there exist two-party pseudo-telepathy games…
In classical Monty Hall problem, one player can always win with probability 2/3. We generalize the problem to the quantum domain and show that a fair two-party zero-sum game can be carried out if the other player is permitted to adopt…
The challenge of programming classical computers to play traditional, competitive games against human players has helped to advance classical hardware and software. Quantum computers have the potential to play games in a unique way:…
The intrinsic non-locality of correlations in Quantum Mechanics allow us to certify the behaviour of a quantum mechanism in a device independent way. In particular, we present a new protocol that allows an unbounded amount of randomness to…
We investigate the quantization of games in which the players can access to a continuous set of classical strategies, making use of continuous-variable quantum systems. For the particular case of the Cournot's Duopoly, we find that, even…
Bell's inequality sets a strict threshold for how strongly correlated the outcomes of measurements on two or more particles can be, if the outcomes of each measurement are independent of actions undertaken at arbitrarily distant locations.…