Related papers: Object-level Scene Deocclusion
Occlusion-aware instance-sensitive segmentation is a complex task generally split into region-based segmentations, by approximating instances as their bounding box. We address the showcase scenario of dense homogeneous layouts in which this…
Object-centric learning (OCL) seeks to learn representations that only encode an object, isolated from other objects or background cues in a scene. This approach underpins various aims, including out-of-distribution (OOD) generalization,…
Open-World Object Detection (OWOD) extends object detection problem to a realistic and dynamic scenario, where a detection model is required to be capable of detecting both known and unknown objects and incrementally learning newly…
Event-based object detection has recently garnered attention in the computer vision community due to the exceptional properties of event cameras, such as high dynamic range and no motion blur. However, feature asynchronism and sparsity…
Video prediction is a crucial task for intelligent agents such as robots and autonomous vehicles, since it enables them to anticipate and act early on time-critical incidents. State-of-the-art video prediction methods typically model the…
Unsupervised object discovery aims to localize objects in images, while removing the dependence on annotations required by most deep learning-based methods. To address this problem, we propose a fully unsupervised, bottom-up approach, for…
We present Common Inpainted Objects In-N-Out of Context (COinCO), a novel dataset addressing the scarcity of out-of-context examples in existing vision datasets. By systematically replacing objects in COCO images through diffusion-based…
We propose a decoupled 3D scene generation framework called SceneMaker in this work. Due to the lack of sufficient open-set de-occlusion and pose estimation priors, existing methods struggle to simultaneously produce high-quality geometry…
We propose DepR, a depth-guided single-view scene reconstruction framework that integrates instance-level diffusion within a compositional paradigm. Instead of reconstructing the entire scene holistically, DepR generates individual objects…
Representing scenes at the granularity of objects is a prerequisite for scene understanding and decision making. We propose PriSMONet, a novel approach based on Prior Shape knowledge for learning Multi-Object 3D scene decomposition and…
This paper presents a novel framework for unsupervised anomaly detection on masked objects called ODDObjects, which stands for Out-of-Distribution Detection on Objects. ODDObjects is designed to detect anomalies of various categories using…
Humans can infer complete shapes and appearances of objects from limited visual cues, relying on extensive prior knowledge of the physical world. However, completing partially observable objects while ensuring consistency across video…
We tackle the problem of automatically reconstructing a complete 3D model of a scene from a single RGB image. This challenging task requires inferring the shape of both visible and occluded surfaces. Our approach utilizes viewer-centered,…
We infer and generate three-dimensional (3D) scene information from a single input image and without supervision. This problem is under-explored, with most prior work relying on supervision from, e.g., 3D ground-truth, multiple images of a…
Diffusion models generate images with an unprecedented level of quality, but how can we freely rearrange image layouts? Recent works generate controllable scenes via learning spatially disentangled latent codes, but these methods do not…
We present a new open-vocabulary detection framework. Our framework uses both image-level labels and detailed detection annotations when available. Our framework proceeds in three steps. We first train a language-conditioned object detector…
In this paper, we learn a diffusion model to generate 3D data on a scene-scale. Specifically, our model crafts a 3D scene consisting of multiple objects, while recent diffusion research has focused on a single object. To realize our goal,…
Scene-level 3D generation represents a critical frontier in multimedia and computer graphics, yet existing approaches either suffer from limited object categories or lack editing flexibility for interactive applications. In this paper, we…
Common object counting in a natural scene is a challenging problem in computer vision with numerous real-world applications. Existing image-level supervised common object counting approaches only predict the global object count and rely on…
Recent diffusion-based approaches have made substantial progress in image layer decomposition. However, accurately decomposing complex natural images remains challenging due to difficulties in occlusion completion, robust layer…