English
Related papers

Related papers: VoxNeuS: Enhancing Voxel-Based Neural Surface Reco…

200 papers

Neural surface reconstruction faces persistent challenges in reconciling geometric fidelity with photometric consistency under complex scene conditions. We present HiNeuS, a unified framework that holistically addresses three core…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Yida Wang , Xueyang Zhang , Kun Zhan , Peng Jia , Xianpeng Lang

Neural Radiance Fields (NeRF) has shown great success in novel view synthesis due to its state-of-the-art quality and flexibility. However, NeRF requires dense input views (tens to hundreds) and a long training time (hours to days) for a…

Computer Vision and Pattern Recognition · Computer Science 2023-06-05 Jiakai Sun , Zhanjie Zhang , Jiafu Chen , Guangyuan Li , Boyan Ji , Lei Zhao , Wei Xing , Huaizhong Lin

Surface reconstruction has been seeing a lot of progress lately by utilizing Implicit Neural Representations (INRs). Despite their success, INRs often introduce hard to control inductive bias (i.e., the solution surface can exhibit…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Albert Pumarola , Artsiom Sanakoyeu , Lior Yariv , Ali Thabet , Yaron Lipman

The reconstruction of cortical surfaces from brain magnetic resonance imaging (MRI) scans is essential for quantitative analyses of cortical thickness and sulcal morphology. Although traditional and deep learning-based algorithmic pipelines…

Computer Vision and Pattern Recognition · Computer Science 2022-03-21 Fabian Bongratz , Anne-Marie Rickmann , Sebastian Pölsterl , Christian Wachinger

Our objective is to leverage a differentiable radiance field \eg NeRF to reconstruct detailed 3D surfaces in addition to producing the standard novel view renderings. There have been related methods that perform such tasks, usually by…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Yida Wang , David Joseph Tan , Nassir Navab , Federico Tombari

Recently, neural implicit 3D reconstruction in indoor scenarios has become popular due to its simplicity and impressive performance. Previous works could produce complete results leveraging monocular priors of normal or depth. However, they…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Xinghui Li , Yuchen Ji , Xiansong Lai , Wanting Zhang

Generalizable neural surface reconstruction has become a compelling technique to reconstruct from few images without per-scene optimization, where dense 3D feature volume has proven effective as a global representation of scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aoxiang Fan , Corentin Dumery , Nicolas Talabot , Hieu Le , Pascal Fua

Recently, learning multi-view neural surface reconstruction with the supervision of point clouds or depth maps has been a promising way. However, due to the underutilization of prior information, current methods still struggle with the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Chen Zhang , Wanjuan Su , Qingshan Xu , Wenbing Tao

The recent neural surface reconstruction by volume rendering approaches have made much progress by achieving impressive surface reconstruction quality, but are still limited to dense and highly accurate posed views. To overcome such…

Computer Vision and Pattern Recognition · Computer Science 2023-07-13 Shi-Sheng Huang , Zi-Xin Zou , Yi-Chi Zhang , Hua Huang

Object-centric surface reconstruction from multi-view images is crucial in creating editable digital assets for AR/VR. Due to the lack of geometric constraints, existing methods, e.g., NeuS necessitate annotating the object masks to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Haotian Bai , Yize Chen , Lin Wang

Reconstructing real-world 3D objects has numerous applications in computer vision, such as virtual reality, video games, and animations. Ideally, 3D reconstruction methods should generate high-fidelity results with 3D consistency in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Jingnan Gao , Zhuo Chen , Yichao Yan , Bowen Pan , Zhe Wang , Jiangjing Lyu , Xiaokang Yang

We present LoD-NeuS, an efficient neural representation for high-frequency geometry detail recovery and anti-aliased novel view rendering. Drawing inspiration from voxel-based representations with the level of detail (LoD), we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Yiyu Zhuang , Qi Zhang , Ying Feng , Hao Zhu , Yao Yao , Xiaoyu Li , Yan-Pei Cao , Ying Shan , Xun Cao

Using neural networks to represent 3D objects has become popular. However, many previous works employ neural networks with fixed architecture and size to represent different 3D objects, which lead to excessive network parameters for simple…

Computer Vision and Pattern Recognition · Computer Science 2022-08-05 Yongdong Huang , Yuanzhan Li , Xulong Cao , Siyu Zhang , Shen Cai , Ting Lu , Jie Wang , Yuqi Liu

The reconstruction of object surfaces from multi-view images or monocular video is a fundamental issue in computer vision. However, much of the recent research concentrates on reconstructing geometry through implicit or explicit methods. In…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Licheng Zhong , Lixin Yang , Kailin Li , Haoyu Zhen , Mei Han , Cewu Lu

Recent methods for neural surface representation and rendering, for example NeuS, have demonstrated the remarkably high-quality reconstruction of static scenes. However, the training of NeuS takes an extremely long time (8 hours), which…

Computer Vision and Pattern Recognition · Computer Science 2023-11-20 Yiming Wang , Qin Han , Marc Habermann , Kostas Daniilidis , Christian Theobalt , Lingjie Liu

While 3D Gaussian Splatting has achieved remarkable success in photorealistic novel view synthesis, its pursuit of fast and high-fidelity 3D reconstruction has long been constrained by a trade-off between geometric accuracy and optimization…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zhenhua Du , Zhen Tan , Haoyu Zhang , Dewen Hu , Shuaifeng Zhi , Peidong Liu

Neural radiance fields (NeRF) have shown great success in modeling 3D scenes and synthesizing novel-view images. However, most previous NeRF methods take much time to optimize one single scene. Explicit data structures, e.g. voxel features,…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Jiemin Fang , Taoran Yi , Xinggang Wang , Lingxi Xie , Xiaopeng Zhang , Wenyu Liu , Matthias Nießner , Qi Tian

Typical inverse rendering methods focus on learning implicit neural scene representations by modeling the geometry, materials and illumination separately, which entails significant computations for optimization. In this work we design a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Shuang Wu , Songlin Tang , Guangming Lu , Jianzhuang Liu , Wenjie Pei

Virtual content creation and interaction play an important role in modern 3D applications such as AR and VR. Recovering detailed 3D models from real scenes can significantly expand the scope of its applications and has been studied for…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Hai Li , Xingrui Yang , Hongjia Zhai , Yuqian Liu , Hujun Bao , Guofeng Zhang

Neural Radiance Fields (NeRFs) have emerged as a powerful paradigm for multi-view reconstruction, complementing classical photogrammetric pipelines based on Structure-from-Motion (SfM) and Multi-View Stereo (MVS). However, their reliability…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Jiangsan Zhao , Jakob Geipel , Kryzysztof Kusnierek